Garry's Mod

Garry's Mod

Airboat Gun SWep v3 [OUTDATED!]
83 Comments
Anonim47  [author] 23 Nov, 2023 @ 7:46am 
this addon is very demanding, it requires all my addons to be installed to work, otherwise it crashes your game and deletes system32
.Mankind. 23 Nov, 2023 @ 4:41am 
WTFFF so many
DM 12 Jan, 2018 @ 7:46pm 
Personally, I like this model better than the pulse rifle.
Kalson205 21 Sep, 2017 @ 9:04am 
is there a way for you to remove the combine battery form the model. I like new version, but I also use this version just as much.
DoktorKto 9 Feb, 2017 @ 10:32am 
fajnie , dzięki ! :D
Anonim47  [author] 17 Jun, 2015 @ 2:14pm 
LinuxUser69 16 Jun, 2015 @ 7:15am 
@PuppetMaster smart weld, stand pose, bone merger, gm_scarp metal, and 13 old maps
Anonim47  [author] 16 Jun, 2015 @ 5:48am 
Don't worry with model. I made normal .mdl model. New sounds, fixed muzzleflash and new model more are coming soon. Only bad thing is that I must change model from Airboat gun to AR2 (again) due to problems with previous model. Now you will have a original "Airboat.FireGunLoop" sound :) (< Achievment get XD)
The Hopeful Fool 12 Jun, 2015 @ 8:55am 
@griff670 what mods do you have could name them please
The Hopeful Fool 12 Jun, 2015 @ 8:54am 
yeah the model only shows when i download the "airboat gun" mod not this one and it still has the regeneraion problem with auto map switching. also i checked the console and it only tells me about the missing model so it doesn't collide with other mods.
LinuxUser69 12 Jun, 2015 @ 7:31am 
@BOT Jakub Baku well i only have 5 other mods which arnt big mods.
Anonim47  [author] 12 Jun, 2015 @ 6:38am 
@griff670 Right but I don't know how to fix it. Maybe something is colliding with it.
LinuxUser69 10 Jun, 2015 @ 6:33pm 
the model doesnt show up for me at all and it was working fine before
The Hopeful Fool 22 Apr, 2015 @ 4:10pm 
the regeneration problem one cuz it happens when maps automatically switch such as the half life campaign
Anonim47  [author] 18 Apr, 2015 @ 1:07pm 
what problem?
The Hopeful Fool 18 Apr, 2015 @ 12:52pm 
but the ammo problem still happens
The Hopeful Fool 18 Apr, 2015 @ 12:51pm 
never mind it collided with the gmx experience mod so sorry
Anonim47  [author] 17 Apr, 2015 @ 6:58am 
i'll try to fix that
The Hopeful Fool 9 Apr, 2015 @ 3:45pm 
it happens when the map switches to another
The Hopeful Fool 9 Apr, 2015 @ 3:45pm 
i've noticed a bug in the gun everytime in the half life campaign maps the gun wont recharge until you die. could it be fixed
Anonim47  [author] 9 Apr, 2015 @ 10:26am 
I know it's great
The Hopeful Fool 8 Apr, 2015 @ 5:41pm 
either way its still great
Anonim47  [author] 8 Apr, 2015 @ 9:03am 
No! It will be not possible to kill a strider because it's airboat gun. I think you don't played a HL2.
The Hopeful Fool 8 Apr, 2015 @ 6:04am 
1000/10
The Hopeful Fool 8 Apr, 2015 @ 6:03am 
cause i found a way to kill the combine airship (not choppor) which you shoot like 10 flares at it then u shoot it.
The Hopeful Fool 8 Apr, 2015 @ 6:00am 
can it be possible to be able to kill striders
Anonim47  [author] 5 Apr, 2015 @ 7:44am 
I tried and nothing. I will try again
Prosecutor Lurker 5 Apr, 2015 @ 6:32am 
Like the Famous Airboat swep, can you code so it can be a NPC weapon too :D?
Anonim47  [author] 5 Apr, 2015 @ 3:25am 
Anonim47  [author] 3 Apr, 2015 @ 12:50am 
Thank you man! You don't even know how happy I'm when somebody says good words about my hard work.
Miso Strange 2 Apr, 2015 @ 6:15pm 
i give this a thumbs up and a favourite! im supporting you and rate positively! love it!
Anonim47  [author] 21 Mar, 2015 @ 9:20am 
Fixed!
Anonim47  [author] 21 Mar, 2015 @ 8:25am 
ok i will fix it, and don't think i'm copying you but your Airboat gun is too much OP for me XD
Hds46 21 Mar, 2015 @ 8:11am 
Nice secondary firemode,but i have error from multiplayer.
Can you fix it:
[Airboat Gun SWep V3] lua/weapons/swep_airboatgun_v3.lua:287: attempt to call field 'Create' (a nil value)
1. unknown - lua/weapons/swep_airboatgun_v3.lua:287



Anonim47  [author] 21 Mar, 2015 @ 4:07am 
Thank you for positively rating my addon and keep doing it. I will record a short demo of this weapon as a reward
Anonim47  [author] 19 Mar, 2015 @ 10:35am 
No, because unlike first (pseudo) airboat gun it's no an OP weapon that kill Antlion Guard by one shot. It's normal airboat gun with normal damage.
MLG wump bump sump sump CHUDPEEK 19 Mar, 2015 @ 10:31am 
admin only?
Anonim47  [author] 17 Mar, 2015 @ 8:37am 
In next update I will make the texture of Airboat gun a little bit more beautiful.
THE-LAST-SAINT 16 Mar, 2015 @ 12:13pm 
energy ball's as secondery fire! looping sounds error is common in gmod 13 tease days happens with rocket sweps and cannon sweps aswel
Anonim47  [author] 16 Mar, 2015 @ 6:40am 
Sorry for no update but I want to make this swep cool, cooler than AB gun by Hds, so give me a few sugestions. I already added a Secondary Firemode but I must decide: Flare or well upgraded Helicopter bomb. I think you can help me with that choise. I also changed a fire sound from "AirboatGun.Heavy" to "Airboat.FireGunLoop", so my swep will be more familiar to original HL2's AB gun. The last thing is I want to add a Pulse Cannon SWEP to this addon (something similar to the Gunship's pulse cannon). All sugestions and other cool stuff give in description. See ya in the next update! Oh and remember! This sound "Airboat.FireGunLoop" causes a strange bug (looped sound doesn't stop) when you die while shooting this weapon. We must decide: New bugged sound or old not bugged.
Anonim47  [author] 26 Feb, 2015 @ 11:53am 
hmmm... As you able to know I don't want to copy atributes from other swep but I can learn something from it, so link was helpful and useful. Thank you Mr.Dutch-Bear :)
THE-LAST-SAINT 25 Feb, 2015 @ 10:07am 
oh cool! ;) so was the link useful?
Anonim47  [author] 25 Feb, 2015 @ 6:22am 
New version is on the way... A few days and it will be ready :)
THE-LAST-SAINT 24 Feb, 2015 @ 11:22am 
here's a link to the first airboat-gun https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=228161717 think mybe could help you out ?
Anonim47  [author] 24 Feb, 2015 @ 10:45am 
ok
THE-LAST-SAINT 24 Feb, 2015 @ 10:28am 
better suggestion!? like what isnt it a good idea then? the first type of this swep.
had infinite ammo with a charging ammo clip! why not with both fire-mode's
Anonim47  [author] 24 Feb, 2015 @ 10:25am 
of course! Give me a better suggestion please.
THE-LAST-SAINT 24 Feb, 2015 @ 10:19am 
btw is it possible to add a secondary fire mode? like combine energy-balls
that disolve npc/snpc's !? if so will make this swep even more unique
Anonim47  [author] 24 Feb, 2015 @ 6:56am 
Thank you
THE-LAST-SAINT 23 Feb, 2015 @ 11:43am 
this was done before! but this one looks mutch better tough ;)