Arma 3
2B9 Vasilek
218 Comments
mertis1337 26 Jun @ 2:21am 
btw in Dybamic Recon Ops all working fine, so i think its DCO thing only
mertis1337 26 Jun @ 2:19am 
here are link to the DCO scenario that i am playing on rn, you can try to reproduce it here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3443253345
ilbinek  [author] 24 Jun @ 3:50pm 
No idea what could be causing this. If you link the DCO, I might find some time to try it out and see if I can repro
mertis1337 24 Jun @ 2:55pm 
i having a problem when trying to use this mod in DCO (dynamic combat ops) through zeus, all of the TBD series mods just disappear from spawn menu and cannot be spawned or pasted in with CTRL + V, like everything, ammoboxes, mortars etc. do you know how i can fix that?
ilbinek  [author] 30 May @ 11:43pm 
You can't save them. You have to assemble them every time you restart the mission
akulamorda 25 May @ 6:13am 
Please tell me how to save a box with shells and a cassette for 2b9. Sorry for the language level, I did everything through a translator.
KajJyn 3 May @ 3:52pm 
Isn't the explosion maybe too big for an 82mm? ( It seems, at least for me, it's the same size as the 152mm D-20 )
ШашлычникMQ 27 Apr @ 11:15am 
Thx for adding the ability to attach 2b9 to UAZ-469 :steamthumbsup:
K_A_R_A_T_E_L (UA) 27 Apr @ 1:59am 
Thank you from everyone who asked for the ability to attach the 'vasilek' to UAZ!:steamthumbsup:
(i'll send you some steampoints :) )
ilbinek  [author] 26 Apr @ 10:22am 
I am in danger :lunar2019shockedpig:
Borisム 26 Apr @ 8:50am 
Please add the ability to attach 2b9 to UAZ-469 :steamhappy:
OKSANKA DUBAI 26 Apr @ 8:41am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
NSP | RIDGG2 26 Apr @ 8:38am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup: by Tholv
Lava Monke 26 Apr @ 7:11am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
Okzi 26 Apr @ 7:03am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
ich.hab.keinen.namen1 26 Apr @ 6:50am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
Man90S 26 Apr @ 6:49am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
Cromty 26 Apr @ 6:44am 
He really wants you guys to add it, so please add the ability to attach 2b9 to UAZ-469.
[GLAMUR] DIana25cm 26 Apr @ 6:40am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
Tholv 26 Apr @ 6:34am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
ТЫВ 26 Apr @ 6:34am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
(Хочу что-бы 2б9 можно было транспортировать с помощью уаза-469)
ٴٴٴٴٴ 26 Apr @ 6:27am 
Please add the ability to attach 2b9 to UAZ-469
ilbinek  [author] 26 Apr @ 6:18am 
If you get 10 more people to comment it, we'll consider it
Dima Gray 26 Apr @ 6:15am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
Dozor0977 26 Apr @ 5:36am 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
K_A_R_A_T_E_L (UA) 25 Apr @ 2:20pm 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
14 Mar @ 11:01am 
Oh okay I might try that, thank you
ilbinek  [author] 14 Mar @ 3:19am 
Not easily. You can use podnos it you don't load the compat for 82mm shells.
13 Mar @ 7:02pm 
Is there a way to make this non ace dependent and just use arty computer
«Please add the ability to attach 2b9 to UAZ-469:steamthumbsup:» yeah please add this ^_^
GodDoor 𝕌𝔸 10 Mar @ 5:52pm 
«Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:» ++, true real add pls
Poperkotik 26 Feb @ 1:55pm 
Please add the ability to attach 2b9 to UAZ-469 :steamthumbsup:
ilbinek  [author] 25 Feb @ 5:19am 
That is correct, you got to load them manually
☠Krieg☠ 25 Feb @ 4:27am 
hey man all youre mortar and cannon mods spawning with no ammo?
ilbinek  [author] 9 Dec, 2024 @ 6:56am 
Tak podle kompasu se můžeš podívat, kam míří hlaveň. Postavit se za zbraň a zkusit si položit kompas a hlaveň do osy.
Ale pokud se podíváš přes zaměřovač, tak to tam píše azimut v miliradiánech, kde je kruh rozdělej na 6400 miliradiánů.
[205 ОМСБР] MerVik 9 Dec, 2024 @ 6:19am 
возможно ли его наводить с помощи буссоли ?
y6uBaH keHo6u 23 Nov, 2024 @ 9:15am 
thx for reply
ilbinek  [author] 21 Nov, 2024 @ 1:33pm 
Intended, Vasilek has only one charge - full
Otherwise it will not cycle correctly (in real life, but we are trying to make it realistic)
y6uBaH keHo6u 21 Nov, 2024 @ 8:34am 
Почему-то charge теперь не меняется на F. Или это только у меня такое? Можно ли как-то перебиндить клавишу изменения charge?
Piligrim 1 Nov, 2024 @ 3:27am 
i take this mod to cdf scenario, can you add compability to humvee from USA KSO (With many turrets)
ilbinek  [author] 30 Oct, 2024 @ 7:28am 
Air friction is something we plan to look at in the future
Insurgent 30 Oct, 2024 @ 7:18am 
@ilbinek just one more question: are you planning to add airfriction to your mods?
Insurgent 30 Oct, 2024 @ 5:45am 
@ilbinek
Yeah, the air_friction is the problem. Thanks.

We're using a custom artillery calculator script for artillery training sessions and it's not working with all your mods because of the missing air_friction parameter. Will figure something out though. Thanks for support and good luck with development.
ilbinek  [author] 30 Oct, 2024 @ 4:06am 
The air resistance is turned off overall, so the shell is not affected by it what so ever. There's a slight inaccuracy added into the mortar. If by perfect you mean meter wise, I don't think that it's possible.
Insurgent 29 Oct, 2024 @ 8:42pm 
@ilbinek may i ask you to point out what config values are missing? I'm trying to land a perfect shot and can't find what is missing
Insurgent 29 Oct, 2024 @ 3:13pm 
@ilbinek got it, waiting for update then
ilbinek  [author] 29 Oct, 2024 @ 8:05am 
It is not as ACE had a bug in tables not long ago and we haven't gotten back around to adding the necesarry config parameters to enable it
Insurgent 29 Oct, 2024 @ 7:48am 
ACE air resistance is not simulated for some reason. Even the table values for air resistance and wind calculations are completley empty
ilbinek  [author] 12 Sep, 2024 @ 3:07am 
Theoretically yes