Europa Universalis IV

Europa Universalis IV

Europa Expanded Professional Armies Compatibility
21 Comments
Nolexios  [author] 6 Mar @ 3:05pm 
@tacizettin kocabüllük
This mod doesn't modify the Burgundy tree, so if you want me to help you'll have to be more specific about what your issue is
deShaun Mynigquess 6 Mar @ 11:28am 
they were. i tested it only with those 3 mods.
Nolexios  [author] 2 Mar @ 7:42pm 
This mod does not edit Burgundy's missions, or Portugal's. It still works, and any broken mission trees are due to other conflicting mods or user error. Please ensure Professional Armies and EE are both enabled alongside the patch.
deShaun Mynigquess 1 Mar @ 9:36am 
not working. burgundy tree is broken. i'm sure other nations are the same as well.
Nug 30 Jan @ 4:44am 
Don't know if you're still updating this but Portugal's mission tree is messed up even with this patch enabled.
Nolexios  [author] 8 Nov, 2024 @ 1:23pm 
@Doxinn Can you be more specific? I just tested several trees and they were working fine. If you're using the mod "Complete Europa Expanded AND Paradox missions simultaneously", that seems to conflict and break the trees; I'm not sure why but maybe I'll look into it later.
Doxinn Pierwszy sierpnia 30 Oct, 2024 @ 9:48am 
It still kills all EE missions
Nolexios  [author] 20 Oct, 2024 @ 7:09am 
@simonfadare2 No.
Aero 19 Oct, 2024 @ 1:53pm 
does it work with ET?
Nolexios  [author] 2 Oct, 2024 @ 7:34pm 
Mod is now updated for 1.37 and Terra Incognita patch.
SladeWyx 7 Jul, 2024 @ 6:54pm 
update?
Conner♿ 26 Apr, 2024 @ 4:31pm 
I'm having a problem where sometime AI don't select a army doctrine and when my friend selected a army doctrine as Korea it would not get rid of the "No Army Doctrine Selected" modifier
Nolexios  [author] 21 Apr, 2024 @ 10:08am 
@optiomike Join 200e200w's discord and post a screenshot of the battle interface
optiomike 20 Apr, 2024 @ 10:29pm 
I should mention, yes, I selected a doctrine at the start.
optiomike 20 Apr, 2024 @ 10:29pm 
I have been having a issue with PA, EE, and this mod only. Massive maximum morale difference between my troops and peer nations at same mil technology. 2 different playthroughs, a random small army of 2k consistently beating my 10k+ max morale without losses. Any ideas?
Nolexios  [author] 4 Apr, 2024 @ 8:29am 
@Dakulzz Load order doesn’t matter. This mod will always overwrite EE and PA.
Dakulzz 4 Apr, 2024 @ 7:22am 
Should i put it before or after ME and PA
Nolexios  [author] 2 Apr, 2024 @ 8:13pm 
@Lelo Just because the game boots doesn't mean the mods are working as intended. If you play without this patch, here's some examples of the issues:
1. All missions, events, modifiers, etc. from Europa Expanded that have to do with Army Professionalism will be severely undertuned (for example you will get 0.5% yearly army experience instead of the intended 10%)
2. None of the gov reforms added by EE will appear
3. The many changes EE makes to the province GUI will not appear
As for the Ming mission tree, it's Europa Expanded that breaks it, not my mod. It's a known bug that will likely be fixed in their next patch.
Lelo 2 Apr, 2024 @ 11:30am 
What actually this mod changes? Until now I had no problems while playing PA and EE together. Additionally this mod seems to be breaking ming missions for some reason. (I tested it with PA, EE and this mod only)
JustFalcxn 29 Mar, 2024 @ 5:08pm 
<3
SUJAN 23 Mar, 2024 @ 2:30pm 
u are the best finaly there are more mods compatible with EE