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Combine it with "trading posts grow into towns" mod and your rivers will turn into gold powerhouses that you'll struggle with building farms instead of trading posts. Hah.
People need to chill out though, not like civ is an esport
They are.
Water- and windmill are two pretty strong buildings, you get 25% more gold on trade routes and you are able to build the hydro plant.
I know the problems you describe, I had them when I was starting with BNW too.
But what should I say, as I became more experienced with BNW they just.... Disappeared.
I´m milking AIs for gold now and I think more carefully about what I really need to have for buildings in my cities and I shortened my military too, especially early game.
As long as your mod provides the gold bonus for AIs too it should be balanced anyway, since the AIs are using these tiles too
"Gold on coasts and rivers are an OP mechanic because that would mean players near those tiles would have an advantage over players with no rivers or coasts -_-"
Like real life? :D