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And also recently; I got my laptop's RAM replaced, and here I thought this would help... (More odd; my laptop isn't old...)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3280216633
1 = Low (1/64th resolution)
2 = Medium (1/16th resolution)
3 = High (1/4 resolution)
4 = Extreme (full resolution)
or even better could you tell me what i have to change to increase resolution?
local prev = render.GetRenderTarget()
render.SetRenderTarget(volumetric_rt) -- volume RT is 1/64th resolution which drastically speeds up drawing compute
render.Clear(0, 0, 0, 0)
it's fine if you dont wanna tell me but i thought to ask because i feel like i could run the fog at higher resolutions and not have massive performance issues
like it has parts with dark and light spots