Project Zomboid

Project Zomboid

Hanksie's Guitar Wall Hanger
60 Comments
That Random Guy 10 Jun @ 10:03am 
Hi! I love the mod. But I was wondering if there was a way to take the guitars off the wall after they've been put up?
raffataffattack  [author] 6 Dec, 2024 @ 2:52pm 
@Ataoid ah ok, no worries, enjoy!
Ataoid 6 Dec, 2024 @ 2:18pm 
I'm sorry, I was doing it wrong, the tactic you said worked, thank you.
raffataffattack  [author] 6 Dec, 2024 @ 1:51pm 
@Ataoid I'm not sure what you mean. In the Bug Reports discussion can you put a little more info please and I'll look into it?
Ataoid 6 Dec, 2024 @ 1:42pm 
I can't make out the guitar on the wall
raffataffattack  [author] 6 Dec, 2024 @ 1:22pm 
@Ataoid With the furniture "Pick up" tool, as you would do for any furniture.
Ataoid 6 Dec, 2024 @ 12:39pm 
hi how can i remove from wall
raffataffattack  [author] 16 Nov, 2024 @ 10:52am 
@NerdgamerDave I've uploaded my fixes to the spawning logic, which should now stop the over-saturation you're getting. This was mainly down to buildings being processed more than once, and by every user on the same server, over many different sessions.
Have a check of the change notes if you wanna know a bit more.
It won't remove any that you've already got around the place, but just think of the jams you could have with all of them! :steamhappy:
Jane Helldiver 13 Nov, 2024 @ 11:46pm 
I may not be the mod itself but interaction with modded maps and other things. Cuase tiles in general can be janky.

Me and a player got a chuckle seeing the entire Rosewood PD just FULL of guitars.

I also use "vanilla tiles enhanced" but that is just a texture so should not mess with things.

Whatever the cause some areas were at comical levels of spawns.
raffataffattack  [author] 13 Nov, 2024 @ 6:31am 
@NerdgamerDave Oh no! That shouldn't be happening. I put in many checks to make sure they weren't spawning everywhere and in buildings they shouldn't be, but I'll reduce it further. I am looking to add mod options to turn it off/reduce it down further. There should be limit to how many can spawn in a single building, but that might not be working properly.
Thanks for letting me know, and for the nice comments!
Jane Helldiver 13 Nov, 2024 @ 4:41am 
Love this, but the latest update with spawning is SUPER saturated. Rosewood Courthouse alone had 20 instruments, and every home has 2, with large homes as many as 6 each.

Easily got 200+ guitars just in the residential area of Rosewood.

I'd suggest dropping spawn rate down to 10% of what is currently is, so only a few homes end up with them.

Otherwise, super epic, love it and kudos!
Jemineye 30 Sep, 2024 @ 8:23am 
Oh wow thats awesome! Tyvm for the quick fix!! :)
raffataffattack  [author] 30 Sep, 2024 @ 7:14am 
@Jemineye That should be all fixed now, was something wrong with the tile definitions. Thanks for letting me know :steamhappy:
raffataffattack  [author] 30 Sep, 2024 @ 6:16am 
@Jemineye Thanks for letting me know, I'll check this asap to see if I can replicate and fix it.
Jemineye 29 Sep, 2024 @ 12:20pm 
I for some reason am unable to pick up the Hanger once placed. My character does the animation like hes picking it up but nothing seems to happen. Just the hanger itself with no guitar on it.
Xianah ~ Nana 5 Sep, 2024 @ 1:56pm 
@raffataffattack I want to add it myself, but I would need the English files available to do so please. Feel free to add me via Discord if you want, my username is xianah.
raffataffattack  [author] 5 Sep, 2024 @ 6:49am 
@Xianah ~ Nana You're welcome :D
Just to confirm, you would like FR translation added, or you're going to add it yourself? I'm in the process of rewriting the mod to allow for many languages
Xianah ~ Nana 4 Sep, 2024 @ 6:31pm 
@raffataffattack I will translate in FR :D Thank you for asking and your quick reaction. I appreciate !
raffataffattack  [author] 4 Sep, 2024 @ 12:21pm 
@Xianah ~ Nana Hiya, thank you so much for the kind comment! I'll start implementing translations straight away. What language would you like, so I'll make sure it has that one?
Xianah ~ Nana 3 Sep, 2024 @ 8:55pm 
Hello, could you make this mod and the one with the different instruments colors translatable please ? I love your work !
raffataffattack  [author] 1 Sep, 2024 @ 2:19pm 
@Nikofor any hammer, or the wooden mallet, can now be used. Thanks for the suggestion!
raffataffattack  [author] 1 Sep, 2024 @ 9:19am 
@Nikifor That's a great suggestion... I'll get that in as soon as :spiffo:
Nikifor 31 Aug, 2024 @ 9:16am 
You should add the option to use any hammer possible rather then just the one kind of a hammer. Otherwise cool mod. :steamthumbsup:
raffataffattack  [author] 10 Aug, 2024 @ 5:55am 
@Henouki they should already be compatible with lifestyle mod. I worked with the author of that mod, Angry, and we have made sure they work. Grab the More Colors mod for extra colors that you can definitely jam with
Funcionária Gótica do SUS 9 Aug, 2024 @ 12:50pm 
Can you make these guitars compatible with lifestyle mod? I wanna be the Zomboid Van Halen
raffataffattack  [author] 17 Jul, 2024 @ 8:22am 
@digitalwitch The trauma!!!
digitalwitch 17 Jul, 2024 @ 2:48am 
Gone.
raffataffattack  [author] 16 Jul, 2024 @ 9:41am 
@digitalwitch sounds like my last Xmas family dinner... I hope the guitars were safe!
digitalwitch 15 Jul, 2024 @ 7:49am 
oh yeah the grandma beat the husband to death with a lead pipe and the zombies overran the house so
digitalwitch 9 Jul, 2024 @ 9:36am 
@raffataffattack :hthappy:
raffataffattack  [author] 9 Jul, 2024 @ 8:16am 
@digitalwitch ... tragic, sounds like you need some new pink guitars to cheer you up!
digitalwitch 22 Jun, 2024 @ 2:42am 
@raffataffattack no the mom shot herself cause they got bit twice in front of me and the dad killed himself too.
raffataffattack  [author] 21 Jun, 2024 @ 2:26pm 
@digitalwitch do I get brownie points back for correctly guessing you're the mum in the family RP?? :spiffo:
digitalwitch 21 Jun, 2024 @ 1:39pm 
@rraffataffattack It better not. I'll pull your ear and ground you for 2 months. No more pc for you anymore!
raffataffattack  [author] 21 Jun, 2024 @ 1:32pm 
@digitalwitch Not during family RP? My bad... I promise that it won't happen again until it might happen again next time!
digitalwitch 21 Jun, 2024 @ 1:22pm 
@rraffataffattack Why the fuck. Would you turn off your telepathic sensors DURING THE EXTREMELY IMPROTANT FAMILY RP
raffataffattack  [author] 21 Jun, 2024 @ 1:02pm 
@digitalwitch I'm sorry, I switched off my telepathic sensors... :steamfacepalm:
digitalwitch 21 Jun, 2024 @ 12:53pm 
why did FUCK DFID YOIU HAVETO UPLAOD THE FUCKING MOD RIGHT THIS SECOND FUCK YOU!!!!!!!!!!!!!!!!!
raffataffattack  [author] 19 Jun, 2024 @ 5:52pm 
@elijahhouck1102 Howdy! You should be able to click and remove the guitar from the hanger by RMB on the item when it's in your inventory. If it's on the wall, you need to pick it up from the wall (like a painting) and then RMB on the item in your inventory.
If this isn't working, then let me know, as that should be all good.
I couldn't get it so you could remove the guitar while the hanger is on the wall. It's a little inconvenient, but it works. Maybe in the future when I much more skilled, I might be able to figure out how to do that, if it's really, really needed.
Thanks for the feedback :spiffo:
raffataffattack  [author] 19 Jun, 2024 @ 5:45pm 
@Enemal Thanks for the heads up, and sorry the delayed response. I'll have a look to see what that all means and get a fix for it (if it needs it).
Let me know if you're still able to craft craft/use one.
Thanks
Enemal 13 Jun, 2024 @ 2:57pm 
I'm getting the following error that comes back. Is HGWH_ProceduralDistributions.lua linked to this mod? I'm not sure what the error implies but any clues on a fix, if it needs one? For context, I'm using the mod but havent' come across any objects or crafted anything related to the mod. Thanks for having a look.
Sandbox game 1: riverside start - nomad run

`se.krka.kahlua.vm.KahluaException: HGWH_ProceduralDistributions.lua:16: ')' expected near `;`
at org.luaj.kahluafork.compiler.LexState.lexerror(LexState.java:278)
at org.luaj.kahluafork.compiler.LexState.syntaxerror(LexState.java:289)
at org.luaj.kahluafork.compiler.LexState.error_expected(LexState.java:683)
Enemal 13 Jun, 2024 @ 2:57pm 
at org.luaj.kahluafork.compiler.LexState.check_match(LexState.java:713)
at org.luaj.kahluafork.compiler.LexState.funcargs(LexState.java:1062)
at org.luaj.kahluafork.compiler.LexState.primaryexp(LexState.java:1156)
at org.luaj.kahluafork.compiler.LexState.exprstat(LexState.java:1691)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1779)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1790)
at org.luaj.kahluafork.compiler.LexState.compile(LexState.java:198)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:132)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:124)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:546)
Enemal 13 Jun, 2024 @ 2:56pm 
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
elijahhouck1102 13 Jun, 2024 @ 9:13am 
Hey boss, there seems to be no way to remove them once applied, so perhaps note that for future updates or fixes
Angry 19 Apr, 2024 @ 6:29am 
This is cool af, amazing work!
Spanton 13 Mar, 2024 @ 3:13pm 
Awesome idea, I have 2 hanging beside me right now...instant sub!
Axvll 10 Mar, 2024 @ 9:36pm 
Now we just need one for guns, especially britas
raffataffattack  [author] 8 Mar, 2024 @ 6:19pm 
@SԋσɾƚSɳαxx You're fantastic! :spiffo:
ShortSnacc 8 Mar, 2024 @ 5:07pm 
Fantastic. :ily:
raffataffattack  [author] 8 Mar, 2024 @ 2:54pm 
@SyKeS Thanks for the praise! Happy to hear you're loving it