Empyrion - Galactic Survival

Empyrion - Galactic Survival

ASC Astralis
9 Comments
Shandril  [author] 19 May, 2024 @ 1:04am 
UPDATED 19/05/2024:

Changes made:
*Shield moved from farm area, ammo container moved from farm area.
*Massive increase to CPU expansion area (still located in farm plot area).
*Lighting improved
*Caution holographs under flight deck were a bit obnoxious, they are now on linked motion sensors.
Powermonkey 14 Apr, 2024 @ 3:08am 
Looks good! The interior reminds me of CrazyZ's builds
Lazarus327 13 Apr, 2024 @ 7:33am 
Wow - you really nailed the aesthetics on this carrier.
Shandril  [author] 5 Apr, 2024 @ 1:44am 
Thank you for the compliments, as RE2 continues to be developed I will be updating this blueprint to remain compliant and remain as a core 1 starter CV.
passerculus_nox 4 Apr, 2024 @ 11:36pm 
A great starter CV and a carrier to boot, with no pesky Erestrum or Zascosium. I rely so completely on the Zeus carrier in my RE playthroughs that I was wondering how I could try out the RE2 Beta without it, now I can use your carrier as a starting off point, brilliant :)
Jhoosier 4 Apr, 2024 @ 10:28pm 
Love it. Love the bridge, love the styling. Can't wait to dive into RE2.
poetryofstrings 2 Apr, 2024 @ 9:11am 
Very clean. A simple, but NOT simplistic design. Well done.
Shandril  [author] 1 Apr, 2024 @ 12:21pm 
It's made for RE 2.0 based around the immense changes to device cpu, for vanilla it may be difficult fitting in the cpu extenders. Thank you for the compliment on the design.
UEEN's Montgomery 1 Apr, 2024 @ 8:47am 
could you make a non Eden version, absolutely love the design