XCOM 2
[WOTC] More Covert Action Slots
18 Comments
vram1974 18 Jan @ 10:32pm 
Oh thank God I found this mod. CI ambushes are nearly 100% late game and 2 guys is just a bloodbath or I end up only sending reapers. Even if you send squad members with instant concealment we know the game "cheats" and sends enemies into line of sight no matter where you're hiding.
Henshin Wizard 21 Mar, 2024 @ 6:24pm 
Good Mod Lordabizi and I agree CI ambushes are a pain with two people. I had to cheese them, If I ever get back to playing CI this mod is a must.
lordabizi  [author] 19 Mar, 2024 @ 11:16am 
@1x1boop2
There are other mods that address this issue (Resistance Ring+, Covert Infiltration), so I do not intend to add this functionality to my mod.
1x1boop2 19 Mar, 2024 @ 6:19am 
Can you make one that has multiple covert actions at the same time? I was super bummed that after fully upgrading my resistance ring I still could only do one.
Abel Graves 18 Mar, 2024 @ 7:26pm 
Thank you, this mod is great!
attiladuran123 16 Mar, 2024 @ 12:04pm 
thanks
lordabizi  [author] 16 Mar, 2024 @ 11:01am 
I don't think Resistance Ring+ adds new covert action slots for soldiers, so as far as I can tell, it should work fine.
attiladuran123 16 Mar, 2024 @ 10:54am 
is it compatible with Resistace Ring+ ? +
lordabizi  [author] 16 Mar, 2024 @ 2:57am 
I have noted it down, but I don't know if I'll have the time to address this in the near future.
LeyShade 16 Mar, 2024 @ 2:56am 
Feature Request(s):

Ability to group CA's by type (Personell, Items, Ability Bonuses, etc).
Ability to set TargetSoldierCovertActionNumber by groups mentioned above.

Would allow for batching to increase number for 'some' CA's, and increase number exponentially for 'certain abominable CA's' for... thematic reasons....
Profligate 16 Mar, 2024 @ 1:29am 
This mod was an excellent idea. Makes ambushes less brutal
lordabizi  [author] 15 Mar, 2024 @ 11:20pm 
sure, I didn't make a very thorough effort to find all the mod-added covert action slots, so it's very possible I missed some.
Hudson Savage 15 Mar, 2024 @ 7:30pm 
@lordabizi - I'll sub to this and let you know if i run into any problems with my covert actions, sounds like it shouldn't cause any issues.
silverleaf1 15 Mar, 2024 @ 12:38pm 
@lordabizi I use the Project Exvent mod officers to help deal with the ambush situation. The extreme ambushes with many andromedons are still nightmares.
lordabizi  [author] 15 Mar, 2024 @ 9:02am 
if the slots are already accounted for (in particular, if the covert action uses the "usual" soldier staff slots), then it will not add anything. It only adds up to three if there are less than 3 soldier slots (which are recognized by the staff slot name).
Hudson Savage 15 Mar, 2024 @ 8:57am 
How would it affect a (modded) covert action which already requires three or more soldiers?
lordabizi  [author] 15 Mar, 2024 @ 5:30am 
Yes, it just OPTC's all covert action templates, unless explicitly blacklisted.
Hudson Savage 15 Mar, 2024 @ 5:21am 
Will this affect mod added covert actions?