Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That does provide a pretty prominent way of finding your other mods. Still, I'd bet any money in the world that you'd get higher "conversion numbers" (or a dampened "drop off rate", as an online marketeer would say) with this overview table I mentioned where you list all your corruption mods and make the name ("Vampire Snow Corruption" etc.) clickable....
100% sure. But it's not just good for you, also for the users. As like I said, there's no way even more than 5% of all users know which types of corruptions the game differentiates and which races "compete" for the same as they don't get distinguished.
The Flavour collection also doesn't answer this question ;)
Okay, enough water brought to the well HAHA Much love <3
It's possible to change the color of water into red ? Blood river will be perfect with the khorne's corruption.
@NorscanWarlord He released 4 ot 5 different ones the last few days, including 2 new versions of older ones (Tomb Kings, Kislev)
Btw Gnombert because your profile is set to private, it's quite a bit harder to find all your mods reliably as I believe there is no "show user's Workshop" button (user is dependent on Steam's search results returned for the word "corruption")
Not sure if you're aware of that so I thought I'd mention it <3
I can send you a copy of my merge, sweetheart :)
1. they are easier to update
2. they are easier to combine based on individual preference
3. they dont have to be rebuild from the ground up after each game update
Are you going to make a compilation of these at some point?