Space Engineers

Space Engineers

Archan's Animated Ore Detectors
7 Comments
Greywin 30 Oct, 2024 @ 6:57pm 
Heya! Found an error I wanted to bring to your attention Archan! Anything I need to do on my end or is this one for you to look at?

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2024-10-30 20:49:42.548 - Thread: 1 -> AnimationEngine: Error at LargeOreDetector: Cannot find subpart 'SubpartA' - 'main'
2024-10-30 20:49:42.548 - Thread: 1 -> AnimationEngine: Error at LargeOreDetector: Cannot find subpart 'SubpartB' - 'main'
2024-10-30 20:49:42.548 - Thread: 1 -> AnimationEngine: Valid subpart ID's of LargeOreDetector
2024-10-30 20:49:42.549 - Thread: 1 -> AnimationEngine: Error at SmallBlockOreDetector: Cannot find subpart 'SubpartA' - 'main'
2024-10-30 20:49:42.549 - Thread: 1 -> AnimationEngine: Error at SmallBlockOreDetector: Cannot find subpart 'SubpartB' - 'main'
2024-10-30 20:49:42.549 - Thread: 1 -> AnimationEngine: Valid subpart ID's of SmallBlockOreDetector
Archan79  [author] 12 Mar, 2024 @ 4:24am 
Yes. Rebels lite is and WILL be unlisted.
Pufferfish 120 12 Mar, 2024 @ 3:26am 
Is cut from Rebels lite mod?
Archan79  [author] 12 Mar, 2024 @ 2:47am 
@Unruly I think I am back. Rn I am putting stuff that already made on workshop with small rework here and here, and in meantime I am working on new stuff too.
Archan79  [author] 12 Mar, 2024 @ 2:44am 
@pufferfish 120
Both. Basic detectors replace vanilla models and will just add animations, medium and long range are additional.
Pufferfish 120 12 Mar, 2024 @ 1:10am 
Perfect for hide external ore detectors
Is this addition or reskin and remodel?
Unruly 11 Mar, 2024 @ 9:31pm 
Hey Archan! Are you 'back'? Or just patching things by request? Either way, thanks for your work.