Space Engineers

Space Engineers

Antaris III
40 Comments
Fox 10 Apr, 2016 @ 12:12am 
Very nice work here, fellow fox...
Fox  [author] 15 Feb, 2016 @ 5:55am 
I recently updated my ACTUAL Stratios workshop item https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=284002593 . This ship (The Stratios) was the main inspiration for the Antaris. Make sure to check it out!
Axyl 8 Oct, 2015 @ 6:29am 
:gallente: I'm flying it in eve, now I'm flying it in SE. :gallente:

Nice work, I might make a few edits in game and personally implement an oxygen system.
nextjr 15 Jul, 2015 @ 6:45pm 
oh well i did not know that.
Fox  [author] 15 Jul, 2015 @ 6:09pm 
it was made before the release of the oxygen system
nextjr 15 Jul, 2015 @ 2:26pm 
oh and i also realized the ship does not (or at least to my knowlage) have an oxygen generator or supply on the ship.
nextjr 14 Jul, 2015 @ 11:26pm 
and i would love a tour please! this is my favorite ship and i would like to know how to use it more effectively!
nextjr 14 Jul, 2015 @ 10:46pm 
i found another issue, with the torque so low the hangar doors will open when the ship moves forward or backward. a solution would be to add a connector on each door and add it to the timer. i would do it myself but i do not know how to do so. i love this ship and if you could do this for me i would be super happy!:happy_creep:
nextjr 13 Jul, 2015 @ 10:06am 
oh and also you should put a few jump drives on it. it looks like a ship with a warp drive built in already anyway!
nextjr 13 Jul, 2015 @ 10:05am 
YES ACTUALLY! :happy_creep: i have been toying around with it for a while, its good for ramming other ships. lol but i do love its design
Fox  [author] 13 Jul, 2015 @ 6:20am 
I updated the hangar door torque for you guys. BTW have you guys checked out the latest project of mine i recently released? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=477036285
nextjr 12 Jul, 2015 @ 7:57pm 
Hyperspeed1313 thanks Ive benn wondering how to fix this thank yout and i ope the author reads it and makes the change as well.
Hyperspeed1313 2 Jun, 2015 @ 9:13am 
The motors for the hangar doors have so much torque that they demolish themselves. I've experimented a little and 2kN will be slower, but the doors stay completely intact.
Fox  [author] 16 Nov, 2014 @ 2:33pm 
Its a save game with 1 ship in it. This was before they released the Blueprint system
ksniz 16 Nov, 2014 @ 11:57am 
is it a map?
Fox  [author] 15 Nov, 2014 @ 8:36pm 
Its not a mod
ksniz 15 Nov, 2014 @ 12:37pm 
its not appering in my mods :/
Fox  [author] 30 Sep, 2014 @ 7:03am 
@ChaosEngraved. Just because you see something in a image you want to see, that dont make it what you want. CCP have not decleared on the Rokh where the bridge is, and the Caldari is known for their unsymetric ship designs. What you see may not be a bridge at all and just be a metal pice pertruding.

Is this a Rabit or a duck?
http://www.spring.org.uk/images/Duck-Rabbit_illusion.jpg
Sol 29 Sep, 2014 @ 11:47pm 
Well that's where it is in the game actually. http://eve.wikia.com/wiki/Rokh go down to other images posted by players and you can see it fairly well.
Fox  [author] 28 Sep, 2014 @ 4:59pm 
Well. There is nothing to say the bridge on the Rokh is on the right side. No official sources. Besides the ship isnt piloted from a bridge in EVE Online by the players its piloted from cambles going into the spine of the pilot while laying ina goee fluid in a pod.

But if i would use my own idea, I would like to imagine that the bridge is on the right side of the main hull too, as you do.
Sol 28 Sep, 2014 @ 3:52pm 
Thinking about renting a server so people can enjoy the system I have in mind rather than downloading it as a mod and having to play solo.
Sol 28 Sep, 2014 @ 3:50pm 
From what I see is that no one puts the bridge on the right side of the ship. I have a perfectionist flaw though since I have a degree in Computer Animation I have to make everything perfect even if it means starting over from scratch lol.

I did look at all the attempts people made though and some are quite good including the dire ct imports but if I'm going to make something I'd like to do it to scale. Though with my luck I'll probably have to upgrade my video card haha. Since you can make the game area quite literally unlimited in size I would love to remake Jita, Dodixie or Penirgman haha. The Amarr system would also be nice but I'd need a much brighter skybox than the current ones available.
Fox  [author] 28 Sep, 2014 @ 3:26pm 
There is plenty of awesome mods out there. I been thinking of making a modded version aswell. but I think ill leave the mod usage to the subscribers of my workshop items.
天使竜 28 Sep, 2014 @ 12:40pm 
Hey Fox ... awesome build :) as always. And I see you stuck to stock game parts again, which is a good thing for people like me *chuckle*. Gives us something to do :).
Fox  [author] 28 Sep, 2014 @ 9:29am 
Good luck with the Rokh, I seen a few good Rokh's on the workshop allready so you got some to compete with.
Sol 27 Sep, 2014 @ 9:17pm 
But I like the color scheme you chose, the SoE color pattern was a little lacking.
Sol 27 Sep, 2014 @ 9:12pm 
I'm attempting to build the Caldari Factory station as of late, I played another game from steam called Robocraft in which I made a Rokh. Now to just make one in SE hehe.
Fox  [author] 27 Sep, 2014 @ 2:35pm 
@ChaosEngraved, Be sure to check out my Stratios replica aswell if you are as me and apprechiate EVE Online
Sol 27 Sep, 2014 @ 1:53pm 
It's nice to see someone else who has played EVE Online.
Desert Rose 27 Sep, 2014 @ 10:10am 
hey fox i appreciate the dropbox ;) but i found out what was wrong. it was entirely on my end i apparently had to restart my entire steam client and than verify. verifying wasnt enough alone wich i guess i could have thought my way to but it was preatty late. but! its fixed now and i shall imidiatly go look over this ship and probably incorperate it into my singleplayer survival x3 thanks :fhappy:
Fox  [author] 26 Sep, 2014 @ 4:38pm 
Desert Rose 26 Sep, 2014 @ 3:25pm 
it is not this solely i have found that any worlds i sub to is not going through. a bit odd. i can load previous worlds thats already on the list but new worlds dont show up.
Fox  [author] 26 Sep, 2014 @ 3:19pm 
hmm.. I could maybe upload it on a dropbox link, would that work for you as a temp solution?
Desert Rose 26 Sep, 2014 @ 2:49pm 
hmm odd it does not show up in my workshop list ingame have tried resubscribing several times and removing some old workshop worlds. anyone got an idea as to why? i have also refreshed the workshop list ingame several times. would really like to try this ship out :)
Miwabou2 25 Sep, 2014 @ 8:45am 
Oh,I asked because the ship looks like a civilian ship at first.Thanks for letting me know.
Fox  [author] 24 Sep, 2014 @ 7:17pm 
More of a Explorer class vessle
Miwabou2 24 Sep, 2014 @ 1:14pm 
Is this a deep space explorer class,or civilian class?
Rhedd 24 Sep, 2014 @ 1:03am 
Very nice job on the ring!
Andman 23 Sep, 2014 @ 1:38pm 
Yay, thanks for this new Antaris
Fox  [author] 22 Sep, 2014 @ 1:26pm 
I have also released a new collection. The Antaris Family. Feel free to check it out! It is featuring both all my Antaris Versions and "spin off" designs as well I will also be listing any fan-made modifications of the Antaris assuming that the re-designer have contacted me in advance https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=317512685