Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but also Nightmare to manage If you dont have Laser. They're extremely tough in their shells and once they shot they just "YOLO Shoot my back and waste your ammo :33"
Feels bit intentional. Instead of bit natural it just feels like there is bad intentions of creation of that being.
Its a extremely easy target in Multiplayer
For AI though Its just not worth it.
ALSO CHANGE ITS SOUND, LIKE THEY'RE WEIRD SOUNDIN,
Outside of that other creatures are super fine.
Why?
Their sole reason is waste of ammo for your AI. Not Joking.
can i play with all 3 of these mods?
Creatures of the Depth Revived
Undersea Horrors Mission Edition
and this one
Now these mods can be used together.
But remember even if these mods could be used together, only one of them would function at a time. Barotraumatic overrides vanilla randomevents(which controls how monsters spawn at each level), I could not guarante that would work well together.