Garry's Mod

Garry's Mod

TF2 Pistol Replacement For HL2 Pistol
21 Comments
acres  [author] 17 Jun @ 12:33pm 
Make sure you fully exit and reopen Gmod after uninstalling. If that doesn't work, put the command "menu_cleanupgmas" in the console.
(The command will delete any unneeded mod files from Gmod.)
A R S H A V I N 17 Jun @ 12:27pm 
Could someone help me? When I uninstall the mods due to lack of space, I still have the models. What do I do?
Le rat emperor 19 May @ 7:14pm 
dang oh well you think you could maybe use the animations from this pack instead?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3390824823&searchtext=reanim
acres  [author] 19 May @ 10:01am 
After looking at it, I don't think It can be ported directly to gmod. Because the animations are made for a "bip" skeleton, (which is what TF2 uses for it's c_models.) and gmod uses a "ValveBiped.Bip" skeleton.
Meaning that without some MAJOR qci editing wizardry, it can't be ported over the default HL2 pistol as a reskin.
Le rat emperor 18 May @ 10:57pm 
i couldnt figure out how to do it and get it to work but maybe you would have more luck getting the kyulu anims to work.
acres  [author] 18 May @ 10:24pm 
It *should* be in "C:\Program Files (x86)\Steam\steamapps\workshop\content\4000\1747631681"

(Also yes, you can upload the mod if you make it :steamthumbsup: )
Gordon, GORDAN! 21 Nov, 2024 @ 8:24pm 
acres  [author] 31 Oct, 2024 @ 1:29pm 
Nice
Scari 31 Oct, 2024 @ 1:16pm 
alrighty! I've already ported them myself for my own use lmao
acres  [author] 31 Oct, 2024 @ 12:13pm 
No, but I am ok with people porting these to HL2
Scari 31 Oct, 2024 @ 11:29am 
are all of these on gamebanana for base hl2?
ballsaSTEEL2001 12 Apr, 2024 @ 12:27am 
Anyway you could make another dope version of this addon in addition to yo dope collection? Like this exact concept of the pistol replacement only with a two handed animation for the first person v_model it would be sick af cause it'd be perfect for several two handed player-animation addons. Good stuff still
acres  [author] 6 Apr, 2024 @ 1:29pm 
its alright
eurospin 6 Apr, 2024 @ 1:04pm 
didnt expect that
eurospin 6 Apr, 2024 @ 1:04pm 
sorry my bad
eurospin 6 Apr, 2024 @ 1:03pm 
acres  [author] 6 Apr, 2024 @ 1:01pm 
you might have an addon conflicting with these addons.
eurospin 6 Apr, 2024 @ 12:59pm 
bro why aren't these weapons showing up for me its just the stock hl2 weapons but they have the tf2 sounds is it my problem?
chevrolet_thunder 24 Mar, 2024 @ 2:43pm 
I know this is going to sound like a stretch, however. You should make the replacements of NPCs styled in the TF2 style. Like, resistance members and civilians being red, while any combine affiliated unit being blue. Barney being the blue TF2 soldier without a helmet (metrocops would have one), Eli a red demo man with the boot legger, Kleiner being the TF2 Engineer, and Magnussmon the TF2 medic.
Talon 9 Mar, 2024 @ 4:48pm 
Feel like these would be a decent fit for the Another Universe map series seeing as they're set in the TF2 universe.