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also might be worth looking in the blow folder, I reckon it could be used to add sync kill animations to the melee system. Anyways mod looks ace and I reckon implementation of this above ^ would remove those pesky limits that gem2 has with animations for mods like this.
This sort of mod would be perfect for it since theres no machine guns in middle earth. Anyways from what I've figured out it seems that the vanilla animation names are linked to the various fsm states in the games .exe; I found this when searching for strings in Win.rar lol.