Team Fortress 2

Team Fortress 2

The Last Resort
20 Comments
craigggggggggggggggggg 27 Sep, 2017 @ 12:03pm 
razorback but explodes and stuns both targets getting hit with explosives does the backstab effect
CedricTB 23 Oct, 2015 @ 12:14pm 
i think that it should give 1 mid-air jump (per life), block backstab (1), stun backstaber (3 sec), 10 dmg. to user, 50 dmg. to backstaber, and adds 10 heath when equiped. Otherwise, i agree.:steamhappy:
Comfie 2 Jan, 2015 @ 11:36pm 
Here's an idea:

> Allows you user to make up to 5 additional mid-air jumps per life
> When no jumps have been used, blocks a single backstab attempt and deals 75 damage to enemy, 20 damage to user (explosive). User is stunned for 1 second after backstab.
> Damage dealt (both to user and self) decreases as jumps are used up
> Weapon lost once cannister is stabbed (but not if emptied)
> Jumps cannot be refilled with ammo boxes. Can be replaced at a resupply cabinet if lost or completely empty
> Spy is not stunned and can immediately attack again after stabbing cannister
>+25% damage taken fron bullets while equipped

Drain your compressed air tank to reach those elusive sniping spots with your Scout-like abilities, or save your jumps to unleash on your would-be backstabber?
mugg1s 5 Oct, 2014 @ 11:45am 
░░░░░▄▄▄░░▄██▄░░░
░░░░░▐▀█▀▌░░░░▀█▄░░░
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SP00KY SKELETEN
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ ON ALL THE BEST WORKSHOP ITEMS
░░░░░░░▀███▀█░▄░░ SO VALVE WILL HAVE NO CHOICE BUT TO ADD THEM
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░ VALVE ADD THIS AND GIVE ME ONE!
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░
Tactical 9 Nov, 2013 @ 3:00am 
Yeah agreed with DaVinci71.
Silvan 3 Apr, 2012 @ 6:20pm 
If you are backstabed the spy is damaged and knocked back, but you take increased fire damage and if you die due to fire you blow up damaging anything in the area.
jeff bezos twink attorney 2 Apr, 2012 @ 3:06pm 
spy back stabs you and you and the spy blow up
Ken Castle 3 Feb, 2012 @ 7:33pm 
For a second I thought Sniper was going to go all Anton Chigurh on us because that'd be awesome
Daniel 2 Feb, 2012 @ 3:26pm 
Hmm
On every sniper kill against pyro, all your weapons crit until used.
"Bob" the Space Cadet 27 Jan, 2012 @ 7:18pm 
Love your work. I'd suggest using the "Valve" valve for the top of the gas bottle, but your one just looks so damn nice already.
Beans 23 Jan, 2012 @ 12:08pm 
ha ha went the spy backstabs you "you'll get out of there fast, rocket fast"
Don Donovan "The Don" Donatello 21 Jan, 2012 @ 1:17pm 
SHMILE YOU SUN-OF-A...
ScubaJohn 20 Jan, 2012 @ 5:12pm 
80% agree with this. however it's a c02 bottle, not a scuba bottle. a small valve change would make me happier than this is already making me. I would still buy this full set and learn how to play sniper just to wear it.

King Ddraig 20 Jan, 2012 @ 3:41pm 
on backstab: spy is sent skywards and the sniper is forced forward
-10% melee damage dealt
must be restocked in cabinet

lol that'd be interesting haha XD
ramblin man 22 Dec, 2011 @ 3:32pm 
Blocks a single backstab attempt
On backstab: Spy takes damage and is knocked back
Must be charged with damage
Optimore 19 Dec, 2011 @ 9:52am 
Ohh... what happens when the scout comes by and shoots you in the back? Explosion on death?
Coolclaytony 19 Dec, 2011 @ 5:58am 
I can see Backstab resulting in explosion of both spy and/or sniper.
鬼ちゃんº¹ 🏳️‍⚧ 15 Dec, 2011 @ 2:36pm 
lol jaws reference.
Shadester 11 Dec, 2011 @ 1:29pm 
YES!!!
[QFCA] Le Giles 11 Dec, 2011 @ 4:11am 
JAWS!