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It needs some work, but I like the Heart and soul this map has
The decals seem messed up in many areas, I shoot a guy an suddenly the same blood texture is repeating over the wall an floors.
I see what you are trying to do with the MGs but they need some kind of visual reason why we can't just snipe them an have to use explosives. The one in the mall was standing in the open and you come in on his flank but you can't snipe him.
Large firefights tend to get laggy really quickly but this just could be me.
All in all I'm looking forward to what you put out next.