Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have found the issue that was causing lag for me. It was actually the unit's short description being too long. I was able to fix it for myself with a local change and now everything is fine on my end
I assume that something is wrong with the LoD setting (though I checked the mod vs the base game and found nothing funky), as the issue only happens on one of my computers (I tried five). I haven't quite tried everything yet (my next theory is the unit card, as it still lags on that even on the campaign map), but it could be related to the graphical settings. At any rate, it is a neat idea for a mod
Likewise, though it is only when they are highlighted for me. Oddly, it also happens on the campaign map when I hover over the unit card