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i havn't looked into every detail on this mod, but i couldnt unterstand why a black shirt has much better dmg reduction as a normal one. the fabric costs are identic and the working time either. But thats just my opinion.
i can't overcome the change that the black cloth shirt is better in every stat. i would find it better if all shirts have the same stats
If not, would you let me edit your mod to do so and release it on the workshop?
Thank you!
Yes Squere Goggles and etc.
Does it goes to belt slot or unmoded ?
or at least that's how I see it with my logic :v
One of my favorite hats is cap (baseball cap).
Does this cap got a dust protection (would be logical like 10-30%) ?
I'm temporarily disabling hats for these guys for now. I will update it later
Does mod adds this straw hat to random Skeleton and Soldier ?
Or only player can use it ?
So it mean like player's Skeletons and Soldiers will be like a "Chosen Ones" which can wear a hat.
Great News - now gonna subscribe for sure.
Would be a great mod 10/10 but...
If yes you can exploit this with other armor - clothes mods
thank you dude