Left 4 Dead 2

Left 4 Dead 2

Dam It (Part 1)
59 Comments
Calvin491 27 Jul @ 9:34pm 
AI teammates refuse to go into the first safehouse, whenever they head into the entrance, they just go back downstairs, using Left 4 Bots 2 BTW.
HoneeyMoth-(She/her) 15 Jul @ 1:55pm 
WAITER WAITER MORE COMMON SPAM !!!!
HOLD THE PICKUPS PLEASE !!!!!!
sprefans 7 Jun @ 7:22pm 
In the last charpter, AI teammates will drown without entering the elevator
Axel  [author] 13 Feb @ 4:30pm 
Sorry about it :”3
glumbop 13 Feb @ 2:25pm 
P.S. i did not wanna include this since alot of comments already cover this; but i had trouble getting the bots into the elevators, i do not know if left 4 bots matters or not, but it is frustrating:steamsad:
glumbop 13 Feb @ 2:22pm 
fun map, would be nasty if charger when crossing dam, kinda low poly in someplaces, kinda short, but why so much spitters on top of dam?
but very cool campaign :steamhappy:
Axel  [author] 1 Feb @ 5:36am 
Trust me, I’ll fix it when I have time and upload an update quickly.
Qwerty 31 Jan @ 10:45pm 
bruh why so many tanks? and theres a bug where the bots are not following you thorughly for example in the elevator. it takes a while for the bots to enter in the elevator and theres a bug as well in items like if a bot picks up pills, it doesnt show even though their health is still full and same goes with med kit like if i saw a med kit, use the med kit that i already have and then it suddenly vanish. please reduce the amount of tanks showing up especially in easy
Axel  [author] 8 Jan @ 6:47am 
If there is a talker, the bad thing is that there was a mod of mine that with this map reproduced the dialogues, however "my mod" is no longer there ‘cause it was removed >not to say that I was hacked<
Falk Von Krone 7 Jan @ 9:44am 
This is just a copy of Dam it [Remastered]? The only difference is the music at the start (It will still play the saferoom music in the background, and the saferoom music still plays through most of the first chapter) and that the bots can actually climb the turbines in the last chapter. I also didn't hear anything new dialogue wise. Other than that it is still the same as Dam it [Remastered] and nothing was changed besides what I mentioned.
坚果土拨鼠-牢大肘人版 14 Dec, 2024 @ 12:59am 
This image has many areas with poor frame rate optimization, but the design is quite fun
Charlie Cheddar 23 Nov, 2024 @ 9:58am 
Yeaaah I had that issue too, but you can crouch and slowly push them into the elevator. There is a little bit of collision.
Axel  [author] 23 Nov, 2024 @ 5:17am 
:,(
notanasnaufal 23 Nov, 2024 @ 1:05am 
Playing with bots is impossible. They just do not want to get into the elevator in the finale.
Charlie Cheddar 22 Nov, 2024 @ 12:57pm 
This is by far the best version of this map I've played!
Axel  [author] 26 Oct, 2024 @ 7:54am 
Yup, it is
A slightly less elite gamer 25 Oct, 2024 @ 12:14pm 
''WATCH IT, TANK NEAR BY!'' fr the hardest line
Axel  [author] 15 Aug, 2024 @ 2:11pm 
That’s weird but…
Lying Sack Of Fun 14 Aug, 2024 @ 6:21am 
I had part 2 but it still didn't work right. I reinstalled my game though and it now works properly.
Axel  [author] 14 Aug, 2024 @ 6:01am 
you need the part 2 :))
Lying Sack Of Fun 14 Aug, 2024 @ 1:45am 
I can't get this to work for the life of me. I've cleared the vpks and no matter what I do, there are missing textures
Axel  [author] 27 Jul, 2024 @ 12:42pm 
:b
Red the music Zoro 26 Jul, 2024 @ 8:30pm 
Anyone ever notice that the graffiti you see in the bathroom from the second safe room in actually a reference to Cleveland from Family Guy falling out of his house in a bathtub?? XD
Axel  [author] 26 Jul, 2024 @ 7:59pm 
Huh?
Red the music Zoro 26 Jul, 2024 @ 7:56pm 
Kinda started to play this and the first thing I saw was a floating car in the beginning XD
Axel  [author] 1 Jul, 2024 @ 6:46am 
Huh?
ChapCanai 1 Jul, 2024 @ 6:08am 
Whats this?

Player String Table dictionary for downloadables should be rebuilt, only found 35 of 53 strings in dictionary
String Table dictionary for genericprecache should be rebuilt, only found 0 of 21 strings in dictionary
String Table dictionary for soundprecache should be rebuilt, only found 15897 of 19158 strings in dictionary
String Table dictionary for Scenes should be rebuilt, only found 12789 of 15653 strings in dictionary
SCRIPT PERF WARNING --- "<lambda or free run script>" ran long at 1.510596ms
Axel  [author] 8 Jun, 2024 @ 1:04pm 
I'll do that, good point tbh
gaugezilla06 8 Jun, 2024 @ 12:52pm 
i like this version a lot but i think the all of the l4d2 infected should be replaced with the l4d1 counterparts like for the commons can use the rural models minor detail but would make it more fitting
Axel  [author] 23 Apr, 2024 @ 8:21pm 
Ass lol
꧁「Reinhard Van Astrea」꧂ 22 Apr, 2024 @ 3:36pm 
good
꧁「Reinhard Van Astrea」꧂ 22 Apr, 2024 @ 3:36pm 
3
Axel  [author] 7 Apr, 2024 @ 11:28pm 
Thank you
Axel  [author] 7 Apr, 2024 @ 12:14am 
that's sadly and true
Evrythingsux 6 Apr, 2024 @ 11:06pm 
dont play with bots man they cant even get in the elevator i had to kill them just for a tank to spawn the second i got out the elevator
Axel  [author] 24 Mar, 2024 @ 7:09am 
Oh no, let me fix that
Just give me a few minutes
charadanni 23 Mar, 2024 @ 11:43pm 
Cons: The AI cant navigate some areas without taking serious fall damage and or getting stuck. On the 3rd chapter there's a tank spawn that's completely unfair (on top of the dam outside the 2nd elevator). The director is too aggressive(?), looting buildings feels too risky, as having a spare medkit is often short lived.

Pros: its pretty, well designed visuals.
Axel  [author] 23 Mar, 2024 @ 1:01am 
:)
I didn't do it alone, 3 friends helped
냥냥빠따 23 Mar, 2024 @ 12:32am 
It was fun! Thank you for making the mod :D
Axel  [author] 22 Mar, 2024 @ 10:33pm 
Why my mods keeps without being famous or being on the list of the “Most Popular Items in the past week”
Axel  [author] 22 Mar, 2024 @ 2:22pm 
That’s wonderful to hear
Pyromaniax 21 Mar, 2024 @ 9:50pm 
Oh boy here I go playing Dam It again
MACPATO1 21 Mar, 2024 @ 9:17pm 
excelente mapa
Axel  [author] 18 Mar, 2024 @ 8:44am 
alright :3
虾仁猪心 18 Mar, 2024 @ 7:54am 
let me see what you made :)
Axel  [author] 17 Mar, 2024 @ 10:36am 
:)
kielvierzig 17 Mar, 2024 @ 1:03am 
I appreciate the brightness all along after all, such eye-friendly. A map underappreciated in detail.
Axel  [author] 16 Mar, 2024 @ 11:49am 
Both
Favy 16 Mar, 2024 @ 6:30am 
so nice