Barotrauma

Barotrauma

DynamicEuropa - Abandoned Edition
11 Comments
Jair 1 Aug, 2024 @ 12:56am 
this mod still work in the actual versionof the game?
without poblems
?
Astra  [author] 21 Jul, 2024 @ 2:00pm 
@Pierre Kindred Sorry, forgot to answer. Welp.. I can do this, but i'm for 99% sure what you will softlocked in first zone, cuz next zone opens by special NPC or Lever (like in DE), and if this elements are missing, then how you will unlock next zone?
Pierre Kindred 19 Jul, 2024 @ 8:31pm 
Hey, very cool mod! I just had a question: Is there any way to remove blockades from the transition areas? I just want them gone for extra immersion cuz it doesn't really make sense when you are supposed to start at one of the last human outposts and then when you pull up to the edge, there is just a full military blockade. Thanks!
子小金石页 4 Jul, 2024 @ 10:25am 
非常好的插件让我 天生万物以养人,世人尤怨天不仁:steamthumbsup:
Astra  [author] 2 Apr, 2024 @ 11:26am 
@joyce manor enjoyer Nope.
Title Fight Enjoyer 2 Apr, 2024 @ 10:31am 
can this be added to existing saves
Astra  [author] 30 Mar, 2024 @ 9:34pm 
@aixinjueluozilong Nope. I didnt check it because this info, if i got it correctly, is located in Biomes .xml files, when my patch just override LocationTypes.xml.
I think this occur because original mod has infinite abyss layer and layer itself is lower than in vanilla. So I think you better need to use DE Default Level Size Patch. In any case idk exactly what the problem is.
aixinjueluozilong 30 Mar, 2024 @ 8:06pm 
Did you check about Hunting ground event, sine they usually generate those event at very low dept (below 6700m that no any sub can submerge to) in original mod and original author still not fix it.
Astra  [author] 30 Mar, 2024 @ 11:29am 
@Slap-Happy Gran-Pappy I just change outpost commones, so new outposts should appear on empty points
Slap-Happy Gran-Pappy 30 Mar, 2024 @ 10:21am 
Does civilisation slowly spread if you eliminate the monster nests and outposts? or is it always going to be empty? Either way I really love this
horse 27 Mar, 2024 @ 8:38am 
hmm