Kenshi
UCTM UWE Patch
84 Comments
Jeebus 5 Jun @ 4:19am 
Nice mod! It seems the travel gear shop in admag is trapped and inaccessible behind a residential building.
MGJ Sakazaki 14 Feb @ 7:50am 
There are problems with some of the towns in Bast. They are duplicated.
Anrhaa 10 Dec, 2024 @ 9:27am 
There is an residencial longhause at Admag added by UWE that need to be removed. It makes a tower shop inaccesible
[TLP] lucazz'tuoi 3 Dec, 2024 @ 6:39am 
no you can enter but you have to wait a little for the game to let you in
[TLP] lucazz'tuoi 3 Dec, 2024 @ 6:36am 
tengu throne is inacessible there like an invisible wall and you cannot enter
Jango 9 Nov, 2024 @ 12:35pm 
Clowstady also need some little fix for a police station tower and a couple of other building which can be purchased
king patric did nothing wrong 18 Oct, 2024 @ 7:45am 
Any update?
pickgag  [author] 12 Oct, 2024 @ 7:49am 
I'll update the zone data for Squin later today. Thanks for the notice, Viseralle, and king patric. I plan to work on the world states for Squin in my projects and it definitely would have been updated when I got to it then, but that's pretty far in the future, so I'll patch that for you guys real quick :cactusrum:
king patric did nothing wrong 11 Oct, 2024 @ 6:26pm 
Same issues with Squin
Viseralle 10 Oct, 2024 @ 11:03pm 
So the weapon shop with the armor shop is really bad it's a hot mess I can go inside but I can't see anything sometimes I can click on a merchant but it's a dice roll if it'll be the armor guy or the weapon guy lol . The longhouse I can't get into nor the weapon shop in the corner on the other side
pickgag  [author] 10 Oct, 2024 @ 10:21pm 
Hi Viseralle. I've been working on other areas so I'm unaware of the state of Squin. How bad are the clipping issues? Are the buildings completely inaccessible or is it just a slight bit of the buildings showing through? UWE was updated somewhat recently so it's possible there were some changes I need to check out.
Viseralle 10 Oct, 2024 @ 9:21pm 
Squin has quite a few clipping issues. On one end, theres an armor shop, with another armor shop behind it, merging with the weapon shop. on the other end there is a longhouse that merges with 3 different buildings. the travel gear shop, a weapon shop nestled in a corner, and a small res building which blocks the stairs to the long house
pickgag  [author] 10 Sep, 2024 @ 9:33am 
@Laughing Forest Just replied to you on the UCTM page! Thanks again for the support.
Laughing Forest 6 Sep, 2024 @ 1:52pm 
incredible work
pickgag  [author] 1 Sep, 2024 @ 11:22am 
This has been updated with the zone data for Admag and the zone data for the updated The Hub. Sorry for the delay. Also, I changed the description to explain what I've been up to here.
Anrhaa 22 Aug, 2024 @ 5:54am 
Awesome!
pickgag  [author] 21 Aug, 2024 @ 5:59pm 
I'm going to update the description here to better understand what all of that will do, when I update it
pickgag  [author] 21 Aug, 2024 @ 5:55pm 
This is getting an update in (hopefully) a few days at the same time I post my next mod. The new mod will be merged into this and I fixed a building in Admag that will also be updated with this update.

The new mod is one of five I plan on creating to merge into this mod. I don't want to give too many details but this first one is for Heft Re-Imagined. Let's just say I'm fixing everything
pickgag  [author] 15 Aug, 2024 @ 9:28am 
Hey Anrhaa. Funny thing I was checking out Admag for another project. I'll mess around with some things and see what I find.
Anrhaa 15 Aug, 2024 @ 9:26am 
Hey dude. Can you check some the Shek Kingdom's cities? I think UWE broke them a little.
pickgag  [author] 14 Aug, 2024 @ 8:56pm 
This just got an update for Stickton, that Hive Village south of The Hub. The shopkeepers wouldn't sell because of the latest UWE update. Now they sell and it's great.
Jango 14 Aug, 2024 @ 9:44am 
thanks for the answer!
i think is secondary my issue now there are a new big version of UWE :)
pickgag  [author] 10 Aug, 2024 @ 10:15am 
@Jango I took a break for a while but I'm back now, and that is strange as the UCTM UWE Patch did not touch Rebirth. I'll take a look regardless. Locked gates are a pain.

@Everyone Seta has been restored to Stack. Yep. Enjoy it. It actually had nothing to do with this patch.
Jango 6 Jul, 2024 @ 8:55am 
@pickgag do you still active?
In the last two versions of UWE, Rebirth seem has problems with locked gate, strange guard behaviour and empty buildings and it referring to the UCTM UWE patch. Can you take a look?
ChristopherChung 14 Jun, 2024 @ 10:07pm 
@pickgag Hi, any news on fixing the disappearance of Seta? Your towns merge mod is amazing but I can't contine my playthrough cuz I can't kill Seta
EL 23 Apr, 2024 @ 1:22am 
@pickgag just saw the comment. Thank you for your efforts
pickgag  [author] 18 Apr, 2024 @ 6:41am 
Hey EL, I'll look into that. I can't make any promises, but restoring the Inquisitor's Throne to Stack may be possible. I've been working towards fixing a crash that exists in Towns Expansion over the last few days, so I apologize this didn't get the attention it deserves and I can promise you it will be looked at but I can't promise I can make it happen.
EL 16 Apr, 2024 @ 7:07pm 
You're welcome. Thank you for your help.:steamthumbsup:
pickgag  [author] 16 Apr, 2024 @ 6:40pm 
According to FCS, Seta does exist. I checked in game and you're right, there is no throne building. To be perfectly honest, I don't know where he is. If he's in FCS then surely he's loaded in game, maybe Blister Hill, maybe Bad Teeth, I would suspect around The Holy Nation territory. Sorry I couldn't give you a "right there" answer
EL 16 Apr, 2024 @ 9:46am 
UWE mode have High Enquirer Seta sitting on HQ throne, but in UCTM mode don't have throne in the HQ. May I know where he is?
EL 16 Apr, 2024 @ 9:43am 
Thx reply. High Inquirer Seta for the The Holy Nation Faction.
pickgag  [author] 16 Apr, 2024 @ 7:20am 
Hi EL, Stack has 6 overrides according to FCS with UCTM and UWE loaded. I don't know exactly which override you're referring to, and I don't know what NPC you're referring to either. Sorry I couldn't help! If you could provide more specific information, like the name of the NPC or what faction takes over the town, I could give you what information FCS has in return.
EL 15 Apr, 2024 @ 10:13pm 
Hi, in UWE there is a trigger where you have to kill a senior interrogator to occupy the stack, but in this mod, the senior interrogator doesn't exist. Do you know where it is?
pickgag  [author] 15 Apr, 2024 @ 7:31am 
This will receive an update by the end of the day (like 12 hours)
pickgag  [author] 12 Apr, 2024 @ 10:51am 
Yo UWE users, check the collection I made for this
Petyr 10 Apr, 2024 @ 9:36am 
Got it, i'll give it a try for a few days
pickgag  [author] 10 Apr, 2024 @ 6:51am 
@Petyr I don't know if that mod needs a patch, but from the description you've given it doesn't affect any of the cities and towns found in this merge.
Petyr 9 Apr, 2024 @ 9:43pm 
Hi again! Do you know if "Ashalands Expanded" needs a patch of UWE/KAIZO? It says it just adds a building in the middle of the eye and then touches on some npcs patrols in the ashlands and some other places.
Petyr 8 Apr, 2024 @ 9:10pm 
I'll give it a try, thanks. I don't use Tsuki V3 for the same reason, i use the older file Tsuki v2
pickgag  [author] 8 Apr, 2024 @ 9:05pm 
Hey Petyr, I use Brown Ambience but not Darker Shadows and I use Ranno's preset for Reshade over Tsuki, I found it's just better. Tsuki blurs too much
MizKai 8 Apr, 2024 @ 9:04pm 
i see thnx.
Petyr 8 Apr, 2024 @ 9:02pm 
Pickag, do you use the Darker Shadows+Brown Ambience? Your pictures look great. I run the game all on ultra with Tsuki Reshade and darker shadows but your game looks better than mine
pickgag  [author] 8 Apr, 2024 @ 8:54pm 
The building in Drifter's Last has been patched. Please import to see the change, or look here: https://imgur.com/IFHFaX7

It's an import for these kinds of buildings, MizKai. Buildings like wind generators just load in but houses and shacks and stuff need an import
MizKai 8 Apr, 2024 @ 8:48pm 
so u found it. cool. anyway after u patch. does the steam automatically updates the mods? and do i need another import for the new patch?
pickgag  [author] 8 Apr, 2024 @ 8:45pm 
I get overtime for this :steammocking:
pickgag  [author] 8 Apr, 2024 @ 8:44pm 
I found it! https://imgur.com/a/kUqI2Mx
I'll patch this immediately. I spent a lot of time editing Drifter's Last so this was hard to see
pickgag  [author] 8 Apr, 2024 @ 8:41pm 
I'll check out the farmshop in the 2nd circle, just in case
pickgag  [author] 8 Apr, 2024 @ 8:38pm 
Your image is failing to load :(
pickgag  [author] 8 Apr, 2024 @ 8:37pm 
Hey MizKai, there's nothing in that little inner circle except for those 2 outposts, 2 watchtowers, and 1 noble house. Look:
https://imgur.com/a/9zjPDO7

If you're seeing additional buildings in there, it's likely another mod is adding buildings to Drifter's Last
MizKai 8 Apr, 2024 @ 8:36pm 
i'm inside the farmshop, and if u zoom it. u can see some bunker house inside the shop.
the guard dialogue has "...." and i am near the guard, inside the shop