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So your empires must be only of normal Sol or Deneb systems
I don't think it will use any of Deneb empires from this mod, but you can try
UC is Doomsday so I disabled spawn by default. AI can't handle this origin
Cons:
No special COM quest
No special UNE/COM dialogue and intro story (still doesn't fit some of these empires, so it's okay)
Pros:
COM is not forcefully generated if you just want to play/force spawn Earth-based empire
UNE is not forcefully generated if Lost Colony human empire spawns, but there is not enough room to spawn a prebuilt Sol empire (such as those included in this mod).
Instead, in such case game will spawn a RANDOM Sol Empire instead of UNE. It's more fun that way, I think.
Remember, that spawning of preset empires always relies on number of empires chosen during the galaxy creation.
Same as Human Habitats Alliance, if you want to play with them, save the empire and force-spawn (or use as your own empire)
Blooms of Gaea now are phototrophic (Slow Learners removed).
Human Imperium got Aristocratic Elite civic (had only 1 civic before, bugfix)
But you are correct, Phototrophic makes more sense.
I'll probably change this in next update