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The reason this became outdated was because it was based on a earlier version of the game - but somehow the mod manager seems to be able to overcome that issue.
Then use the "SPG2ModManager" to INSTALL and the click the ACTIVATE box on your mods. They should then work across all DLCs.
I'm aware of the skybox particle files, but the way I do it is confined to a single file, is less likely to be incompatible with other mods and provides the same performance gains. :)
I'd appreciate it if you would try disabling your sky particle changes, reinstall this mod and make sure to restart the game to see that it works for you.
If it really doesn't work for you even after that, then it may be some DLC you have which is in conflict, because I don't have any of the DLC.
I just made some modification (only changed emissioncount value to 0 on all sky.par and cloud.par according to a performance thread on steam ) and I have all DLC installed
It remove the space debris but also heavely lower the star dust (more likely nearly remove it completely)
From personnal experience gained around 15 FPS, went from barely playabe (10-15) to decent (around 30 fps), I don't have an FPS monitor so can't tell exactly how much I gained from it
I got no idea how to post on workshop if it work, feel free to update your file with it
Made it for version 1.9001
Also no idea how to send the file so tell me wich how do I send it
Anyway, the mod works fine here in v1.8000, both with the "Secrets of Aethera" DLC enabled or not. I did have to enable it in the mods menu, and then save and restart the game before it seemed to take effect though.
@Artophwar
Thats "SpaceWind" look at: Starpoint/spg2/Textures/effects/ the file SpaceWInd_0.dds maybe remove them remove that spacwinds too?
oh, and my graphics card thanks you.
a while back i had been making a vampire mod for skyrim, because vampires were really disappointing to me in skyrim. it would have you become stronger the more sleeping people you feed on at night and you could see glows around people you've already fed on. you could turn into mist/smoke which would make you invulnerable temporarily and allow you to steal blood, but when you weren't in that form you could boil the blood of your enemies by expending some of your own blood and you'd be transitioning in and out of mist form to recouperate.
tri night eye was sort of a byproduct of that.
Did I forget something?