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Have a check of the change notes if you wanna know a bit more.
It won't remove any that you've already got around the place, but just think of the jams you could have with all of them!
Me and a player got a chuckle seeing the entire Rosewood PD just FULL of guitars.
I also use "vanilla tiles enhanced" but that is just a texture so should not mess with things.
Whatever the cause some areas were at comical levels of spawns.
Thanks for letting me know, and for the nice comments!
Easily got 200+ guitars just in the residential area of Rosewood.
I'd suggest dropping spawn rate down to 10% of what is currently is, so only a few homes end up with them.
Otherwise, super epic, love it and kudos!
Just to confirm, you would like FR translation added, or you're going to add it yourself? I'm in the process of rewriting the mod to allow for many languages
If this isn't working, then let me know, as that should be all good.
I couldn't get it so you could remove the guitar while the hanger is on the wall. It's a little inconvenient, but it works. Maybe in the future when I much more skilled, I might be able to figure out how to do that, if it's really, really needed.
Thanks for the feedback
Let me know if you're still able to craft craft/use one.
Thanks
Sandbox game 1: riverside start - nomad run
`se.krka.kahlua.vm.KahluaException: HGWH_ProceduralDistributions.lua:16: ')' expected near `;`
at org.luaj.kahluafork.compiler.LexState.lexerror(LexState.java:278)
at org.luaj.kahluafork.compiler.LexState.syntaxerror(LexState.java:289)
at org.luaj.kahluafork.compiler.LexState.error_expected(LexState.java:683)
at org.luaj.kahluafork.compiler.LexState.funcargs(LexState.java:1062)
at org.luaj.kahluafork.compiler.LexState.primaryexp(LexState.java:1156)
at org.luaj.kahluafork.compiler.LexState.exprstat(LexState.java:1691)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1779)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1790)
at org.luaj.kahluafork.compiler.LexState.compile(LexState.java:198)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:132)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:124)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:546)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`