Total War: WARHAMMER III

Total War: WARHAMMER III

Khorne Corruption Retexture (Relm to Normal)
22 Comments
[G-T-F] Gnombert  [author] 1 Jul @ 6:45pm 
Update to 6.2.1
[G-T-F] Gnombert  [author] 20 May @ 10:25am 
updated to 6.1.4
F, but thanks for the answer!
[G-T-F] Gnombert  [author] 5 Feb @ 6:28am 
i know what you are talking about, i looked into it a while back and the short answer is no, i cant
There is a mod on Warhammer 2 that i always used, it change the color of the water depending of the corruption, can you make a mod like these to make the water into blood?
[G-T-F] Gnombert  [author] 12 Mar, 2024 @ 6:33pm 
fine i will make something
sigmars_disciple 12 Mar, 2024 @ 6:10pm 
@Gnombert You're totally right about that "Flavour collection". I'm an idiot HAHA

That does provide a pretty prominent way of finding your other mods. Still, I'd bet any money in the world that you'd get higher "conversion numbers" (or a dampened "drop off rate", as an online marketeer would say) with this overview table I mentioned where you list all your corruption mods and make the name ("Vampire Snow Corruption" etc.) clickable....

100% sure. But it's not just good for you, also for the users. As like I said, there's no way even more than 5% of all users know which types of corruptions the game differentiates and which races "compete" for the same as they don't get distinguished.
The Flavour collection also doesn't answer this question ;)
Okay, enough water brought to the well HAHA Much love <3
Crespito 9 Mar, 2024 @ 11:20pm 
Ok, I understand, it's a pity that CA didn't think to this. Thanks taking time to answer to me and thanks again for ypour work !
[G-T-F] Gnombert  [author] 9 Mar, 2024 @ 6:46am 
@cres to simply put it, river textures are not dependent on the sorrounding corruption, therefore you would have to recolour all rivers everywhere, and that scope is a bit to much for me
Crespito 8 Mar, 2024 @ 10:32pm 
Thank a lot for your work (all corruption mod). It's very impressive !
It's possible to change the color of water into red ? Blood river will be perfect with the khorne's corruption.
macdaed 8 Mar, 2024 @ 3:17pm 
@Sigmar, nothing against him he just doesnt have a mod like I'm talking about. What I'm saying is that I want to play khorne monogod but have it spread undivided corruption. I know that may sound weird to some but its just something I think would be neat. not that I feel Gnombert is obligated to make something like that.
[G-T-F] Gnombert  [author] 8 Mar, 2024 @ 12:13pm 
@ sigmar under the abo button, isnt there a steam collection called "Flavour Collection"
sigmars_disciple 8 Mar, 2024 @ 12:08pm 
@macdaed If "lava and such" is the default corruption in vanilla (which I honestly don't know) then I guess don't activate this but only some of his other mods?

@NorscanWarlord He released 4 ot 5 different ones the last few days, including 2 new versions of older ones (Tomb Kings, Kislev)

Btw Gnombert because your profile is set to private, it's quite a bit harder to find all your mods reliably as I believe there is no "show user's Workshop" button (user is dependent on Steam's search results returned for the word "corruption")

Not sure if you're aware of that so I thought I'd mention it <3
macdaed 7 Mar, 2024 @ 7:34pm 
I just don't like the blood effects mostly. I prefer the lava and such. I know it's kinda picky but I like it better
NorscanWarlord 7 Mar, 2024 @ 6:03pm 
i like the dark red texture on this, an improvedment tbh, hope to see more retextures for the other corruptions :steamhappy:
[G-T-F] Gnombert  [author] 7 Mar, 2024 @ 4:45pm 
you realise that the vanilla khorne and chaos undivided allready look very similar right? both are just brown
macdaed 7 Mar, 2024 @ 4:37pm 
I'd be very interested in that...
[G-T-F] Gnombert  [author] 7 Mar, 2024 @ 1:54pm 
very easy
macdaed 7 Mar, 2024 @ 1:49pm 
how difficult would it be to make khorne's corruption look like undivided / chaos dwarves?
sigmars_disciple 6 Mar, 2024 @ 6:05pm 
@Mortarch Of Blood If this works all fine with "Dynamic World" as it should, then I'm gonna take my 5 favorite corruption types, open WH3MM version 1.40.1 (as it still has the merge mods feature) and merge those 5 into one... Word on the street is also that it's a good idea to run these corruption mods as a local copy in your "data" folder (so you can copy all your corruption types there once you're confident they all work as excpected, build your own library) <3
I can send you a copy of my merge, sweetheart :)
[G-T-F] Gnombert  [author] 6 Mar, 2024 @ 8:50am 
i did a compilation a whille back, updating that became a mess, having multiple mods solve multiple issues
1. they are easier to update
2. they are easier to combine based on individual preference
3. they dont have to be rebuild from the ground up after each game update
Ciaphas Cain 6 Mar, 2024 @ 7:55am 
Sorry for all the questions and comments on the other mods of yours, checking out 1 by 1.

Are you going to make a compilation of these at some point?