Crusader Kings III

Crusader Kings III

TurtleShroom's Legends
10 Comments
Tobias  [author] 25 Mar, 2024 @ 4:04pm 
@Paradux: I say just test and see. Logically, the menu will be fuller than usual if the Legends stay longer. But you have to test that with the ongoing campaigns
Paradux 25 Mar, 2024 @ 11:07am 
Also how does it interact with ongoing campaigns? Do legends already started get the benefit of the increased duration or only newly generated ones?
Paradux 25 Mar, 2024 @ 11:04am 
How does the menu for legends look after a while? Does it become very full very fast?
Tobias  [author] 19 Mar, 2024 @ 10:12am 
@Legend Slayer: There's a game rule for that
Legend Slayer 19 Mar, 2024 @ 8:30am 
Thank you for doing this version. Plagues are crazy enough as it is.

I don't suppose you could take a swing at making plagues happen less often? Even if they last longer? In my AGOT game there's like 15 new plagues a year it seems like too many
Passer 18 Mar, 2024 @ 9:28am 
any chance we can get a change that allows seeds to reappear like roman, gothic and macedonian
MEMENTO MORI 15 Mar, 2024 @ 4:41pm 
thanks for this! i tried legends never die but it felt a little op now i at least have to work for the permanent legends
Lucas 14 Mar, 2024 @ 6:02am 
All Hail the Mighty Tobias. All hail TurtleShroom
Tobias  [author] 13 Mar, 2024 @ 8:17am 
:steamthumbsup:
TurtleShroom 12 Mar, 2024 @ 11:25am 
Thank you so much!