Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Mas uma crítica é sobre o poder dos pokémons, eles são extremamente fortes. O meu Kadabra, level 35, derrotou o Parede de Carne em apenas 3 segundos, o boss estava com 34 mil de vida, como um pokémon level 35, conseguiu derrotar um boss com 34 mil de vida em apenas 3 segundos?
O mod em si, é muito bonito, legal e prático de jogar, mas os pokémons podem ser extremamente fortes e desbalanceados comparados ao jogo. Recomendaria um balanceamento em alguns deles
9/10
Early-ish thanks for the fix, Eevster! I'm looking forward to this.
Very excited for 1.2.6 once it's fixed, because the changes listed sound amazing. I'll keep an eye on this thread and play something else in the meantime.
It all worked before 1.2.5, and it makes a world fine wihtout it. Once you did 1.2.6 this all happened. I don't mean that as a statement of point fingers and blame, just to show that something in 1.2.6 is very very wrong.
@ Dandelion u hav to change it via menu
It took me 30 minutes to determine the cause. I was surprised.
你好,小火龙进化成火恐龙之后,攻击方式依旧是小火龙的火花
精灵球在包里就刷不在就不刷 有什么办法解决