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Snow = Ice Sheet
hahahahhaa
3) Is there a reason you went with Prairie instead of Savanna? I read through the comments and saw several mentions of savanna, but I did not see any discussion of why you chose prairie instead.
Savanna seems a more universal term as it is used to describe biomes in Africa, North & South America, Australia and Europe whereas prairie is largely a North American specific term.
1) I agree "Jungle" is negative and misleading (it would work better if Jungle tiles only appeared at the edges of Forests and along Rivers). But the current mechanics for Jungles in game don't seem to apply very well to the idea of Rainforests:
In game, Jungles are devoid of production, take a long time to clear, and yield no hammers upon clearing - presumably to represent the difficulty and counter-productivity of trying to traverse the dense vegetation of real world "jungles".
But beyond its jungle barrier, a real world rainforest has no such limitation - and humans have engaged in productive logging of rainforest lumber just like any other forest. Perhaps adding a hammer yield when chopping Rainforests could help with immersion here? (but maybe it would affect game balance too much).
Praire, Steppe, and Savanah are all drier than grasslands but are not desert and honestly it is the most non-specific phrase you could use.
I have no clue where you get that drylands are only desert, perhaps this picture?
https://conservationatwork.files.wordpress.com/2010/07/dryland.jpg
Also when I think for drylands I think more or less of one of these places.
https://upload.wikimedia.org/wikipedia/commons/b/b7/Savannah_near_Kuruman.JPG
https://upload.wikimedia.org/wikipedia/commons/0/00/Llano_Estacado_Caprock_Escarpment_south_of_Ralls_TX_2009.jpg
http://www.bluepeak.net/mongolia/assets/photos/steppe-tuv.jpg
Also here is the wikipedia article on drylands.
https://en.wikipedia.org/wiki/Drylands
The only reason i haven't made this mod myself is because i suck at modding. I'm not interested in getting paid or even getting credit for the idea; i only want this mod to exist so that i can use it. Whoever does all the work of making it deserves to take the credit. Having said that, (on second thought) it would be nice if whoever makes this puts my name somewhere that says it was my idea.
...Chaparral would be a special terrain type that ONLY exists ON HILLS and could even have an improvement called the "ranch" that can be built by any civ but can only be built on Chaparral. This terrain without the ranch would yield 1 food and 1 prod, but with ranch it would yield 2 each of food, prod, and commerce. The tech that would unlock the ranch would be Horseback Riding. For the art, i would make Chaparral look like a desert-plains hybrid with fine green dots randomly scattered across it, and the ranch would look like 1/3 of a sheep pasture, 1/3 of a horse pasture, and 1/3 of a cattle pasture combined together with one of each of those animals in it. Also, the same mod should fix grassy hills so that they yield 2 food without forest in their original state (no improvements); then if you put a mine on it, the mine takes 1 food away but adds 2 prod.
It is because of these inconsistencies that I renamed the Plains tile. By the way, the Great Plains in real life are characterized as consisting of the steppe, prairie, and grassland biomes; it's diverse. I'm leaning towards renaming it Prairie, as Steppe contours the Mongolian Steppes too much for me. Though not perfect, it is better than Shrubland.
If you mean you live in the American Great Plains region, the Great Plains is an example of actual plains (flatlands), but that describes its topography (which is also found in very different regions around the world, Antartica has its own large plains), not its biome. The point of my mod is to rename the tiles as biomes, where possible. In Civ 5, featureless Snow, Tundra, Desert, and Grassland tiles are also examples of plains.
I like the mod and what you're trying to do. I'd like to see this hopefully expanded on in the future, perhaps changing the terrain name by continent type (IE Chapparal for America-type, Scrublands for Africa-type, etc.)
@The Chief I assume you haven't heard the term shrublands before? It's one of many real life terms for drier grasslands. As the name suggests they are dominated by shrubs, bushes, instead of lush tall grasses, etc. Both have a smattering of trees but Civ has never shown them and that is fine.
@TheM3G4B1T3 I agree, which alternatives do you prefer though or do you have a new suggestion? I'm leaning towards Ice Sheet for Snow, but what to call Ice then? I may just have to call it Sea Ice.
Does anyone like any of the alternatives better?