Space Engineers

Space Engineers

Automatic Doors & Airlocks
316 Comments
Kevin Starwaster 5 Jun @ 1:16pm 
Sometimes, I have an issue where airlock doors open too quickly which is a problem when it's an outer door and there wasn't enough time for the associated vent to depressurize. I'm probably venting more air than if it were just two sliding doors back to back.

Is there anything I can do on my end? Maybe some config setting that will give more time?
qqww 1 Feb @ 6:13am 
They really should add this feature to SE2
Shenji 26 Dec, 2024 @ 12:44am 
Another basic function that should be in the game from the very beginning. They should add this into the original game (and pay you).
Ion Flux 29 Oct, 2024 @ 11:41am 
Glad I tried again..works
Ion Flux 29 Oct, 2024 @ 11:24am 
I using torch with plugins etc soo...know what I doing.

I will try it again
TaikoDragon  [author] 21 Oct, 2024 @ 1:17pm 
Is this mod added to your save? You have to add it to the mod list when loading the game.
Ion Flux 21 Oct, 2024 @ 12:42pm 
The menu option to set doors is missing..UI controls pictured above.
Larz63 13 Oct, 2024 @ 10:58pm 
Is there a tutorial for this mod? I have everything installed, but I cannot get the automatic doors to pressurize or depressurize when I enter.
DEvolve 2 Sep, 2024 @ 6:51am 
Great mod! ty. Is there a way to let the bots from AiEnabled to open doors when the player is not standing close by?
TaikoDragon  [author] 19 Aug, 2024 @ 11:16pm 
For a given door you can set the mod to "none", "open/close", "open only", "close only". Airlocks only work with the "open/close" setting.
onkelflorian 18 Aug, 2024 @ 3:53am 
i love this mod, but is there a way to not use the automatic close timer? basically be able to deactivate the system all together.
TaikoDragon  [author] 26 Jul, 2024 @ 12:28am 
Turns out it was simpler than I originally thought it would be. Update is out to support multiple internal/external door.
TaikoDragon  [author] 17 Jul, 2024 @ 10:33pm 
After testing, the airlock logic makes a number of assumptions when figuring out if the inside or outside want to be open. As it is currently built only a one door per side airlock will reliably work because it only tracks one request from the inside or outside at a time. I'm working on support for more but it will take some time.
TaikoDragon  [author] 16 Jun, 2024 @ 1:42pm 
I hadn't tested multi-door airlocks before. I found some issues and will update once I've made improvements needed based on my testing.
Toimeth 16 Jun, 2024 @ 7:05am 
Great mod. Works like a charm. A must for all my instances now. Only hiccup is with airlocks that have more than 1 external door. One door becomes unusable like previous comment below.
Chernomor 29 Apr, 2024 @ 3:31am 
@TaikoDragon You are the best!
TaikoDragon  [author] 19 Apr, 2024 @ 1:13am 
I've put in a few fixes including fixing the hatch doors in the DLC.
Chernomor 14 Apr, 2024 @ 2:49am 
@TaikoDragon cool! I'm waiting for it!
TaikoDragon  [author] 9 Apr, 2024 @ 1:15am 
@Chernomor There will be soon. I need to setup SE modding on my new rig.
Chernomor 3 Apr, 2024 @ 9:07am 
The eternal question - will there be another update?
Chernomor 3 Apr, 2024 @ 9:05am 
@TaikoDragon, you haven't left us!
TaikoDragon  [author] 2 Apr, 2024 @ 10:26am 
@Fighter, @Ticnicsi could you share a blueprint of your airlock designs?
Chernomor 2 Apr, 2024 @ 9:42am 
Very convenient, it’s a pity that the author does not update the mod
Ticnitsi 19 Feb, 2024 @ 12:27pm 
Im having an issue. My warship has two airlocks with no vents. im having an issue where even with the door range set to 0m for both its opening the outer door slightly too fast and depressurizing the entire ship. the same happens coming in, the inner door seems to open just as the outer closes but that split second is enough to depressure the whole battleship. Is there a way to put a slight delay in?
Fighter 6 Aug, 2023 @ 5:54am 
Hi Taiko. Thanks for the great mod. I startet to use it, but faced issues with a T shaped 3 door setup. 1x inner + 2x outer door, then one outer door is no reacting to the player distance, but its working synchron with the other outer door. Is this intended or can you fix it?
For me it would be OK to open both outer doors, but at least the door near to you should react.
7th Calvary Airborne Foxx 12 Jul, 2023 @ 6:05pm 
So this works great for almost all the doors, however some new "hatch" doors were added not too long ago that don't seem to work for this until I'm right up on the door.
AkagiVoid 29 May, 2023 @ 6:55pm 
Yep, I just copy and pasted. >w>
TaikoDragon  [author] 29 May, 2023 @ 3:59pm 
Is the group name the same, including casing?
AkagiVoid 9 May, 2023 @ 1:13pm 
Same here, outer airlock door opens regardless of air vent being in the same group name. >w>
Also the mod does nothing to air vents as well. >w>
qqww 22 Dec, 2022 @ 9:02am 
Outer door open before room is fully depressurized, could you help take a look?
qqww 21 Dec, 2022 @ 9:44pm 
This mod is great, could you also add this function to hangar door?
Crimson_Ties 19 Nov, 2022 @ 6:40am 
I just verified that your fix did work!

Thank you.
Crimson_Ties 19 Nov, 2022 @ 6:18am 
Oh wow, that was fast!

I'll give it a try, and thank you very much!
TaikoDragon  [author] 18 Nov, 2022 @ 9:51pm 
@Buck - I've uploaded what is hopefully a fix for this issue. Sadly I wasn't able to directly reproduce it.
Crimson_Ties 18 Nov, 2022 @ 8:57am 
I love this mod and used it on all my stations, however, recently it has started to crash the game when loading the world. Just bringing this up for awareness.

(I do have the crash report if you would like it)

Thank you for the great mods!
CryptikLemur 26 Sep, 2022 @ 3:00am 
Can you add height sliders? doors in front of ramps don't trigger until you're at the door
Verrückter Wolf 11 Sep, 2022 @ 11:34am 
Hey, what mod do you recommend to use with your script?
Bueno 5 Jun, 2022 @ 3:24pm 
Everything seems to be working in the current version, very cool and easy to use!
Hyper Coder 3 Mar, 2022 @ 4:28pm 
does aneyone have a simmilar mod like this, couse i think its a really great and helpfull mod but sometimes rooms wont preshurise even if they are closed and this is somthing rather bad, please fix this somehow if possible or link a kinda simmilar mod here

THX
Jailbroken 21 Feb, 2022 @ 2:40pm 
Can you please fix this for the new warfare doors?
C4PTRAMPAGE 6 Feb, 2022 @ 11:50am 
@TaikoDragon
the detection range on the warfare 2 sliding hatches is messed up it thinks the top and bottom are the front and back all other doors work as expected
TaikoDragon  [author] 1 Jan, 2022 @ 1:17pm 
This mod adds onto the existing doors within the game. It doesn't add new blocks.
慕容夜 29 Dec, 2021 @ 6:05pm 
how to use it?can not find blocks in “G”。
mattynipps 28 Sep, 2021 @ 11:25am 
Is this mod working then?
самовар 3 Sep, 2021 @ 9:50am 
if you often walk through these doors, then the room will spontaneously depressurize. a leak finder from another mod claims that the room is airtight, but the vent does not pump.
I don't know if it's a keen bug, or this mod, but it kills the game :(
Barbatos 2 Aug, 2021 @ 1:44am 
Is there any chance you could add a manual mode where you have to activate the airlock from outside with a button panel?
Storm 8 Jul, 2021 @ 11:40am 
Best one of these
Jailbroken 6 Jan, 2021 @ 1:28pm 
Sometimes the external door never opens because the air vent is stuck on 4 blue dots (not depressurizing). I'm on a dedicated server. Not sure where the bug lies...
Barbatos 1 Jan, 2021 @ 1:45am 
Ignore the last post, turns out I just wasn't within the range of the interior airlock.
Barbatos 1 Jan, 2021 @ 1:35am 
Absolutely amazing mod, this should be in the main game. The only issue I've encountered so far is that if you have a Vent attached to the Airlock it will be stuck on depressurize once the exterior door gets closed.