tModLoader

tModLoader

Persistent Summons
53 Comments
ZombifiedRootBeerRanger 12 Jul @ 11:43am 
will you make this mod compatible with macroscosm
Haukimursu 28 Jun @ 12:02pm 
please add fargos im on eternity mutant and just get more and more annoyed when IM at half hp at the start all because i didnt after dying realize to summon the duke summons and now have to summon them in the middle of the fight
DaleTheGoat 13 Jun @ 8:35am 
wonderful for my nohits
Theo 18 Apr @ 10:44am 
Could you add MrPlague's Authentic Races?
Tserriednich 22 Feb @ 10:04am 
Fargos mod
» ⁧⁧ wzh 30 Jan @ 1:45am 
full gensokyo support please ty
Mapper 12 Jan @ 2:52pm 
Consolaria support for like all 5 summons in that mod would be awesome!
hornet 3 Jan @ 12:37pm 
it would be great if this mod could suppord "the amullet of many minions" mod
2 dimensional 4 sided shape 3 Dec, 2024 @ 6:04pm 
stardust dragon spauns with only it's head and doesm't move
Generic Fruit 9 Nov, 2024 @ 3:55pm 
Haven't downloaded it yet, but if you could, please list which calamity weapons don't work. I'm doing a Rogue/Summoner combo and knowing which ones would be revolutionary.
TgP_Jrwars 9 Nov, 2024 @ 10:59am 
me salvo la vida, que buen mod
peon  [author] 24 Jul, 2024 @ 9:41pm 
@nomn i spent like 2 weeks trying to specifically fix the mechworm but the calamity code for more advanced summon AI is not very cross mod friendly. it's one of the 6 calamity minions I can get to work.
nomn 23 Jul, 2024 @ 1:51pm 
Hi calamity bug Staff of the Mechworm which drops from devourer spawns with only its head when you respawn rather than its full body thanks bye
Грим Арти 7 Jun, 2024 @ 4:56am 
The Stars above support plz
emxr 4 May, 2024 @ 8:34pm 
does this support fargos?
Cutie 4 May, 2024 @ 12:58pm 
There is some sort of bug where, you have to cancel your summon and resummon the one you actually want it to save otherwise it will keep the very first summon you ever summoned active when you die.
TheChessBoom 21 Apr, 2024 @ 7:55pm 
real
syrup 21 Apr, 2024 @ 10:50am 
You managed to make a mod that not only is a QoL for base Terraria, but also modded. You have my eternal gratitude
TheChessBoom 14 Apr, 2024 @ 9:24pm 
you my friend are a legend
venomus_pool 13 Apr, 2024 @ 11:19pm 
Fargos souls mod support, specifically (expixive staff) this item has the property to explode minions after which they disappear, I do not know if it is possible to make it so that they are re-summoned they occupy 0.333 slots for minions:terraria:
peon  [author] 13 Apr, 2024 @ 6:51pm 
v0.7 is out. See discussion section for details
peon  [author] 13 Apr, 2024 @ 6:50pm 
@Echo ty! Really not sure if it would be possible to implement. It depends on how much modding support the new loadouts have, i'll have to look into it
Echo 12 Apr, 2024 @ 4:47pm 
Awesome idea for a QOL mod!
What I am currently missing is support for the new loadouts.
When I switch between my mining and fighting loadout, I have to re-summon most of my minions since my mining loadout did not have all the minion slots my fighting loadout hat.
Would this be possible to implement?
T1mo777 9 Apr, 2024 @ 7:18pm 
Stars above support plz
ParksyParks 9 Apr, 2024 @ 7:31am 
Persistent Summons is a utility mod that causes minions to stay whenever the player dies and respawns. No need to resummon your minions over and over. You can still despawn any of your minions manually by right clicking using their ascociated minion buff just like in vanilla. No configuration or extra steps required.
ImmortalToz 6 Apr, 2024 @ 5:48pm 
what does this mod do?
peon  [author] 5 Apr, 2024 @ 7:48pm 
update v0.6 is out. see discussion section for details
peon  [author] 5 Apr, 2024 @ 7:48pm 
@Reaper Lord, the minions do not attack while you are dead
Reaper Lord 5 Apr, 2024 @ 1:11am 
Do the minions attack while you are dead?
zuprap1 1 Apr, 2024 @ 12:56am 
@JLJTGR +1
Klarence 31 Mar, 2024 @ 4:05pm 
Thanks man, i get lag..
TheGreenDigi 31 Mar, 2024 @ 3:28am 
Would love support for amulet of many minions. It's a must-have summoner mod imo
76561198396528135 30 Mar, 2024 @ 11:17am 
613319
2762941874 30 Mar, 2024 @ 4:41am 
666
Vlidmir Putan 29 Mar, 2024 @ 1:07pm 
@Bunni: Can you make a bug report to the Summoners Association mod if it doesn't work for you? Also list the minions you have selected, and you max mana
raptorsharkplays 29 Mar, 2024 @ 8:53am 
needs aomm compat
ytrof 29 Mar, 2024 @ 7:04am 
━━━━╮ Это Мемопёс. Помогите
╰┃ ┣▇━▇ Мемопсу прокатиться
 ┃ ┃  ╰━▅╮ через гайды в стим вставляя
 ╰┳╯ ╰━━┳╯ его в другие
  ╰╮ ┳━━╯ гайды иначе он
 ▕▔▋ ╰╮╭━╮ не станет псом-мемом
╱▔╲▋╰━┻┻╮╲╱▔▔▔╲
▏  ▔▔▔▔▔▔▔  O O┃
╲╱▔╲▂▂▂▂╱▔╲▂▂▂╱
 ▏╳▕▇▇▕ ▏╳▕▇▇▕
 ╲▂╱╲▂╱ ╲▂╱╲▂╱
bunni 28 Mar, 2024 @ 6:21pm 
Does this function differently than the summoners association one? That one just doesn't resummon half the time
peon  [author] 28 Mar, 2024 @ 5:02pm 
The multiplayer bug where other people dying duplicated/resummons your minions should be fixed. make sure the mod is updated to the current version v0.5.1. Changelog will go in the Discussions tab from here on
MistaMushoo 28 Mar, 2024 @ 4:52pm 
Hey, similarly to @kennyS I have an issue where when it tries to summon my minions it summons a shitton of them every time someone else dies- particularly summons that are *supposed* to be restricted to one only. I'm quite sure it's specifically a multiplayer bug. Also- could we get a changelog?
grub 28 Mar, 2024 @ 2:30pm 
Steam workshop, the thing that makes summoner barely playable!
Jokes aside thanks for yet another summon qol mod!
LEE 28 Mar, 2024 @ 11:29am 
Haven't personally tried but it may be on accessories like the Profaned Soul Artifact/Heart of the Elements in Calamity mod since they're accessories that summon minions

cool mod btw :)
phoon 28 Mar, 2024 @ 3:29am 
It only applies for accessories/armors that summon something though
phoon 28 Mar, 2024 @ 3:26am 
Does this support multiplayer? Because if someone dies (except you), it ends up summoning a ton of summons
76561198396528135 26 Mar, 2024 @ 10:48am 
Giga-based Moddstackles
76561198396528135 26 Mar, 2024 @ 2:42am 
based mod
peon  [author] 25 Mar, 2024 @ 5:34pm 
@polarites ill look into it!
Polarities 25 Mar, 2024 @ 3:47pm 
way later in development you could maybe add a fix for the Wendigo race despawning summons when using the primary racial ability (Wendigo is from MrPlague's Authentic Races) mayhaps there is already a fix for that but I haven't found it. I believe it temporarily puts you in spectate mode when you use it. just has been annoying and it doesnt count it as a death in any of the mods ive tried. good mod tho!
professional clown 25 Mar, 2024 @ 9:29am 
ah fine.
peon  [author] 25 Mar, 2024 @ 8:24am 
@eq. working on spirit right now actually. trying to finish calamity too