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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3352461867
@Pyro_Teknik: maybe in the future
I'm looking forward to tying out a bunch of your mods.
i looked into that previously, that seems to be hardcoded. Cant mod that. A lot of barony stuff is hardcoded.
-reworked scripts for compatibility
-hotfixed missing updated triggers
probably fixed any last possible crashes
nice name
-barons can join populist factions
-barons can join peasant factions
-player can join populist faction
-player can join peasant faction
-player can become populist faction leader
Technically your War Score still ticks up in your favor because you are a defender and are not occupied by them, but that is still over three years of waiting for a war to end after you finished a battle and a siege.
My advice is to pair this with the mod "More points(sic) for Capital". It makes capturing their capital (in this case, their only city) worth 80 points instead of just 10. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2798804561
To the author, I recommend adding something similar.
the war score of siege can only get 10 by captured capital
if the rebel baron number is not enough, we cant reach the 100 target score
sure
l_russian:
bw_improvised_defenses_modifier:0 "Импровизированная оборона"
im not touching the mod beyond keeping it functional and compatible with ck3 versions
you can pitch the idea to MIV dev, i allow anyone to use my code and pick up the mod further
i check and both are comptaible it seems!
no
im 99% sure it should work
what do you mean, rename baron families?
A mod to rename barons families would be also very appreciated 🙏