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Just discovered you as a mod author. Excited for your works, both current and future. Thank you.
Is there any way that Share Bond can be changed to 99% psyfocus?
but on a serious note, I never play with auto-casting psycasts, so I never intended any of the Erasure abilities to be used that way, it's probably best you do not set them as auto-cast.
https://gist.github.com/HugsLibRecordKeeper/a66b9591876df108a9eabf138d986e64
Seems to be some sort of SFX problem-- Doesn't seem terribly critical, but figured I'd bring it up. I'm using waaaay too many mods, so it's not surprising to have some issues, but this one tracked pretty neatly to this mod as far as I could tell.
I'm really sorry, but this is the only way to have the mod fixed, Moving forward I will do my best to not mess with internal stuff that can cause this to happen again.
Skyrunner and Authority will be receiving a new ability soon alongside a few new cool features, so I hope you can look forward to that.
error and removed the existing pawns before.
I dont know how to provide you my savegames.
- All errors should be fixed, Skyrunner tree receives the ability "Low Division" with proper UI graphic to match!
Sorry I have been busy with the Holidays, got back into the swing of things and crushed the errors quick! Planning on adding more to Skyrunners, but I'm currently working on Ars Mythica - Lightseeker update, 2 other Psycast mods and a Xenotype mod! so things might be slow for Skyrunners for a time!
Could not resolve cross-reference: No Verse.ThingDef named LPSR_WindExplosion found to give to VFECore.Abilities.AbilityExtension_Projectile VFECore.Abilities.AbilityExtension_Projectile
or
Could not load UnityEngine.Texture2D at Abilities/Skyrunner/Division in any active mod or in base resources.
i deactivated all mods except for this and the dependencies
Originally, what I did was copy the Division ability icon from the Authority texture folder into the Skyrunner texture folder (i.e. Textures/Abilities/Skyrunner/Division.png). I also put the old LPSR_WindExplosion (Division) back into the Projectiles.xml.
However, this now leaves both the new Division under Authority and the old Division under Skyrunner which have two different sets of damage values and entropy gain.
So, another possible fix would be to edit Defs/AbilityDefs/Skyrunner.xml
(Line 97, iconPath) - Abilities/Authority/Division
(Line 115, entropyGain) - 35
(Line 121, projectile) - AMS_WindExplosion
This way, the old Skyrunner's Division will use the new asset location and values. I wasn't sure which route you wanted to go as it was only temporary (hopefully) anyway.
I may have accidentally deleted the comment when I was editing mine on my phone lmfaooo, but I’ll fix those up dont worry
If you could send me the issues you fixed I’d appreciate it
- Gender Tags I kept forgetting to remove are finally removed from all pieces of clothing in the mod, no debuffs should occur any longer on female pawns wearing Skyrunner or Inquisitor clothing.
I was able to replicate it and it has something to do with the Division ability being removed from the Skyrunner tree, so I re-implemented it for the time being and pushed out an update to have the pawns no longer disappear!
I still want Division removed from the Skyrunner tree, but if that isn't possible then it will be nerfed a bit to compensate for Authority tree having the ability too
Thank you!
- Lost Psycasts - Skyrunner has been re-branded into Ars Mythica - Skyrunner, mostly for better naming convention and cause it fits the theme of what I want to make.
- New Psycast path: Authority
- 1 New piece of clothing for Skyrunners, 2 pieces of clothing for Inquisitors.
- 1 New weapon for Inquisitors (can only be obtained via Exotic Traders)
- Division removed from Skyrunner tree and moved to Authority tree.
- Skyrunners and Authority psycast paths have the ability to create new Psycasters of their respective tree.
- Psylight spheres are spheres that contain light created from Psyfocus, this allows pawns to completely replenish psyfocus. Psylight spheres also glow a soft blue hue. They are bought from all types of merchants, I might make them more readily available in a future update.
if there are any bugs or things I missed please let me know in the comments! Enjoy the update!