tModLoader

tModLoader

Monster Hunter Armor Skills
129 Comments
JitterBones 7 Aug @ 8:22pm 
Heya! I love this mod, the variety of new armors are really nice. The decorations are such a good idea as well.

I noticed that the quests might've been updated, I played many months ago and I don't remember the bosses. Today I beat them and finished the quest (got the reward too) but now they keep spawning in the jungle (no drops other than gold) every few minutes. I might get 3 minutes between spawns. It's odd, is this normal?
hydrophillic  [author] 3 Aug @ 4:36pm 
@christmats04 the character should start with a whetstone in the inventory, otherwise the merchant sells it too, use the whetstone to restore sharpness.
christmats04 26 Jul @ 3:34pm 
How i can Sharp the weapons?
DragonMastrApx 20 Jul @ 9:01pm 
Yes, I beat the EoC, and I clicked on both.
hydrophillic  [author] 1 Jul @ 3:53pm 
@DragonMastrApx for the new world, you've beaten EoC? have you tried clicking both rewards and quest to see if that changes anything? specifically rewards.
DragonMastrApx 29 Jun @ 1:52pm 
I started up a new world without the other mods to see if that would help, and it still doesn't seem to have unlocked the third quest.
hydrophillic  [author] 12 Jun @ 5:20pm 
@sharktoot987 Ok I won't lie that my code could be janky because the drop picks like 1 decoration out of like 100+ and it might not just display such high amounts, I think the bestiary shows the drops just fine though.
sharktoot987 12 Jun @ 2:34pm 
According to the mod I have which shows how to get and or craft items? There’s no way to get them? I’m just a tad confused as that mod has never broken like this
hydrophillic  [author] 9 Jun @ 5:55pm 
@DragonMastrApx That is strange, it could be another mod, the code simply checks for if EoC has been killed in the world.

@sharktoot987, decoration are random drops from hard mode bosses, to mitigate RNG, i've also made them craftable but only end game.
DragonMastrApx 8 Jun @ 9:42pm 
I got a question. Looking at the spreadsheet, there are supposed to be three quests so far, but I can't get the third to start. I've already defeated the Eye, so I've met the prerequisite, but it isn't appearing. Is it to do with one of the other mods I'm using since one of them affects the Eye's behavior, or maybe a procedural error on my part since the Eye is the only boss I've defeated so far? Any advice would be appreciated!
sharktoot987 2 Jun @ 2:19pm 
cant make decorations... it says it need decorations to make decorations
ChucSon 9 May @ 4:21am 
sr for wasting ur time. The error is on my side, it conflict with remnant of the ancient mod.
ChucSon 8 May @ 5:08am 
yeah it still not working
hydrophillic  [author] 7 May @ 3:52pm 
@ChucSon Right, I pushed an update out yesterday, is it still not working?
ChucSon 6 May @ 4:41am 
the error come when i enable ur mod and reload
hydrophillic  [author] 5 May @ 4:18pm 
@ChucSon that issue doesnt seem to be update related because I cant recreate the issue, mind letting me know what armor/decorations you had on? or what skills.
ChucSon 5 May @ 7:43am 
ty for ur update, now i cant play ur mod anymore:
An error occurred while loading MHArmorSkills v0.0.3.6
The mod(s) and any dependencies have been automatically disabled.
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Terraria.Player.GetModPlayer[T](T baseInstance) in tModLoader\Terraria\Player.TML.cs:line 107
at MHArmorSkills.EntitySources.ExtraItemSkills.OnSpawn(Item item, IEntitySource source) in MHArmorSkills\EntitySources\MHEntityChanges.cs:line 18
hydrophillic  [author] 4 May @ 1:29am 
Mod updated.
hydrophillic  [author] 4 May @ 1:10am 
Today is a good day.
hydrophillic  [author] 4 May @ 1:10am 
@ChucSon HOLY FUCKING SHIT I JUST FIXED IT ( I think ), You don't know how much headache that bug caused me, update will be out soon
ChucSon 3 May @ 4:59pm 
nvm i think its just conflict with some other mod. Btw pls fix the quick equipping accessories bug, it so annoying.
hydrophillic  [author] 3 May @ 3:43pm 
@ChucSon, buddy I have no idea. What version of Tmodloader are you running?
ChucSon 2 May @ 6:54pm 
why some time i got the error that say this mod is build for an older version but other time it can run fine ?
hydrophillic  [author] 24 Apr @ 2:59am 
@sandvichman13 thanks for bringing it up, it doesn't show up due bad coding on my part, I'll fix it in the next update and don't worry, fulgur bug does drop as long as thunderbug is poisoned when it dies.
Dr. Warcrimes 23 Apr @ 1:53pm 
Looking at the thunder bugs in recipe browser, it shows that they cant drop fulgur bugs.
hydrophillic  [author] 23 Feb @ 3:36pm 
@ShenzenKG_79 Thanks for letting me know, anyways monster broth drops from the same things as monster fluid(bnahabra/hornetaur/thunder bugs) but it's hard mode exclusive.
ShenzenKG_79 23 Feb @ 2:54pm 
The discord link appears to be down, i was wondering how to acquire Monster Broth so i was gonna join and ask, felt like i should warn
hydrophillic  [author] 18 Feb @ 4:55pm 
@ProjectZero Not balanced around any other mods but should be compatible with most mods.
ProjectZero 18 Feb @ 1:23am 
I presume this is mostly tailored for base game playthrough? or there's some mods where it might work too?
-Rain- Styczx 17 Feb @ 9:16am 
Thank you for listening to my suggestion :D
hydrophillic  [author] 16 Feb @ 5:40am 
Update out with the toggle for getting stunned.
hydrophillic  [author] 15 Feb @ 5:18am 
Sure
-Rain- Styczx 15 Feb @ 1:37am 
you should add an option to disable those buffs this mod is not usable when fighting with WOF or TT you are just getting laser stunned
hydrophillic  [author] 12 Feb @ 2:33pm 
lol sorry to hear, I'll push an update soon to lower the chances
-Rain- Styczx 18 Jan @ 5:45am 
I was getting stunned non stop bro
anormalperson 6 Nov, 2024 @ 1:38pm 
this has insane potential considering how much content monster hunter has to port,honestly can be a calamity sized mod,you should look into people who want to help with the mod to aid development
ladiesman217 28 Oct, 2024 @ 7:14pm 
hmmm interesting, I've always wondered how a mod that lets you use an armor set for longer than normal (Say, Bone Mail then Bone Mail X) would work in terraria. Also, the ability to interchange set bonuses is neat too.
trulymramazing 23 Oct, 2024 @ 2:54pm 
The existence of this brings me great joy
Drexsanity 23 Oct, 2024 @ 10:48am 
PEEEAKKKKKKKKKKKKK
hydrophillic  [author] 27 Aug, 2024 @ 6:33pm 
Eventually I'll add some bosses yea.
Biggie Yoshi 27 Aug, 2024 @ 4:24pm 
This is a suggestion, but you don't gotta do this at all. Make a Rathalos and Rathian boss.
Angel 22 Aug, 2024 @ 7:07am 
Take your time dude :P if folks expect stuff here and now, they just need to take a chill and do other stuff till the update comes XD I will probably give it a look over (hopefully later) and see if anything needs to be brought up again :D
hydrophillic  [author] 22 Aug, 2024 @ 2:25am 
So I've pushed an update, don't worry if most of your suggestions aren't in it. It's just an update of things i've been working on from before.
Angel 19 Aug, 2024 @ 3:43pm 
I wonder if they just had a better outright damage boost from whatever they swapped off of then, which caused them to see a decrease of multiple thousands of damage when testing it... Not entirely sure what they were using before and after though ^^;; I'm mainly trying to use armors from the current major content mod (Secrets of the Shadows atm) to see how things work, but I did have to find something actually good for PHM lmao. SotS PHM armors are kinda very VERY bad until the end of PHM. Nargacuga was solid, though. Just disappointed the upgrade lost my build path (was gonna try a Sneak and Sneak Attack build to see if it was good DPS)
hydrophillic  [author] 19 Aug, 2024 @ 3:08pm 
Regarding water attack 5 and mega shark, I've tested it and it's ~500 dps with water 5 and ~350 dps without water attack, hard to be consistent with the dps meter but the difference is there.
hydrophillic  [author] 19 Aug, 2024 @ 2:45pm 
Dont worry about posting multiple times, I'm actually very happy you're trying out the mod. I'll check out the things you listed and rework some skills and some armors. If you can join the discord, we can discuss a little easier but if you can't then here or the discussion threads is fine.
Angel 19 Aug, 2024 @ 7:23am 
Sorry for the sudden flood of comments here, I should probably be putting this in the Suggestions/Ideas thread above, I just don't quite have the time to boot the game up and go item to item to test which ones we did all through the weekend D: I will try to figure some out through the day when I have time.
Angel 19 Aug, 2024 @ 7:21am 
Me and my buddy had noticed that a lot of armors that have an X or Z or w/e upgrade seem to actually lose more than you gain, the one that easily comes to mind because I used it is the Nargacuga set. It would pair super well with Sneak Attack, but it doesn't have the slots for it.. Meanwhile the upgraded set loses all Sneak bonuses entirely, so Sneak Attack wouldn't help it as much and you'd only get 1 level of it or something like that. Or how some armor sets lose the major thing they already had... I wanna say it was the Astalos armor and it loses thunder attack or something... Also I don't think some of the elemental skills properly work, as my buddy was using the mini then mega shark and didn't see a damage increase by switching to a water attack 5 setup, he actually saw less DPS.
Angel 19 Aug, 2024 @ 7:19am 
As for suggestions: putting out full armor sets (and preferably set bonuses) as some armors are just like... the helmets mostly? And I'm not even asking for big set bonuses, I'm just asking for stuff you'd see in the MonHun games. They were typically just additional skills or something, but nothing that would require you to wear the full set unless you are doing specific builds. Which would still fit in line with you wanting the options to mix n match. Minor things being like having the full set gain the last skill you needed to have it at max level, or maybe a slightly upgraded boost to a skill, stuff like you'd see in the games y'know? Also some armors need a bit of a tweak here n there.
Angel 19 Aug, 2024 @ 7:15am 
I'm trying to remember which skill my buddy asked me to look for and we found it wasn't in the doc... Sadly I have a bad memory and it had happened a couple hours prior to my last comment. I do remember some armors having just "Anti Poison" at various levels but there's no Anti Poison in the list so I guessed it's just the "Poison" that has 2 levels for poison immunity and venom immunity.... Can't remember the other ones that were a different name in the doc vs in game. I can go through the Cheat Sheet list in a bit though.