Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Mods like high fps support and nitrate have their own optimisations which are cool.
I would look at high fps support's optimisations because the Solid Tile optimisation and Lighting Phase 3 optimisation can be buggy with certain mods. Also, mod causes some vfx to be faster at high fps so if you found a way to make high fps but without that issue, it would be cool.
Nitrate is pretty cool as it is so i would try to make this mod compatible with it and also the high fps mod since it is nice to play on higher refresh rates. Though, it would be cool if you found a way to fix some issues with the high fps mod.
i may need some people for testing so if you're willing to do some lil tests with me at some point lmk as that'd be really helpful! (also suggestions &/ or tips are very welcome as i do wanna know what you'd like to see in the mod)
I love the projectile distance killer but it suddenly started killing all the fallen stars too and that's a massive problem for new characters
dont think ill be updating it soon but i when i do ill try to give it a massive revamp
i will be working on this mod less now (im not stopping... just gonna be working on it alil more slowly compared to when it was first made)
this is because i am making a new mod! as mentioned in the "Do Note!" i want to make a mod with a bunch of new content that i hope you'll enjoy (& even if you dont i would love some feedback when it comes out! as i'd love to hear from you <3)
next update for this mod will hopefully address the issue with multiplayer, add features for effect reduction & abit more though :)
thank you for telling me! i will make a fix for that sometime soon! hope that it isnt to much of an issue for you guys for now!
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ DO IT.
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▌█▌
Once leaving the screen, every worm boss losses its body and the remaining head turns to something with no texture, the head keeps attacking using worm ai.
After defeating destroyer's "head", three steampunker enter my world... ಥ_ಥ
Also, NPCs' texture is missing and becomes not interactive sometimes when using teleport.
(´▽`ʃ♡ƪ)
thank you for bringing it to my attention & im very happy that my mod is able to help you! happy modding :)
i posted this in this state as i tested it on a 580X and was seeing 20 more frames when using it, ill update the mod with some screenshots of improvements that ive been able to see (if any)
if you'd like you speak to me directly you can send me a friend request on Steam &/ or Discord!
I have nothing against your mod of course, however I would like to politely decline. I wish you luck with development and I'll be sure to give it more chances after future updates.
Some proper profiling is in place. Also: don't bother modifying tiles to only render within the radius of the player, they already do that (this applies for basically all rendering).
>Thanks for the suggestion, but I've used Nitrate in the past and it actually cuts my frame rate in half.
Download dotTrace and send a snapshot with and without Nitrate. You can find Nitrate's Discord sever without effort.