Black Mesa

Black Mesa

BMCE:R Addon - BM: Blue Shift Style (incl. Standalone BMCE)
174 Comments
Romus  [author] 23 Jun @ 11:55am 
Next time I must prioritize this higher from stock
[BKH]no-please 23 Jun @ 11:52am 
Now it works. Thanks for the help.
[BKH]no-please 23 Jun @ 11:48am 
ok let me try
Romus  [author] 23 Jun @ 11:46am 
I meant BMBSCER*
Then add exclamation point before: !1_BMCERBS
[BKH]no-please 23 Jun @ 11:42am 
it is under BMCERBS
Romus  [author] 23 Jun @ 11:36am 
This mod stays UNDER BMCERBS? If yes, there's problem
[BKH]no-please 23 Jun @ 11:33am 
so what is wrong?
[BKH]no-please 21 Jun @ 3:26am 
it is A-Z order
Romus  [author] 21 Jun @ 12:31am 
Yes, I mean A-Z order
[BKH]no-please 20 Jun @ 12:44pm 
its black mesa blue shift btw
[BKH]no-please 20 Jun @ 12:23pm 
you mean like A-Z with order?
Romus  [author] 20 Jun @ 12:19pm 
Maybe folders order? On my side it shows normally
[BKH]no-please 20 Jun @ 12:13pm 
i have a problem. For me everything is still normal BMCER not blue shift style idk why that is?
Romus  [author] 17 Jun @ 4:06am 
Then in custom 1_BMCER_BS/models/humans folder delete ALL paramedic and his female counterpart files. They're pretty outdated
Pizza Wizard 17 Jun @ 3:32am 
For some reason female paramedics have emo textures on their masks.
Phantom 5 Jun @ 8:24am 
alright singled it down to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3353722995&searchtext=chapter+overhaul+forget as it contains a zombie scientist model aswell.
Phantom 5 Jun @ 8:10am 
found out it was one of the mods from my custom folder because after i removed it they work, so i'll slowly add everything back 1 mod at a time to see which one conflicts, i'll let you know when i find something.
Romus  [author] 5 Jun @ 7:40am 
I have no idea then how it and what happened when you're installed this
Phantom 5 Jun @ 7:26am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3493683279 even if i remove the retexture it still stays default BMCE zombies
Phantom 5 Jun @ 7:10am 
i only have a mod that changes the headcrab's textures. no remodels
Romus  [author] 5 Jun @ 7:09am 
You're having eg braindeads zombies or something that changes headcrabs model
Phantom 5 Jun @ 7:06am 
any idea what could be causing the maintenance zombies not to work?
Phantom 3 Jun @ 10:53pm 
aw man it ain't replacing the zombies for me
Romus  [author] 3 Jun @ 6:13am 
After further update this will be better though :steammocking:
Phantom 3 Jun @ 4:00am 
this is so good holy peak
Romus  [author] 23 May @ 3:27am 
@ЭндрюГОр, так же как и в обычную Блэк Мезу, но нужен еще и BMBSCER.

И некоторый контент из этого мода мог устареть, но вообще следующее обновление на "Пересмотренного расширения персонажей черной мезы" на подходе, поэтому на данный момент придется смириться с некоторыми "заБАГанками"
ЭндрюГОр 23 May @ 2:54am 
how install on bm blue shift?
Samir_nizam 16 Mar @ 3:00am 
Can someone please make classic headcrab support for this and BMCE:R Advanced
Bonk Man 1 Mar @ 2:20pm 
Hmm, I could swear Murdoch had a custom ID. Maybe I'm wrong. Would be cool if he did though
Romus  [author] 1 Mar @ 2:19pm 
This doesn't touch Otis and Murdoch's guard models, but other important character's does. So Ronny, Rosenberg also gained their unique IDs.
Bonk Man 1 Mar @ 2:16pm 
So it's random? Wait, then how do characters like Otis and Murdoch get custom stuff like their IDs when they use common BMCER models? Do they have unique models?
Romus  [author] 1 Mar @ 2:14pm 
This addon doesn't contain manifest nor for Blue Shift nor for BMCE, this's just reskin
Bonk Man 1 Mar @ 2:01pm 
Wait, but is this the only addon which has manifest for Blue Shift or does base BMCE also have manifest?
Romus  [author] 1 Mar @ 1:56pm 
Yes, this addon doesn't affect character manifest
Bonk Man 1 Mar @ 1:53pm 
If I were to take the character manifest and the unique character textures and put them with the base BMCER mods, would that change BMBS into having the base BMCER style?
GhostGamingYT 16 Feb @ 2:58am 
Oh okay
Romus  [author] 16 Feb @ 1:27am 
As long as Im not busy with other projects
GhostGamingYT 16 Feb @ 1:11am 
dude how long get fix it captive freight but zombies bug
a_guy_called andrew 23 Jan @ 9:11pm 
Oh wait I misread the message alright then thanks for the help
a_guy_called andrew 23 Jan @ 2:22pm 
One last question do you have to use BMBSCER or can you just use BMCE Spin-Off
Romus  [author] 23 Jan @ 6:10am 
@a_guy_called andrew, for Blue Shift you also must install it's version of BMCE:Revised, however version for standalone BMCE is WIP
a_guy_called andrew 23 Jan @ 6:06am 
I'm kind of confused on how to install this for blue shift. I'm using BMCE standalone btw
Yamcha 10 Jan @ 8:33am 
I don't see the zombies variants. The maintenancers varians.
Romus  [author] 10 Jan @ 8:19am 
Already it is
Yamcha 10 Jan @ 7:13am 
Any plans for blue shift support?
Romus  [author] 28 Dec, 2024 @ 3:22am 
Its for Blue Shift, if you installing for default Black Mesa, dont touch it
I don't hate vests or... 28 Dec, 2024 @ 2:44am 
What is "BMBS ZOMBIE REVERT REPLACEMENT"?
Romus  [author] 24 Dec, 2024 @ 1:43pm 
@CyanFire, yes, thanks again, in next update they're gonna included
CyanFire 24 Dec, 2024 @ 1:40pm 
@Romus_F5Man Here, zombie_grunt_torso was annoying to position id card without clipping: https://drive.google.com/drive/folders/1UYRMToRx4H30XIqfFpz8KPEKbwjG_DiL?usp=drive_link
Romus  [author] 24 Dec, 2024 @ 9:29am 
@CyanFire
Yes, I need it. Thank you in advance