XCOM 2
[WOTC] No Multitasking Scientists
9 Comments
lordabizi  [author] 31 Mar, 2024 @ 11:36am 
In principle it can be done. I doubt it will be very impactful though - science score is an integer. And the science score of each scientist is 5. So you don't have a whole lot of wiggle room there, and changes won't be very significant.
If I have the time then I'll add it, but no promises.
Ironmonk 31 Mar, 2024 @ 10:02am 
Nice one

Is it possible to add a configurable % to it though? So a Scientist at base doing something else still can contribute, even if a little.
MrCloista 30 Mar, 2024 @ 6:34pm 
nice, definitely one for a future run.
Zelfana 30 Mar, 2024 @ 9:51am 
@RustyDios
@lordabizi

Haha, literally the same deal with Staff GREMLINs Anywhere. It just works with the CombiWSLab by virtue of it using the vanilla staff slots.
Yhoko 30 Mar, 2024 @ 8:55am 
The best job is one you never had to do!
lordabizi  [author] 30 Mar, 2024 @ 8:08am 
"integrated support" - more ilke: thank YOU for using the default lab slot so I didn't have to do anything special to make it work :P
RustyDios 30 Mar, 2024 @ 7:30am 
Thankyou for the integrated support for the Combined Workshop and Laboratory!
Glad to see this slice of LWotC extracted for general use.
Deacon Ivory 30 Mar, 2024 @ 2:08am 
Thank you for making this.
Stukov81-T.TV 30 Mar, 2024 @ 12:55am 
This Mod will enter my modlist