RimWorld

RimWorld

Ars Mythica - Skyrunner Psycasts Expansion
137 Comments
kiwisar3 19 Jul @ 7:16am 
any plans on making a necromancy one?
逆天者习近平 17 Jul @ 5:05am 
i am waiting 1.6...
GROMMI 16 Jul @ 9:44am 
Hi Myf,

Just discovered you as a mod author. Excited for your works, both current and future. Thank you.
Myf  [author] 11 Jul @ 12:59pm 
1.6 will be supported, but it'll take a little bit, a lot more moving parts in this mod compared to Ars Mythica - Lightseeker
MorphingE 19 Jun @ 11:16pm 
I rescind my previous comment. I didn't realize upgrading reduced the costs of Psycasts, so it is within reach of casting. Learned something new!
MorphingE 16 Jun @ 8:53pm 
Apologies if this was mentioned before, but I can't seem to share bond, because the moment my psyfocus reaches 100, it is already too low again.

Is there any way that Share Bond can be changed to 99% psyfocus?
nex 22 May @ 5:31am 
is there a chance of getting the fly ability patched for SOS2? if i try and target other ships / asteroids etc its not a valid target for the ability.
Kaelith 17 Apr @ 4:59am 
i have a question is there any way to increase the durability on the outfits cause I swear my character blows through them so fast .
Myf  [author] 5 Apr @ 12:11pm 
@Aitor With great power comes great responsibility.

but on a serious note, I never play with auto-casting psycasts, so I never intended any of the Erasure abilities to be used that way, it's probably best you do not set them as auto-cast.
Aitor 5 Apr @ 11:53am 
all mi pawns with erasure always try to use it in combat even when i dont put it in the psyset, wich is a fuking big deal because half the time they kill themselves too
Doddz 24 Jan @ 5:13pm 
Brilliant stuff, more Stormlight mods! :)
chainlinc3 12 Jan @ 11:19pm 
@Myf Cool, glad to hear it! Thanks for the mod, I'm definitely looking forward to playing with it.
Myf  [author] 12 Jan @ 9:11pm 
@chainlinc3 oh yeah, it's a bit of a bug from leftover code that will eventually be resolved, it has no impact at all and just a lil error, in the next upcoming update (in maybe a month or less, since all I need is just art done) I'll see if I can just have it taken out
chainlinc3 12 Jan @ 6:55pm 
"Could not resolve cross-reference: No Verse.SoundDef named FlightAbilitySound found to give to PsycastExtension.DefModExtension_AbilityFlightSound PsycastExtension.DefModExtension_AbilityFlightSound (using undefined sound instead)"

https://gist.github.com/HugsLibRecordKeeper/a66b9591876df108a9eabf138d986e64

Seems to be some sort of SFX problem-- Doesn't seem terribly critical, but figured I'd bring it up. I'm using waaaay too many mods, so it's not surprising to have some issues, but this one tracked pretty neatly to this mod as far as I could tell.
AnalyticalFireball 5 Jan @ 5:23am 
Hey yh, just letting ppl know, as @Myf said, that two of my pawns were deleted due to this mod. Is there a way to access the older version?
Myf  [author] 1 Jan @ 10:48pm 
@WillLaWill Kalinar Dholin Friendsmith of the Radiant Knights
WillLaWill 1 Jan @ 6:24pm 
Ah yes, Saladbin Hurricanebooned
MrClint 31 Dec, 2024 @ 10:43pm 
I was like: cool, a new VPE mod. A few days later the name of this mod hit me like right in the head. I love the series.
Deathrellik 30 Dec, 2024 @ 9:00am 
Ok, thanks for letting me know. As it should be safe now I will start a new game.
Myf  [author] 29 Dec, 2024 @ 5:24pm 
An unfortunate circumstance to fixing the errors in Ars Mythica - Skyrunner might result in the removal of Pawns with Skyrunner path.

I'm really sorry, but this is the only way to have the mod fixed, Moving forward I will do my best to not mess with internal stuff that can cause this to happen again.

Skyrunner and Authority will be receiving a new ability soon alongside a few new cool features, so I hope you can look forward to that.
Deathrellik 29 Dec, 2024 @ 4:41pm 
It is possible with the remaining pawns to skill both tree (Skyrunner and Lightseeker). However I guess as the skills on gone pawns was set on the Skyrunner Tab the game gets and
error and removed the existing pawns before.
Deathrellik 29 Dec, 2024 @ 4:20pm 
Hi, with your changes and my game starting today all my pawns with skyrunner (and lightseeker) existing before are gone. Disappeared. The separate window is now in the Ars Mythica Window. My pawns are gone. the mechs without owner. The only 2 mods changed on 29th are both of your mods. Lightseeker and Skyrunner. Can you please check this?

I dont know how to provide you my savegames.
Myf  [author] 29 Dec, 2024 @ 11:22am 
Update:

- All errors should be fixed, Skyrunner tree receives the ability "Low Division" with proper UI graphic to match!

Sorry I have been busy with the Holidays, got back into the swing of things and crushed the errors quick! Planning on adding more to Skyrunners, but I'm currently working on Ars Mythica - Lightseeker update, 2 other Psycast mods and a Xenotype mod! so things might be slow for Skyrunners for a time!
ColossalFossil 10 Dec, 2024 @ 10:21am 
@Myf - Take your time and good luck on your finals. Make sure you have some recouping time in between your finals and your hobbies. :)
Myf  [author] 10 Dec, 2024 @ 6:52am 
I will be fixing up errors after my finals are over with in a week!
Myf  [author] 2 Dec, 2024 @ 12:56pm 
@Aitor Yup no worries, gonna get around to them around tonight, They shouldnt cause any gamebreaking problems
Aitor 2 Dec, 2024 @ 12:53pm 
im also seeing some errors, something like:

Could not resolve cross-reference: No Verse.ThingDef named LPSR_WindExplosion found to give to VFECore.Abilities.AbilityExtension_Projectile VFECore.Abilities.AbilityExtension_Projectile

or

Could not load UnityEngine.Texture2D at Abilities/Skyrunner/Division in any active mod or in base resources.

i deactivated all mods except for this and the dependencies
ColossalFossil 1 Dec, 2024 @ 11:02pm 
Doh! :D

Originally, what I did was copy the Division ability icon from the Authority texture folder into the Skyrunner texture folder (i.e. Textures/Abilities/Skyrunner/Division.png). I also put the old LPSR_WindExplosion (Division) back into the Projectiles.xml.

However, this now leaves both the new Division under Authority and the old Division under Skyrunner which have two different sets of damage values and entropy gain.

So, another possible fix would be to edit Defs/AbilityDefs/Skyrunner.xml
(Line 97, iconPath) - Abilities/Authority/Division
(Line 115, entropyGain) - 35
(Line 121, projectile) - AMS_WindExplosion

This way, the old Skyrunner's Division will use the new asset location and values. I wasn't sure which route you wanted to go as it was only temporary (hopefully) anyway.
Myf  [author] 1 Dec, 2024 @ 2:41pm 
@ColossalFossil ooooo, I’ll fix those up tonight, I appreciate it! Somethings slip by me in the debug log when I’m working on different mods at once! I appreciate ya

I may have accidentally deleted the comment when I was editing mine on my phone lmfaooo, but I’ll fix those up dont worry

If you could send me the issues you fixed I’d appreciate it
TeH_Dav 1 Dec, 2024 @ 7:27am 
Wish there was a way to have this without Tabula Rasa. I like the idea of this mod, but TR throws so many issues for me and the mod author over there is...... very rude when it comes to reporting stuff. >_<
Myf  [author] 27 Nov, 2024 @ 12:33pm 
Update:

- Gender Tags I kept forgetting to remove are finally removed from all pieces of clothing in the mod, no debuffs should occur any longer on female pawns wearing Skyrunner or Inquisitor clothing.
Myf  [author] 27 Nov, 2024 @ 9:21am 
@Mr.Princkle Erased the creature from existence
Mr.Princkle 27 Nov, 2024 @ 7:59am 
btw when authority psycaster use eraser psycast, where do the erased creature goes?
Mr.Princkle 27 Nov, 2024 @ 12:06am 
The drip goes hard
ohluitvaenri 26 Nov, 2024 @ 9:00pm 
ty lovin the mod so far :whowantssome:
Myf  [author] 26 Nov, 2024 @ 8:54pm 
@ohluitvaenri oops, my bad I forgot about that, I'll have it fixed by tomorrow!
ohluitvaenri 26 Nov, 2024 @ 8:17pm 
is it intended that the skyunner uniform and inquisitor coat have male gender tag on them? wish i could use them on female pawns without a -5 mood debuff
Myf  [author] 25 Nov, 2024 @ 11:20am 
@Jakai

I was able to replicate it and it has something to do with the Division ability being removed from the Skyrunner tree, so I re-implemented it for the time being and pushed out an update to have the pawns no longer disappear!

I still want Division removed from the Skyrunner tree, but if that isn't possible then it will be nerfed a bit to compensate for Authority tree having the ability too
Jakai 25 Nov, 2024 @ 9:55am 
I have several colonists that use the skyrunner psycast tree and since the update and I loaded up the save and they have since disappeared from the save completely. I uninstalled the mod and they are still gone. I reloaded a save from the beginning of the run and they are now there again. Its only the colonists who had the Skyrunner psycasts that have disappeared.
Myf  [author] 24 Nov, 2024 @ 11:00pm 
Before asking a question make sure to read the newly updated "Additional Info" part of the mod description, it may have an answer to your question!
Myf  [author] 24 Nov, 2024 @ 10:59pm 
@Ros[É]

Thank you!
Ros[É] 24 Nov, 2024 @ 10:47pm 
Awesome update!
Myf  [author] 24 Nov, 2024 @ 10:41pm 
New Update released! update Includes:
- Lost Psycasts - Skyrunner has been re-branded into Ars Mythica - Skyrunner, mostly for better naming convention and cause it fits the theme of what I want to make.
- New Psycast path: Authority
- 1 New piece of clothing for Skyrunners, 2 pieces of clothing for Inquisitors.
- 1 New weapon for Inquisitors (can only be obtained via Exotic Traders)
- Division removed from Skyrunner tree and moved to Authority tree.
- Skyrunners and Authority psycast paths have the ability to create new Psycasters of their respective tree.
- Psylight spheres are spheres that contain light created from Psyfocus, this allows pawns to completely replenish psyfocus. Psylight spheres also glow a soft blue hue. They are bought from all types of merchants, I might make them more readily available in a future update.

if there are any bugs or things I missed please let me know in the comments! Enjoy the update!
Myf  [author] 24 Nov, 2024 @ 1:11pm 
New update will be going live by the end of tomorrow if not sooner! everything is ready, just making preview art for the workshop!
BEANFROG 1 Nov, 2024 @ 9:16pm 
Any news on the update?
Aitor 3 Oct, 2024 @ 11:42am 
Nice, i can't wait to see all the new cool stuff, can´t wait for that bridge 4 drip
Myf  [author] 3 Oct, 2024 @ 9:23am 
@Aitor Close! I had to push it back a bit cause I had the coder change some c# of an ability from the new Psycast tree
Aitor 3 Oct, 2024 @ 6:44am 
how is the update going?
devin1786 23 Sep, 2024 @ 6:56am 
Thank you!
Myf  [author] 22 Sep, 2024 @ 7:08pm 
@devin1786 thats actually something I hadn’t considered! I’ll see if I can squeeze it in once this large upcoming update is out