Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

Hillyard karma grind
17 Comments
Shale 11 Oct, 2019 @ 11:20pm 
Oooh, also in the area, following to know when you get the rest
Aloye 16 Sep, 2019 @ 9:41pm 
Make sure to include Frank's Diner! It's my favorite place to eat there, very oldies. :D Excited for this!
Ryobi Cordless Drill 14 Sep, 2019 @ 5:09pm 
holy shit spokane rep
tris 24 May, 2015 @ 2:17pm 
I've lived in Spokane all my life but I've never seen it recreated in a game. This should be interesting!
Scratch  [author] 23 Mar, 2015 @ 9:44pm 
Yes, there are some content pack dependencies on DMS. Thanks for bringing this to my attention. Hoping to address this better in future, at least by documenting it, but I have to review dependencies and such, and now that I'm in process of releasing the UGC I probably won't make any changes to these teaser maps, sorry.
76561197974247947 23 Mar, 2015 @ 7:10am 
Do I have to reinstall Deadmans switch as this will not launch on my machine with only Dragonfall Director's Cut installed?
Skyelander 12 Jan, 2015 @ 3:29am 
How's progress on the beta?
Kal_Idel 31 Dec, 2014 @ 11:08pm 
cant wait to try this I live in Spokane Valley lol
Scratch  [author] 4 Dec, 2014 @ 8:48pm 
Thanks to everybody who tried out my teaser map!

I was sick for a few weeks and lost momentum, but prologue is finished (beta), and also finished mapping & scripting a few of the repeatable runs as well as some bug fixes for the player-controlled vehicles missions. Plot outline is completed, as are some flashback missions. Created a few maps for the rest of main story arc, but still have plenty of scripting to do and balancing for different classes. Also trying to get sasquatches and Otaku mechanics working (oops, I gave too much away!)

I decided to deliver a completed standalone campaign as a single download instead of in chapters, shooting for about 20 hrs of gameplay for main story + repeatable runs and grinding maps so that you can buff up your chars until ready to face next story mission. This pushed release date back a few months, but hopefully will be worth it! Keep sending happy thoughts my way. Thanks, chummers.
Outlaw Orange 11 Nov, 2014 @ 10:54pm 
Oh, Hillyard. Make sure you put an accurate number of large appliances on the front lawns.
JerichoDeath 4 Nov, 2014 @ 12:22pm 
It's pretty nice to actually fight things for Karma, but I have to say... when you say "grind", you really mean it. Getting Karma in any real amount takes a very very long time.
bobi 16 Oct, 2014 @ 7:28am 
nice
Branstock 6 Oct, 2014 @ 5:57pm 
@Scratch: I may have pub-crawled my way up market street once when I was young and fearless
Scratch  [author] 6 Oct, 2014 @ 5:42pm 
@Branstock: Ah, you've been to Spokane then.
Branstock 6 Oct, 2014 @ 3:03pm 
By zombies I'm going to assume you mean meth addicts
Gowan Kommando 5 Oct, 2014 @ 4:21pm 
This is great. I recently moved to Spokane so I'm looking forward to trying this out!!
Scratch  [author] 30 Sep, 2014 @ 7:38pm 
Did some brief playtesting after porting this from SR to DDC. Fully playable, looks like props loaded OK. Please let me know if any bugs, enjoy!