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So does vanilla, medieval and settler.
This mod is to make 1 brewing container universal instead of having 16 different brewers.
It's the main purpose of this mod.
Currently only Medieval and Settlers are covered.
Other alcohols such as Wine, and Mead, Mulberry Wine and Griffon Berry Wine from Medieval Overhaul return their products just fine. I don't know why it's just the Beer that suddenly can't produce as I haven't changed any mods lately.
You patched Medieval 2.
Please, I beg of you, patch vanilla brewing as well.
"FillProcessor - Hauling - [SYR] Processor Framework" now averages 173ms with repeating spikes to 500ms.
I also made sure I have the latest version by deleting the mod locally and downloading it anew by verifying files. It was fine a few days ago and it didn't spike that much back then.
It doesn't show any related errors or warnings from what I saw, but here's the HugsLog anyway: https://gist.github.com/HugsLibRecordKeeper/a32132b2ae45ec8f285c5887b05816d7
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Log:ErrorOnce (string,int)
Verse.InspectTabBase/<>c__DisplayClass19_0:<DoTabGUI>b__0 ()
Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
[Ref CC5915AB]
at ProcessorFramework.ITab_ProcessorContents.DoItemsLists (UnityEngine.Rect inRect, System.Single& curY, System.Collections.Generic.IEnumerable`1[T] processors) [0x000dc] in <1b8978a3da1b4d139e8c67dc125eec0e>:0
at ProcessorFramework.ITab_ProcessorContents.FillTab () [0x000af] in <1b8978a3da1b4d139e8c67dc125eec0e>:0
at Verse.InspectTabBase+<>c__DisplayClass19_0.<DoTabGUI>b__0 () [0x00039] in <69945a8ed6c540cf90b578de735e0605>:0
Idk if the product would have any effect but this specific scenario was processing ale from medieval overhaul.