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Find: obj.entry:setMaxTextLength(8000)
Change to: obj.entry:setMaxTextLength(32000)
Save, restart game.
In Mod Manager, click Make , paste text (hold Ctrl+V ).
Click Accept , then Sort .
Use Install for missing mods.
Save and play.
Note : Fixed my ~400-mod list! May slow UI for huge lists.
A guy made a fork of the mod to allow the export of ModID and WorkshopID in the EXECT format for the server config file. https://rpghq.org/forums/viewtopic.php?t=2740-export-load-order-for-multiplayer-1-1-project-zomboid
Nah, seriously, I was actually looking for an addon for Mod Manager, like this mod, and didn't find it because of the typo. Only found it by chance after all.
In the server list, special characters, Korean characters, and spaces are all deleted, so it should appear as Mod Manager/2694448564, but it has been modified to appear as ModManager/2694448564.
Please modify the mod list and server list to be compatible! Or just insert the mod one by one manually
https://rpghq.org/forums/viewtopic.php?t=2740-export-load-order-for-multiplayer-1-1-project-zomboid
Mods=tsarslib;modoptions;truemusic
WorkshopItems=2392709985;2169435993;2613146550
(
<Mod-id1/Workshop-id1>
<Mod-id2/Workshop-id2>
)
so i can import it into the game using the mod so i can use that load order. I'm trying to do this so the load order is the best it can possibly be for both for my nitrado server which is already had the load order I want and my game. Can any one help me with this i have friends eager and bothering me to play already and I've been trying to figure this out for 4 days
중간부터 모드 리스트가 짤립니다...
-----------------------------------------
function: sort -- file: ServerModSelector.lua line # 617 | MOD: Mod Manager: Server
function: @stdlib.lua -- file: null line # 52
function: @stdlib.lua -- file: null line # 63
function: sort -- file: MMListBox.lua line # 82 | MOD: Mod Manager
function: onChangeLoadOrder -- file: ServerModSelector.lua line # 616 | MOD: Mod Manager: Server
function: onClick -- file: ServerModLoadOrderUI.lua line # 307 | MOD: Mod Manager: Enhanced Load Order
function: onClick -- file: ServerModManagerAutoSorter.lua line # 51 | MOD: Mod Manager: Export/Import Load Order
function: onClick -- file: ServerModManagerSorter.lua line # 47 | MOD: Mod Manager: Load Order Sorter
function: onMouseUp -- file: MMButton.lua line # 89 | MOD: Mod Manager
모드리스트가 너무 길어서 복붙이 안되서
MyServerList.ini
여기에 있는걸
ServerList.ini
복붙하고 정렬 누르면 저런 에러가 뜹니다
```
Dash Roamer/3011430652
1988 Ferrari F40/3050809423
Citroën 2 CV - 1979/3233650165
Citroën 2 CV 007- 1979/3233650165
Citroën 2 CV Charleston - 1979/3233650165
Citroën 2 CV Dolly - 1979/3233650165
Citroën 2 CV Mafalda - 1979/3233650165
82 Oshkosh M911 Overwite/3160420177
```
At the top of the window after pasting into the make option, it reads this:
```
Charleston - 1979/3233650165
Citroën 2 CV Dolly - 1979/3233650165
Citroën 2 CV Mafalda - 1979/3233650165
```
Which isn't cut at a special character or anything. That is partway through line 239, at character 11,253, with 3490 characters after.
Can share whole modlist if you need
서버리스트에서는 특문, 한글, 띄어쓰기가 다 삭제되서 Mod Manager/2694448564 이렇게 나와야되는게 ModManager/2694448564 이렇게 수정되서 나옵니다.
모드리스트랑 서버리스트 호환가능하게 수정부탁드립니다!
For example, Brita's Armor Pack/2460154811
Unfortunately, any workshop item name that contains a / in the name confuses this mod and tries searching something that doesn't exist. Funnily enough, this mod actually breaks itself, as it also contains a /.
For example, Mod Manager: Export/Import Load Order/3204323366
As well as: UH 60 Helicopter SP/MP I V 2.0/2797660886
Using the install button while any workshop item is in the saved mods list that contains a / in its name will always create an error.
If your friend presses the "Install" button, a page appears on the web that allows you to subscribe to an unsubscribed mode by comparing the mode that your friend has with the shared mode list.
After that, if the installation ended with a mod subscription
It is sorted as the modlist is.
In my current environment, the web comes out normally, so could you share the mod list? I'll press the install button myself.
"Sorry!
An error was encountered while processing your request:
That item does not exist. It may have been removed by the author."
Also, the install button is at the bottom of the first screen of the mod manager.
Great mod otherwise, thanks for what you do