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[Ref 45194475]
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9B7FE4A6]
I get these two errors if these help or not.
Can't load save games or click "next" in choose scenario.
I set the run and gun to not be used only with stellic cane blade link in the running, but the same problem occurs.
I have to consider this as I use the run and gun mod, but the two mods are so perfect that I can't remove any mod. It would be really good if a compatibility patch was applied.
Also forgot to mention that Zeus Greathammer was added.
Anyways Tox/Acid is def intriguing as i like tox generator tox bombing the map over time once i have gotten that gene to provide immunity (sadly not for the animals! D: )
So weaponry from the Celestial Weaponsmith here in that theme would be sweet
@Gerewoatle: I just follow the naming scheme that most people and VE team use. If anyone dislikes that enough I welcome them to make a patch renaming all Crypto to Cryo.
The RimWorld community has chosen to associate the "Crypto-" prefix with cold/cryogenic effects under the mistaken impression that cryptocaskets use cryogenic suspension to place their occupants in hibernation.
They do not actually do this, instead inducing a cryptobiotic state in the hibernating occupant, effectively suspending their biological processes with no need for cryogenics to be involved at all.
Unfortunately this mistake has led to both a plethora of cold-related mods being improperly labeled "crypto-whatever" and a fair bit of misplaced snark involving the assumed misspelling of "cryo-".
Not sure what crypto is tho
Also, after all the packs a look at the eltex would be cool too
btw are you going to make an eltex pack as well or are you sticking to just these three?