RimWorld

RimWorld

Survival Expanded - Production Spots
18 Comments
mosseph 21 Jul @ 6:03am 
This mod is something I didn’t know I needed until I had it! Thank you for sharing and updating.
FemboyNugget 5 Jul @ 12:58pm 
In case anyone else is confused or think the mod isn't working like I was, you'll notice a material drop-down on the crafting spot that wasn't there before. All the spots are located there, and the butchering and research spots have been moved there as well. Took me a while of fiddling before I noticed. Hope this helps!
ne_propheta 27 Jun @ 1:20pm 
Hi! Great mod :steamhappy:
I've encountered a problem with the Writing spot (should come from Vanilla Books Expanded mod), because the pawns won't interact with the aforementioned spot at all - even if I right-click the spot, can't see any pop-up or sorta.

Can be fixed? Sadly I don't receive any error in dev's log, so I don't know how can I actively help :steamsad:
Vartarhoz 9 Apr @ 5:22am 
These are actually NOT spots. Anima trees still count these as buildings.
nelim17 8 Apr @ 10:03am 
Hi! Same here with Trading spot :)
thetruemelissa 6 Mar @ 2:57pm 
I just installed this, and the spots aren't showing up to place. The icons for existing spots (butcher and craft) have updated, so I know it loaded. I've checked every section. Where are they supposed to be?

I'm currently running Trading Spot and Sitting Spot. Could it be conflicting with one of those? I have some other mods as well.
Guarwo 15 Dec, 2024 @ 4:22pm 
This is one of the most useful mods so don't have to waste resource making the benches at the start.
UncleRippu 3 Oct, 2024 @ 1:30am 
Sometimes my pawns will stop working on a recipe and when I check the spot's bills tab, all the bills I had made will just be gone. It only happens on these spots, not any other workbench, stove, etc.
Gerewoatle 20 Apr, 2024 @ 9:01pm 
@NRFBToyStore: Okay, how about "Owlchemist has recently stated on their Ko-Fi that they intend to update their mods to 1.5."

And which of Owl's mods are "still 1.3"?

Or have you blindly jumped into an exchange while misunderstanding who is actually the subject of discussion?
NRFBToyStore 20 Apr, 2024 @ 10:33am 
@Gerewoatle Really? No updates pushed for over a year, alot of their mods still 1.3. Would you prefer the wording "MIA"?
Gerewoatle 16 Apr, 2024 @ 3:00am 
@Kylo: For fuck's sake, Owl has not retired and has stated their intent to update their mods to 1.5. Will you people stop already?
dracoix 🐉  [author] 16 Apr, 2024 @ 2:47am 
At a quick look over I see that it's all XML patches. And it's quite ingenious what Owl did. If I had the time I would straight up-port it to 1.5. The difference between this and ZARS is that ZARS does NOT have prefix tags, SE does, so all the spots have SE_[spotname].
Kylo 16 Apr, 2024 @ 2:00am 
Would be really nice if you could make these work like Barely Better Spots
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2875366181&searchtext=barely+bettert

I'd ask normally have asked the other mod author who is patching your mod to do it but Owl has retired, sad times.

I tried adding your spots to his patch files but couldnt get it to work, any chance you could help?
dracoix 🐉  [author] 14 Apr, 2024 @ 6:33pm 
Prototype is in, alpha testing now.
dracoix 🐉  [author] 14 Apr, 2024 @ 5:17pm 
You damn write I will!
mayonnaise 14 Apr, 2024 @ 2:56pm 
could you perhaps add a Writing Spot for Vanilla Books Expanded? hope that's not too much to ask!
dracoix 🐉  [author] 15 Mar, 2024 @ 3:31am 
It'll be reworked. I still love playing skybox-like gameplay, but ZARS hasn't changed much since B19 and at the time when I wasn't playing with VEF.
yanwoo 14 Mar, 2024 @ 9:20pm 
So, you no longer maintain zars anymore? Or you want to do a complete rework? It's a impressive mod to me.
Happy 1.5, this is great mod anyway.