RimWorld

RimWorld

[OUTDATED] Hide Behind Tall Building
15 Comments
Si-Cafe  [author] 22 Oct, 2024 @ 7:17am 
@Cirrial Sorry. When I updated that mod, I missing to accept my Steam Subscriber Agreement, so it was unpublic.
It now public.
Cirr 21 Oct, 2024 @ 4:16am 
The linked mod is hidden?
Si-Cafe  [author] 15 May, 2024 @ 7:33am 
A new version of this MOD has been released.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3246956515

I forgot to setting it, but the new MOD and this MOD are incompatible. Do not use together.
lol 12 May, 2024 @ 2:50am 
@Si-Cafe, got it, thank you!
Si-Cafe  [author] 12 May, 2024 @ 2:11am 
@lol The reason for the outdated tag is simply that I'm no longer maintaining it.
The functionality of this mod is not vanilla. And "changes other than appearance" not be game-breaking. This mod has no serious issues and still available in 1.5.

I am working on a new mod of this mod, but the release has been very delayed.
lol 12 May, 2024 @ 12:56am 
Sorry for the barrage of questions!


Is this outdated because it has become vanilla, or just a decision to stop maintaining? Description says "prepare to uninstall this for 1.5", but the the mod itself has the 1.5 tag. Will it be unlisted?

Also, looks like the "Changes other than appearance" bring a number of close to game-breaking stuff. Was that one of the reasons to stop maintaining?

Will there be an updated version?
Si-Cafe  [author] 25 Apr, 2024 @ 4:21pm 
@Troublesomeknight I have tagged this as deprecated, but you can continue to use it. However, this mod does not add any new support.
Troublesomeknight 25 Apr, 2024 @ 2:35pm 
Literally this mod was released a month ago and you're already deprecating it?
Si-Cafe  [author] 25 Apr, 2024 @ 6:05am 
@Kalmorph No, this mod will remain for the old version and the new mod will have a different name.
Kalmorph 25 Apr, 2024 @ 5:39am 
So you're gonna release a new mod, or gonna still use this page (ModID)?
Si-Cafe  [author] 25 Apr, 2024 @ 4:45am 
This mod will be deprecated soon. It means being born again.
Sylphienne 27 Mar, 2024 @ 7:22am 
:cqhealth:
Samuel_Bucher 26 Mar, 2024 @ 10:28am 
The large pawn issue if a major bummer since I play with Big and Small mods, but otherwise, great mod!
Si-Cafe  [author] 25 Mar, 2024 @ 4:29am 
New comp from GCO2 made it possible to apply DGL (Double Graphic Layer) to the fire.

So as a trial, added mods support for Dark Ages : Crypts and Tombs .
kotoloh 18 Mar, 2024 @ 12:33am 
thats mod that im needed in my life