Crusader Kings III

Crusader Kings III

Reimagined CK3 - More Engaging Personalities and Point Buy Choices
11 Comments
LazyestSloth 28 Jan @ 11:41pm 
all of your mods look so good, just discovered them but I'm currently having a blast playing roads to power and I was wondering if you would/could update them :Blessing:
Lunya 9 Apr, 2024 @ 12:00pm 
I think that's a good change
Thegrinch  [author] 6 Apr, 2024 @ 5:46pm 
Am thinking of adjusting the stat buy costing:

Cost Per Stat
# 2 / 4 / 6 / 10 / 14 / 20 points

Number of Stats in each Cost Band
# 2 / 1 / 3 / 4 / 4

TO:

Cost Per Stat
# 2 / 4 / 6 / 10 / 14 / 20 points

Number of Stats in each Cost Band
# 2 / 2 / 3 / 4 / 4

It's a minor change where you get 2@ 4pts each instead of 1 before moving to 6pts ea. I feel it is a little harsh on specialisation right now and I tend to never buy more then ~3/4 points using stat buy. Thinking this should make it more comfortable to do so.

Thoughts?
Thegrinch  [author] 6 Apr, 2024 @ 5:42pm 
@Lily
File 'common/defines/adjusted_generated_char_starting_values.txt' should be in utf8-bom encoding
File 'common/defines/adjusted_ruler_designer_points_spread.txt' should be in utf8-bom encoding


Is fine, it can and does read the file and function correctly regardless - it's not an issue unless you just like an empty error log, in which case the base game, no mods, still generates similar inconsequential errors.
Lunya 6 Apr, 2024 @ 4:31pm 
File 'common/defines/adjusted_generated_char_starting_values.txt' should be in utf8-bom encoding
File 'common/defines/adjusted_ruler_designer_points_spread.txt' should be in utf8-bom encoding
FrenchRobot 2 Apr, 2024 @ 9:45am 
I actually believe this is the best mod to have a challenging and fun gameplay. At hands.
Thegrinch  [author] 28 Mar, 2024 @ 1:53am 
@ficitonal character well you are welcome to continue picking no personalities or traits and just spamming stats then to optimise new characters
Flemish 27 Mar, 2024 @ 9:44am 
This mod doesn't seem like it would be very interesting.
Thegrinch  [author] 27 Mar, 2024 @ 3:55am 
@kuya, yeah, long term intent would be that for sure

still learning and haven't created my own events and everything that comes with it yet XD
Kuya Frenzy 26 Mar, 2024 @ 7:35am 
I think making shrewd as a congenital trait is too broken. It would be better if there is another mod for more events/mechanics to get shrewd and strong.
Thegrinch  [author] 21 Mar, 2024 @ 9:00pm 
NOTE:
Regarding the screenshots that "Vanilla" with lots of traits etc doesn't give you much for stats, while, if I was to have just spammed stat buy and not added the "equivalent" traits I would have more similar stats in "Vanilla" to the Mod Optimised image.