RimWorld

RimWorld

ED-EnhancedOptions
34 Comments
Arinyes Cant'ari 8 Jul @ 11:02am 
The 24h light still doesn't seem to be functional.
thorman123456789 4 Jul @ 12:37pm 
1.6 please?
blackwater15 30 Jun @ 7:18am 
and now 1.6 is coming
Gaiashield 13 Apr @ 12:21pm 
I do appreciate what you did to try to make it workable to 1.5
.:CHG:. Hope  [author] 20 Feb @ 3:24am 
@Kotalisk I seriously doubt this is savegame compatible.
仙人卡尔 3 Nov, 2024 @ 9:35pm 
24h light doesn't work on wall sun lamp, stop letters does not work,please fix
Kotalisk 23 Oct, 2024 @ 2:16am 
Clear start. No mods except Harmony and ED-Options.
Does't do anything. No 4 speed, turret control, rain control etc...
Not working at all
Kotalisk 20 Oct, 2024 @ 3:19pm 
Can I apply this mod to an existing save? I don't think it is working actually.
Can't control turrets and rains starts after fire...
Shyyster 10 Sep, 2024 @ 12:35am 
This needs to be updated to include wall sun lamp lights. Just the default sun lamps stay on 24/7.
Mr.Lemming 19 Aug, 2024 @ 11:15pm 
All I want is "- Hides the Small Power Connection Wires, Still show in Power overlay Mode." and this revived mod seems like it's giving errors for lots of people. Anyone know of a mod that does that?
GoSu 19 Aug, 2024 @ 8:51am 
@.:CHG:.HOPE so if your not aware tweaksgalor mod by neko has a setting that allows you to set animals to not have pens.
Scyobi_Empire 24 Jul, 2024 @ 11:48am 
Legend for reviving this
torqueravingmad 23 Jun, 2024 @ 8:17am 
I bit the bullet and disabled all mods except DLCs and this one. This mod is loaded directly after harmony. I followed your directions from your may 6 message. it doesnt work.
jsc 21 Jun, 2024 @ 8:30am 
thankyou
demondust6 3 Jun, 2024 @ 10:06am 
Bite the bullet and uninstall your mods in batches till you find the conflict. There isn't really any other practical way to do it
torqueravingmad 30 May, 2024 @ 2:59pm 
anyone else have any suggestions?
torqueravingmad 9 May, 2024 @ 1:40pm 
alright, ive got ed enhanced loading directly after harmony. started up the game, uncheck 24h lights option. exit game. restart, recheck. exit game. restart for shits and giggles, load save, plants still showing need for 51% light level. ive got more than a hundred mods, so id hate to clear my mod list. id really like this one to work, its the only one that changes this specific setting, that i know of
.:CHG:. Hope  [author] 6 May, 2024 @ 3:50am 
@torqueravingmad Toggle the settings off. Restart Rimworld. Toggle settings on. Restart Rimworld. Do not do this inside a game. It’s due to the mechanics of the Rimworld engine. This is explained in more detail in the README. This mod has to be below Harmony to work properly. Any place under it should be fine.
torqueravingmad 28 Apr, 2024 @ 5:46pm 
4x speed & 24 hour plants aren't working. have tried it at top and bottom of mod list.
.:CHG:. Hope  [author] 19 Apr, 2024 @ 2:34pm 
I’m stuck on Rimwrold v1.2 for years and years because of the whole pen thing, which I detest, and the removal of animals to haul. Horses, donkeys, and more are completely useless now.

I made Uplifted Animals to cure that (monkeys, raccoons and Thrumbos can now haul, attack, etc like Planet of The Apes). But it still doesn’t solve the damn pen problem My chickens get completely out of control.

So once again, I find myself stuck on an antiquated version of Rimworld for years and years.
.:CHG:. Hope  [author] 19 Apr, 2024 @ 2:32pm 
Jaxxa is my favorite modder. I learned C# to upgrade his Stargate mod to Rimworld v1.0 because for years and years I was stuck on AA16 cuz of that mod. Now I’ve completely rewritten it and made it so much better.

Jaxxa hasn’t been seen on GitHub since 1 Jan 2023.. almost 1.5 years ago. I’ve upgraded every one of his mods that I care about to v1.5.
.:CHG:. Hope  [author] 19 Apr, 2024 @ 2:30pm 
@D9sinc: It has the unique ID of HopeSeekr.BetterRimworlds.EnhancedOptions, so it will be treated as a unique mod.
Miz 15 Apr, 2024 @ 8:56pm 
↓ fixed. thank you!
Miz 14 Apr, 2024 @ 9:07pm 
"supress combat slowdown" does not work in 1.5
TSense 14 Apr, 2024 @ 1:52pm 
thanks for updating so early. You have no idea how many people benefit
Wolf 14 Apr, 2024 @ 3:52am 
nice
D9sinc 5 Apr, 2024 @ 2:25pm 
Will this overwrite the other one or will it appear as a separate entry in the modlist? I want to use this, but I don't want to risk it overwriting the old one in case the mod creator updates it to 1.5.
demondust6 2 Apr, 2024 @ 8:30am 
Not a problem, thank you for looking into it for us. I appreciate that you took like 5+ mods and made one big one that does the same as all of them.
.:CHG:. Hope  [author] 2 Apr, 2024 @ 8:18am 
@demondust6. Fixed. It was a bug in my release software that accidentally grabbed old dlls. I apologize.
demondust6 2 Apr, 2024 @ 5:05am 
maybe that's my issue too. I could swear that it worked like a dream when I first subscribed to it a few days ago.
demondust6 1 Apr, 2024 @ 7:09pm 
Hi, this is a great mod, but it doesn't look like it stops roofs from collapsing. it says it stops them from collapsing if you remove a column, but it doesn't seem to matter if its the edge of a mountain or a column. I tried moving it around in my mod list, but it doesn't help
Elbit 1 Apr, 2024 @ 8:55am 
I needed it. Thank you
.:CHG:. Hope  [author] 31 Mar, 2024 @ 5:48pm 
Suprressing Letters doesn’t work for Rimworld v1.5. The functionality is currently commented out.