Stationeers

Stationeers

Creative Freedom [BepinexMods]
59 Comments
Erikan39 17 Jul @ 7:03pm 
it seems this does not work on the beta branch, which is a shame as I use this so much in building, but understandable since it is the beta branch after all, just a heads up
Kastuk  [author] 26 May @ 3:54pm 
Yep, forgot to update description after mods launcher changed https://github.com/StationeersLaunchPad/StationeersLaunchPad
darth_rasta 25 May @ 3:30pm 
Stationeersmods github page does not work I jut get 404 error.
Kastuk  [author] 16 Dec, 2024 @ 9:44pm 
StationeersMods framework got updated with new config menu system and no more inventory errors.
Kastuk  [author] 11 Dec, 2024 @ 12:37pm 
Update:
Removed feature to scale old creative spawn menu, as there's new one is updated.

Added option to show hidden items in spawn menu, like security camera and lightsword. Also show em in Stationpedia. Need to be turned on in config, as it disabled by default.
Apollo McYote 11 Dec, 2024 @ 8:28am 
disregard, found it in the official discord
Apollo McYote 11 Dec, 2024 @ 8:12am 
im not in that discord at the moment but i'll join it. is it the stationeers discord or stationeers mods discord?
Kastuk  [author] 11 Dec, 2024 @ 8:07am 
Yep, need to remove any injections into old creative spawn menu. Did post dll at discord, must test and update here too soon.
Apollo McYote 11 Dec, 2024 @ 7:51am 
currently not working after todays update. gonna try previous message though as it seems to be a ui issue on my end as well
Kastuk  [author] 9 Dec, 2024 @ 2:21am 
BepInEx/config/CreativeFreedom.cfg SpawnMenuScaleMode false
Kastuk  [author] 2 Dec, 2024 @ 10:57am 
New Spawn menu in beta. You may need to disable related scaling switcher in config file.
Kastuk  [author] 1 Dec, 2024 @ 1:33pm 
Shortcuts mod don't work either? Are you have keys in settings?
lorexcold 1 Dec, 2024 @ 1:25pm 
Hey Kastuk, i cant seem to turn the collision checks on and off using the keybinds, mind taking a look at that?

and also maybe a text that popup when you click the buttons to tell you what mode you're in.

but yeah the keys don't seem to do anything for me?
Kastuk  [author] 16 Nov, 2024 @ 12:09pm 
Yep, features are turnable
Tipsy The Cat 16 Nov, 2024 @ 8:02am 
can i config this mod to only enable insta build?
Kastuk  [author] 14 Nov, 2024 @ 9:22pm 
Config file at Stationeers/BepInEx/config/CreativeFreedom.cfg
Squingus 14 Nov, 2024 @ 6:17pm 
can you turn off the insta build
Kamoji 22 Sep, 2024 @ 9:42am 
Thanks, it worked! Awesome mod!:steamthumbsup:
Kastuk  [author] 22 Sep, 2024 @ 9:10am 
It still have a bug when any item in other hand work as merging tool, try with empty hand.
Kamoji 22 Sep, 2024 @ 8:28am 
How can you cross different colors of cables like the first image shows? (Holding X doesn't seem to work)
WIKUS 3 Sep, 2024 @ 5:22am 
Impossible to imagine another play session without this mod. For freedom :mern:
Kastuk  [author] 13 Aug, 2024 @ 5:41am 
Будем изучать вопрос.
Пока подобных проблем у других не нахожу.
Gesugao-san 13 Aug, 2024 @ 4:24am 
У меня был установлен мод "Creative Freedom". После последнего обновления (с 5116 на 5137), я не могу смотреть на монометры газовых труб, т.к. это вызывает ошибку "NullReferenceException" - теперь трубы проверяют, является ли труба валидной. Убрать я их тоже не могу, ибо это заставляет их отображать подсказку, из-за чего игра очень быстро крашится.
Теперь я не знаю, как продолжать текущее прохождение…
Kastuk  [author] 9 Aug, 2024 @ 4:36am 
Ah, big floor air conditioneer can be hanged in the air, as it not wall-mounted.
In vanilla you can do same inside unfinished frame, and there that frame can be placed in collision with other things inside.
garyp156 9 Aug, 2024 @ 4:24am 
Thank you. I wanted to add a shelf for my A/C units but I have no room for adding a frame against the wall because of devices attached to the walls. I was looking for a mod that would let me either add a frame near the wall then delete it after or add a shelf. Stationeers is missing a shelf for machines.
Kastuk  [author] 9 Aug, 2024 @ 4:21am 
Nope, wall devices still need an wall to let building cursour to lean on, but then wall can be deconstructed, just like in vanilla.
garyp156 9 Aug, 2024 @ 4:08am 
Question please? Will this let me place a device on a horiz wall and not require a frame?
Forcing us to use a frame is not cool at all.
Kastuk  [author] 5 Aug, 2024 @ 1:01am 
Done it, now just a modifier at appear of the tool, no changes by default modifier 1.0
Kastuk  [author] 4 Aug, 2024 @ 2:20pm 
Will try update timorrow alongside rend distance
Vortek Gamer 4 Aug, 2024 @ 2:16pm 
do you think this will get fixed because at the moment the drill speed for basic drill, it is way to slow and have to disable the mod
Kastuk  [author] 3 Aug, 2024 @ 3:08am 
Yep, mist change it to modifier of vanillaspeed, as there various drills now, and pneumatic is faster one.
Vortek Gamer 2 Aug, 2024 @ 1:38pm 
I found out with this mod that it is causing mining to be really slow and I just started playing Stationeers yesterday and noticed it. at first I thought it was a game update.
Kastuk  [author] 19 Jul, 2024 @ 5:07am 
Okay, did add keys into controls settings.

Theres also Experimental feature of rack for tanks (made from old torpedo rack). Can be found in Furniture kit. But its disabled by default in config file (Other - Experimental) as not very finished feature.

Also old unspawnables can be shown in spawn menu and stationpedia. Not realy spawnable yet, so disabled by default.
Gullbrand 19 Jul, 2024 @ 3:46am 
I am doing that, I can't for the life of me see a difference to the building or to the blueprint. Am I perhaps misunderstanding this feature?
Kastuk  [author] 18 Jul, 2024 @ 11:32am 
It need to be hold while blueprint is shown.
Gullbrand 18 Jul, 2024 @ 11:13am 
Holding or pressing X does not switch the build mode. Is it possible to add a setting to the menu like Zoop mod?
Thanks
Kastuk  [author] 11 Jul, 2024 @ 3:23pm 
Fixed, door separator can be any text for now.
Ore sculpting is disabled for now untill I manage to patch into private method of PaintVoxel.
Kastuk  [author] 25 Jun, 2024 @ 11:13am 
Yep, will try to fix.
AxelX7 25 Jun, 2024 @ 10:24am 
Using the @ symbol to rename door sides changes the front face, but the back face remains "Composite Door"
Kastuk  [author] 13 Jun, 2024 @ 5:38am 
Roadflares cheatburn is removed for now, as got broken.
Kastuk  [author] 29 Apr, 2024 @ 4:25am 
Added switcher and key (X by default) to switch build limits. Configurable.

Can change Dial current value by Labeller
Can rename boxes (and anything in Creative mode)

Experimental: can rename door sides separately by using @ symbol (configurable) in name

Fix TerrainTool survival mode
Kastuk  [author] 28 Apr, 2024 @ 9:56am 
Whoops
The Puzzlemaker 28 Apr, 2024 @ 9:21am 
This mod makes the terrain manipulator completely useless in survival, it simply consumes dirt and does nothing.
Kastuk  [author] 23 Apr, 2024 @ 4:10pm 
Yep, can make it be unlocked by hold key. Which one is better? Tried with LeftCtrl, forgot it to descend. Will make bindable like in Zoop mod.
Myros 23 Apr, 2024 @ 2:36pm 
can i enable and disable free placement with a key? sometimes i need it, sometimes not
Aedda 20 Apr, 2024 @ 6:34pm 
No worries and no rush mate, just wanted to put it on the table :) See ya on the discord!
Kastuk  [author] 20 Apr, 2024 @ 3:46pm 
At first must fix any-merging-tool bug.
I can break things wholy quite easy, but it's hard to limit such limit breaking for particular causes.
Aedda 20 Apr, 2024 @ 7:53am 
Could you add the option to only merge objects when shift or ctrl is pressed?
Kastuk  [author] 14 Apr, 2024 @ 4:07am 
Merging by any thing in other hand is quite a bug.
WIKUS 6 Apr, 2024 @ 12:31am 
Using this for a while now...It is a massive help for building and there is no way I will be able to play creative mode without those changes ever again :ss13heart: