Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Tiny Distribution Offices
21 Comments
MrKrabs 1 Oct, 2024 @ 9:40am 
No worries mate.
RL comes first.

Best regards.
T600_Mod  [author] 1 Oct, 2024 @ 8:56am 
Yeah sorry MrKrab's there is a non collision version for 8 slot only, for pretty much every kind of parking lot i suggest that one. I have been real busy IRL
T600_Mod  [author] 27 Jul, 2024 @ 8:46am 
Thats weird... it must have updated.... or something sorry I dont have time to fix....ATM
=EBS= Harrod200 27 Jul, 2024 @ 8:34am 
All the DOs seem to only have one vehicle space.
jsc 6 Jul, 2024 @ 6:14pm 
cooool
T600_Mod  [author] 7 Apr, 2024 @ 1:28am 
now collision disabled, so you can fit it anywhere as requested
T600_Mod  [author] 6 Apr, 2024 @ 11:02pm 
sorry I got busy Doing other things updating it now
T600_Mod  [author] 6 Apr, 2024 @ 7:12pm 
OK will update in the next hour My promise
made this for you and others
leftbehind 6 Apr, 2024 @ 6:53pm 
yea, I think it would be useful to allow the assets to be placed directly next to factories
T600_Mod  [author] 4 Apr, 2024 @ 1:30pm 
Hey leftbehind I learnt how to Disable Collision, Do you think I should Add It to this?
T600_Mod  [author] 1 Apr, 2024 @ 1:22pm 
im not sure if there will be I saw another distribution office that was based like this one, and I havent had any road collision problems, its more that if you place too close the cars from the DO go into buildings "cheating LOL" when I have time I will learn how to disable collision that would be a nice little trick
T600_Mod  [author] 1 Apr, 2024 @ 1:18pm 
search tiny or DO which one has road collision? it would be the concrete barriers.
T600_Mod  [author] 1 Apr, 2024 @ 1:18pm 
search tiny in mods Im just about to update the textures
leftbehind 1 Apr, 2024 @ 1:05pm 
If there's an issue with building collision, could that trick that's used with road sign mods be used?

I think it's something like this in the building.ini:

$HARBOR_EXTEND_AREA_WHEN_BULDING -32

Where the number is distance to subtract from the building collision footprint. No idea what units its in, maybe map grid squares? That would allow the offices to be put right next to factory buildings (maybe even overlap a little as there's often empty spaces within factory footprint rectangle which could be utilised by putting an office there).
T600_Mod  [author] 1 Apr, 2024 @ 12:38am 
Now With "roadside Distribution Parking"

3 new buildings Ultra Small, build buildings farther away so they dont collide
T600_Mod  [author] 31 Mar, 2024 @ 5:51pm 
I need the concrete barriers or something else as a border for area for parking spot but i can make another update. Thanks buddy im glad it works
leftbehind 31 Mar, 2024 @ 5:18pm 
Yes, they're working now! Is it possible to do versions without concrete barriers?
T600_Mod  [author] 31 Mar, 2024 @ 4:18pm 
I just refformatted the mod can you tell me if it works now, I had the buildings in a second folder, now it is in the first folder that might fix it now
T600_Mod  [author] 31 Mar, 2024 @ 3:55pm 
They are named DO v1-v3 They show up in mine I am quite Suprised they are not showing ty searchig DO in mods
leftbehind 31 Mar, 2024 @ 3:45pm 
Tried resubbing these but they still aren't showing up in game - are they named "Distribution Office" or something else?