Barotrauma

Barotrauma

Enhanced EuropaWar
60 Comments
HK416 5 Jul @ 9:24am 
伪装者甚至能模仿基因,我就说我船里面这帮ai在打什么东西,正在开船被突然误伤一梭子直接趋势(
文学部长_莫妮卡 27 Jun @ 1:08pm 
在关闭友伤的巡回里,应对手段也只有使用闪光弹击晕之后丢出船体或者主要活动区域接着使用其他手段处理,或者在怪物生成中直接关闭他。
综上与个人观察我认为可能是阵营归属方面出错了。(本人对潜渊症的mod开发以及原理等毫无了解)

我很喜欢这个模组,尤其是人类敌人失去意识这一点。我觉得这改变了敌人性质。除渗透者bug以外,这个模组的所有功能都正常工作了。
渗透者化形这一点真的很有意思,所以我希望您能修复它!:maplechan:
非常感谢。
文学部长_莫妮卡 27 Jun @ 1:08pm 
补充:主机端客户端均启用了LUA且并未使用标注了不兼容的模组
在启用了友军伤害的潜艇编辑器内能正常的击杀分离主义渗透者[EShuman04],渗透者的模仿船员外貌和攻击行为与预测一致。

经过同一联机存档通过开关设置中[允许友军火力]测试,在开启友伤的情况下可以正常击杀渗透者。船员AI遵守[攻击入侵者]指令对其攻击并且可以击杀;

在无友伤的情况下,任何船员无法用远程和近战等手段直接伤害渗透者。(炸弹·火焰·酸液等''共享伤害''可以对其造成伤害。)但是渗透者也只会绕着AI船员和人类船员来回渡步而不使用武器进行偷袭和攻击。船员AI遵守[攻击入侵者]指令但是无法成功对其造成伤害,只会浪费子弹和电棍里的电池
并擅离职守。
文学部长_莫妮卡 27 Jun @ 10:33am 
反馈
分离主义伪装者在多人联机过程中出现了无法被船员和玩家造成伤害的问题导致其基本无敌,
疑似是关闭了友军伤害造成的
启用模组有本模组 EW EA
Azure  [author] 27 Jun @ 4:16am 
看改动说明
文学部长_莫妮卡 27 Jun @ 4:11am 
你好!请问6月27日更新了什么?:steamhappy:
Azure  [author] 25 Jun @ 4:29pm 
@文学部长_莫妮卡
打晕,把他身上的c4或雷管拿下来
文学部长_莫妮卡 25 Jun @ 9:14am 
好模组!不过请问小丑自爆者怎么拆C4?
Azure  [author] 6 May @ 9:37pm 
😭yes if europawar enemies board the sub
D 6 May @ 6:56pm 
My fully crewed Dugong is not surviving event set alpha with this in the first biome 😭
MiRAGE 5 May @ 7:50am 
no but i can't reproduce it either, so it doesn't matter thanks anyway
Azure  [author] 4 May @ 5:35pm 
EShuman04 will inherit ragdoll file from human. Are you using any mod that modifies human
MiRAGE 4 May @ 1:52pm 
EShuman04 ragdoll red error, folder is empty
Quimbee257 19 Apr @ 4:59pm 
So pretty much locking items that pirates have and making most of their stuff they give useless. Not saying this is a bad mod but just go with the original since it keeps things pretty balanced since killing the npcs basically gives you most of their stuff.
Hanling 9 Mar @ 7:30am 
希望控場單位可以死的直接點,別搞倒地失血這回事。

畫皮不記得有沒有倒地失血依然控場,但小丑裝甲倒地失血真的煩。
活著的時候就夠難打了,倒下還可能被其他屍體或活著的單位擋住射界。更難消耗第二行血。

除非把船內所有門都成為對怪物也有反應的自動門,或者搞個overkill的超級武器。
不然這種無間斷控場真的毒瘤
Azure  [author] 5 Mar @ 5:29pm 
Enhanced EuropaWar yes
EuropaWar basically yes except midround events because new eventset
LividMint 5 Mar @ 11:45am 
is this compatible with dynamic europa?
Azure  [author] 2 Mar @ 12:25am 
I can but I won't :steambored:
Biggis Dickus 2 Mar @ 12:02am 
Anyway you can balance it for zone difficulty?
Azure  [author] 1 Mar @ 5:12pm 
eventsets are unchanged
so yes you will probably meet them in first round 💀
Biggis Dickus 1 Mar @ 10:38am 
Does this scale with mission difficulty? or am I facing nuke bots on mission 1?
Azure  [author] 11 Jan @ 7:54pm 
no they are infinite ammo weapons
Advenatrix 11 Jan @ 9:29am 
is there a way to unlock the guns that we can loot from dead pirates?
Azure  [author] 4 Jan @ 1:07am 
不行吧,要有角色信息就一定要有名字
Rose and Gold 3 Jan @ 2:55am 
原来如此,确实是这样。大佬牛批。话说这种人形怪物能实现固定名字嘛 比如原版的“小丑轰击者“。
Azure  [author] 2 Jan @ 12:24am 
名字为空是因为这个角色装备了遮挡头部的装备(正在伪装),所以名字会显示id卡的名字(空)
Rose and Gold 1 Jan @ 7:51am 
bro真厉害!只不过bro修改之后的人形怪物好像无法显示名字。人形怪物装备ID卡时名字为空,卸下ID卡后名字为“???”,装备其他有名字的ID卡则显示ID卡上的名字。不知道是什么原因。。。好像是跟角色继承没关系,是角色的names定义好像没起作用。。。
还有,大佬能办法实现更改后的人形怪物的名字固定显示某个嘛?比如“小丑轰击者”。
Azure  [author] 19 Dec, 2024 @ 6:45am 
明天我更新一下
11 19 Dec, 2024 @ 6:33am 
找到了,是[BOS]diving这个模组互相冲突了,但是更新之前不冲突:steamfacepalm:只能关了
Azure  [author] 19 Dec, 2024 @ 6:27am 
我能正常启用,你有没有装其它改了战斗潜水服的mod
11 19 Dec, 2024 @ 6:02am 
大佬,更新后mod放不进去了,提示
[Enhanced EuropaWar] Error in item config "Dog Diving Suit (identifier: ew_combatdivingsuit_dog)" - deconstruction output contains an item with no identifier.
Azure  [author] 18 Dec, 2024 @ 7:38pm 
因为怪用的武器是无限弹药的,如果以后可以捡起来人也没法用,只能分解zzz
4sunnyh 18 Dec, 2024 @ 5:01pm 
潜水服和物品栏的物品作为战利品已经够多了吧
YOUR FATHER 18 Dec, 2024 @ 11:10am 
请问下为啥杀死敌人后的武器被锁定不能捡起来呀
Azure  [author] 13 Dec, 2024 @ 11:11pm 
要加
男孩别哭 13 Dec, 2024 @ 10:18pm 
现在不用加武器包也能用了吗
AngeL 15 Oct, 2024 @ 2:42am 
Nevermind I cant read :P
AngeL 15 Oct, 2024 @ 2:40am 
Is this compatible with Barotraumatic?
Azure  [author] 15 Oct, 2024 @ 12:57am 
yes
AngeL 15 Oct, 2024 @ 12:50am 
Does this mod work with RRR Armaments?
D 6 Sep, 2024 @ 10:48pm 
Running this with Neurotrauma causes server crash at a certain point. Not sure what is causing it honestly, I have tried mitigating it by removing all human tags from the clowns and such but it still happens.
SmilingChaos 31 Jul, 2024 @ 12:24am 
好的 感謝:steamthumbsup:
Azure  [author] 31 Jul, 2024 @ 12:11am 
SmilingChaos 31 Jul, 2024 @ 12:09am 
請問要裝EuropaWar嗎? 還是用這個就好?
Azure  [author] 28 Jul, 2024 @ 5:46pm 
yes💀
Zach 28 Jul, 2024 @ 4:00pm 
Do you still get one-shot by clowns wielding alien pistols in this?
Azure  [author] 20 Jul, 2024 @ 8:12pm 
or anything that deals enough blunt force trauma
Azure  [author] 20 Jul, 2024 @ 8:12pm 
wrench
󠀡󠀡󠀡⁧⁧ES.Apophenic 20 Jul, 2024 @ 8:03pm 
how do u counter the stdestroyer spawning?
is that from this mod right?
Azure  [author] 18 Jul, 2024 @ 4:16am 
随便