Project Zomboid

Project Zomboid

Post Flag
50 Comments
Ryan 16 Jun @ 5:34am 
@PePePePePeil compatible with more broken items?
drshahramanvariazar 29 Mar @ 2:01pm 
seems useful for week one mod
PePePePePeil  [author] 5 Jan @ 8:27pm 
@jlcarneiro
Sorry for the late reply, I've been working on B42 support ever since the unstable version was released! X(

@Shovelmaster88
You are welcome, I hope this mod will continue to be useful to you.

@Viper
Yes, Aza's Flags has a problem with the texturepack of sprites, and there is nothing we can do about it unless we address it on the AF side. Let's hope it will be improved.
Viper 31 Dec, 2024 @ 2:30am 
i love this mod but dangit, some of my map mods require Aza's Flags, so I can't use it. Bummer!
Shovelmaster88 18 Dec, 2024 @ 1:47pm 
Oh yeah the flag is up but it won't break! You're right will download this. Thx
jlcarneiro 18 Dec, 2024 @ 10:58am 
WOW! Already!

Don't you sleep? (just kidding, THX!)
PePePePePeil  [author] 18 Dec, 2024 @ 9:37am 
@ᛗᚨᚾᛞᚨᛚᛟᚱᛖ
Thank you for the supplemental information.

@Shovelmaster88
I checked the Build 42 implementation and it does not seem to include the same features as this mod. Therefore, I have uploaded a Build 42 compatible version of this mod.
Shovelmaster88 17 Dec, 2024 @ 10:26pm 
B42 already has this feature :) 07
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 4 Dec, 2024 @ 4:00am 
@OwOstrich

This mod is outdated and has so much conflict there is much other mods that add flags like building menu ect
PePePePePeil  [author] 24 Nov, 2024 @ 8:26am 
@OwOstrich
Thanks for the report, I tried it and I could see the conflict in my environment, and after looking at the contents of Aza's Flags, it seems that the post texture images are being overwritten excessively, and this mod can't handle it. There seems to be no way to resolve this conflict at this time (by properly modifying the texturepacks on the Aza's Flags side), sorry.
OwOstrich 22 Oct, 2024 @ 12:02am 
this mod seems to, for whatever reason, have a conflict with Aza's Flags

when Aza's Flags was installed along with Post Flag, all mailboxes had their post flags up regardless of whether they had an item or not. upon uninstallation of Aza's Flags, Post Flag works as intended.

if anyone else can test and confirm (in case it's just on my end) that would be great.
PePePePePeil  [author] 23 Aug, 2024 @ 4:40pm 
@Lantutay na Manok
That's a great idea. It's implementable and seems like it would solve the problem. I hadn't thought of that idea! I'll check it out, though I do have concerns about being able to hook the timing of the destruction!
♿Plema ni Hitler♿ 23 Jul, 2024 @ 10:57pm 
Hello PePePePeil, it's me again! :steamhappy: I got an idea that may fix the bug. I don't know anything about coding so I don't know the difficulty of my suggestion. But what if the items inside the mailbox get sent out when it gets run over, kinda like what happens when you destroy a container in debug mode.
PePePePePeil  [author] 6 Jul, 2024 @ 11:15pm 
@OwOstrich
Thanks for the report. I had received the same report from others before, but couldn't determine the cause of the problem. The reason is as you said, I don't have x1 textures available, but I have a feeling that x1 textures will be discontinued in the future, so I would like to specify it at this time. As I mentioned in the remarks, I hope you will enable and use the x2 textures. Thanks!

@Lantutay na Manok
Thanks for the report, I also confirmed the bug! I have looked into a solution, but have not been able to fully resolve it at this time. As a temporary solution, I have made it so that the extra graphic disappears when the contents are removed from a post that has double graphics. We will continue to investigate so that a permanent solution can be taken in the future. Thank you!
OwOstrich 3 Jul, 2024 @ 9:55am 
update: turns out there's a "double sized textures" setting in base zomboid that i had unchecked. the visual issues were fixed upon enabling this setting
OwOstrich 19 Jun, 2024 @ 7:24am 
with this mod, i'm having an issue where the mailbox sprites are larger than the player. i'm on arch linux, in case that's important
PePePePePeil  [author] 18 Jun, 2024 @ 3:47am 
@:v
Please explore the post as well, as you may find some useful things such as recipe magazines!
:v 19 May, 2024 @ 2:07pm 
Damn. I don't even know that i can search the post
PePePePePeil  [author] 20 Apr, 2024 @ 3:23am 
@Rukio
Oops sorry, if it works correctly with only my mod enabled save, it must be a conflict with another mod. I'm not sure which one is causing the conflict, so maybe changing the load order to first or last will help.
Rukio 20 Apr, 2024 @ 2:36am 
But I did start a new save. :(

Here is my mod list but uh.. it's like 12 GBs.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2580742419
PePePePePeil  [author] 20 Apr, 2024 @ 2:02am 
@Rukio
There is no conflict with other mods probably. As a test, try starting the new game with this mod enabled. It should work correctly.
Rukio 20 Apr, 2024 @ 1:49am 
I restarted my save the other day. Granted I have 419 other mods. Maybe I'll try raising it above all the tile packs. I have over 100 map packs. I'm in Monmouth County right now and all the flags are raised. :(
PePePePePeil  [author] 20 Apr, 2024 @ 1:39am 
@Rukio
The mod just overrides the vanilla mailbox overlay settings, so I don't think the loading order is particularly relevant, unless there is a conflict with another mod. Also, there is a limitation that if the map is already loaded before this mod is activated, such as mid-save, it will be marked empty even if it has contents.
Rukio 19 Apr, 2024 @ 11:37pm 
Where did you place your mod in the load order for the tiles? I also am running into issues where every empty mailbox has the flag up.
PePePePePeil  [author] 12 Apr, 2024 @ 7:48am 
@Duckie
Anytime, have fun ! :3
Duckie 11 Apr, 2024 @ 5:51pm 
This is great, Thanks PePeil! :3
PePePePePeil  [author] 22 Mar, 2024 @ 2:46am 
@Tnaz.v
You use a lot of Tiles mods and I suspected a conflict with those mods. I actually subscribed and tested all the Tiles mods you are using and still my mods worked fine. As Titto said, make sure this mod is properly enabled in your save data.

@Quilava
Glad you enjoyed the video too! :)

@Titto Hokkaido
Thanks for the notification. I had missed the help sign!
Titto Hokkaido 20 Mar, 2024 @ 1:29pm 
Tnaz.v has probado a reinstalar el mod? Tienes algún otro mod que afecte las “tiles”?
Titto Hokkaido 20 Mar, 2024 @ 1:28pm 
Tnaz.v comment says “The mod doesn’t run as expected, I have found many (post boxes) that are empty, even though the red thingy is upwards”
Quilava 20 Mar, 2024 @ 6:56am 
lmao, i love these intro video of your, so funny, that a lone worth my :steamthumbsup:
PePePePePeil  [author] 20 Mar, 2024 @ 3:16am 
Thanks everyone for your comments! It's a very small modification, but I hope it helps you all in your search. Now, let's all find the generator's magazine in the post! 😊
Tnaz.v 20 Mar, 2024 @ 12:04am 
bro el mod no me anda como debería, me e encontrado varios que están vacíos y tienen lo rojo para arriba
Sneedin' & Feedin' 19 Mar, 2024 @ 7:30am 
Hey that's a nice addition !
Stroomschok 18 Mar, 2024 @ 3:23pm 
Brilliant little mod!
mb 18 Mar, 2024 @ 12:21pm 
Really clever little idea. Thanks for this!
Joy Tomaro 17 Mar, 2024 @ 10:45pm 
Finally, I can roleplay as paperboy
Nobody 17 Mar, 2024 @ 10:19am 
Adding this directly to the immersion category of ZK QOL
Alewolfo 17 Mar, 2024 @ 8:48am 
This should be on vanilla tbh
Winnie the POOH 17 Mar, 2024 @ 12:36am 
Brilliant mod.
Bori$ Prime 16 Mar, 2024 @ 9:31pm 
Magnificent 👏
NinKirin 16 Mar, 2024 @ 9:10am 
10/10 perfect mod, makes it easier to know when not to check a mailbox
170 с герычем 16 Mar, 2024 @ 4:16am 
thats so simple yet impressive
thanks
Arisu 16 Mar, 2024 @ 3:02am 
PEPEPPERFECT!! yatta!
toomanynights 15 Mar, 2024 @ 9:45pm 
PePePerfect! :winter2019happydog:
I wanted to add the ability to knock it over with the same goal, but I like your idea even better.
pgames-food 15 Mar, 2024 @ 9:29pm 
what a cool idea :)
TIFFANY 15 Mar, 2024 @ 9:23pm 
てってってーてってっててー
Mell 15 Mar, 2024 @ 8:05pm 
So helpful!! :3 :praisesun: :praisesun:
nurver 15 Mar, 2024 @ 7:28pm 
cute
aquelarrefox 15 Mar, 2024 @ 4:54am 
i didnt know this was posible. Could you do somthing like this for snake vending machines to use with even worst loot, cose you need to forve the container to loot, and that machines you should see inside. cool
motas 15 Mar, 2024 @ 3:03am 
PePePePePeil GOAT: