Necesse

Necesse

Ranged Arsenal (killed by steam)
61 Comments
Jakapoa  [author] 13 Apr @ 10:53am 
Could you actually stop and read the description of the mod.
Edinorog 13 Apr @ 10:50am 
Mods: Ranged Arsenal (v. 99999)

java.lang.NoSuchFieldError: NORMAL_AMMO_TYPES
at rangedarsenal.rangedarsenal.preInit(rangedarsenal.java:85)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at necesse.engine.modLoader.ModMethod.invoke(ModMethod.java:47)
at necesse.engine.modLoader.classes.EntryClass.preInit(EntryClass.java:57)
at necesse.engine.modLoader.LoadedMod.preInit(LoadedMod.java:185)
at necesse.engine.GlobalData.loadAll(GlobalData.java:238)
at necesse.engine.loading.ClientLoader.loadGame(ClientLoader.java:159)
at necesse.StartPlatformClient.start(StartPlatformClient.java:11)
at StartSteamClient.main(StartSteamClient.java:6)
Edinorog 13 Apr @ 10:27am 
it doesn't work
Jakapoa  [author] 13 Apr @ 10:21am 
Read.
Edinorog 13 Apr @ 10:11am 
It's crashing the game. It's throwing an error.
Jakapoa  [author] 18 Jan @ 1:04pm 
It entirely depends on your steam client. Last year (April), the workshop had a hiccup while uploading a new version. This shouldn't have caused any issues, but those old uploads are still there in a kind of limbo. Most clients won't encounter an issue, but SOME (me included) have had issues where those old versions are superseding the latest versions. It's something likely related to the new workshop load order menu or the game beta branch feature.

Steam support is looking into it. But if you ARE affected, you can re-validate your game files AFTER subscribing and downloading the mod. That will force it to download the correct version.

Hopefully they figure out what broke.
Tage2 18 Jan @ 12:50pm 
is the current version corrected or is it still doing what the author said on Jan9?
Jakapoa  [author] 9 Jan @ 1:48pm 
So the workshop shit the bed and is now sending people a version from April of last year. That's not even supposed to be possible.
Adam Strange 9 Jan @ 1:32pm 
makes my game crash
Jakapoa  [author] 18 Dec, 2024 @ 10:18pm 
Is it broken and crashing? The mod was preemptively updated for the game update tomorrow, but it should still be working fine.
Dissurgence 18 Dec, 2024 @ 9:51pm 
Hey needs new update please do when you can
Jakapoa  [author] 11 Dec, 2024 @ 3:53pm 
I've pushed an update that should fix the multiplayer crashes related to lightning and splintering bullets.
Jakapoa  [author] 11 Dec, 2024 @ 1:49pm 
Interesting, will look into this tonight.
Natsuki Subaru 11 Dec, 2024 @ 12:10am 
I encountered some weird issue, when I used the special ammo in multiplayer it caused my friends to crash when they are near
Jakapoa  [author] 1 Nov, 2024 @ 2:58pm 
Mod is updated for 0.28.
reese (. ❛ ᴗ ❛.) 25 Aug, 2024 @ 8:39pm 
thanks (:
Jakapoa  [author] 23 Aug, 2024 @ 10:07pm 
Ok, dedicated servers should no longer have an issue with crafting. I gave it a quick test and the issue hasn't happened since, so it should be all good.
Jakapoa  [author] 23 Aug, 2024 @ 2:08pm 
Oh, on a dedicated server. That's interesting, this is only happening on dedicated servers.

Ok, I've tracked down where the issue is. My main issue right now is that I'm about to (tomorrow) go out of town for the week, and I don't have a lot of time to figure out the why of the issue. I can't promise I can get it fixed by then. Maybe I will try to disable that function for dedicated servers. I will see what I can do.:conwayshrug:
reese (. ❛ ᴗ ❛.) 23 Aug, 2024 @ 12:51pm 
this mod breaks crafting in my dedicated server with literally only 2 other mods, mergeeverything and abettertorch. Not quite sure why but yea
Jakapoa  [author] 23 Aug, 2024 @ 6:21am 
Do they have the mod installed?
Phrenapates 23 Aug, 2024 @ 4:39am 
using modded ammo kicked other player multiplayer
Jakapoa  [author] 18 Aug, 2024 @ 12:48pm 
Ok, I've pushed a dummy update with a higher version number. This should hopefully force the workshop to check for a new update.
CMDR_Remus 18 Aug, 2024 @ 12:20pm 
An Error occurred while running mods: Ranged Arsenal v. 1.2.1

Mods: Ranged Arsenal (v. 1.2.1)
Jakapoa  [author] 18 Aug, 2024 @ 9:03am 
I'd have to think about that. But the easiest way to add new content would be to make your own mod. If it depends on content from this mod, Necesse allows for dependencies.
Easty 18 Aug, 2024 @ 1:48am 
is this mod open-source? can i add my own guns to it or something like that?
Jakapoa  [author] 17 Aug, 2024 @ 12:49pm 
Alright, mod should hopefully be working on 0.26.1. I've already put out an additional patch for the revolver/shard cannon/sapphire revolver, so hopefully that's the last of any bugs.
Jakapoa  [author] 16 Aug, 2024 @ 10:42pm 
I get home later today, it'll be fixed then.
phonon5891 16 Aug, 2024 @ 8:23pm 
Latest update (0.26.1) seems to have changed something, and this mod now crashes on startup. Seconding the request for an update; I NEED my flamethrowers lol
Cr3sent_Mage 16 Aug, 2024 @ 7:04pm 
Requesting an update to 0.26.1, thanks.
Jakapoa  [author] 16 Aug, 2024 @ 4:51am 
There's no scrolls added from this mod.
Killc 16 Aug, 2024 @ 4:32am 
After adding several mods, the travel merchant sold a scroll for around 4000 yuan. Due to translation issues, the name may be "Claim Scroll" ← I'm not sure. Is it part of your mod? If so, how can I use it? If not, I'm sorry to bother you. Thank you.
Jakapoa  [author] 12 Aug, 2024 @ 9:27am 
Only 1, which is dropped by the Pest Warden.
[GWJ] Puce Moose 12 Aug, 2024 @ 3:28am 
Do any of the new weapons/ammo appear in chests/enemy drops, or is it only crafted by the player?
Tasolth 11 Aug, 2024 @ 11:16am 
Yep, just confirmed. Thanks for staying on top of it.
Jakapoa  [author] 11 Aug, 2024 @ 9:40am 
The latest game patch has fixed the lingering mod issues with 0.26.
Jakapoa  [author] 10 Aug, 2024 @ 5:18pm 
It might not work correctly at the moment. Another update went out and I might need to patch again.
Manzeenan 10 Aug, 2024 @ 5:17pm 
Dang, first mod updated? That was fast!
Jakapoa  [author] 10 Aug, 2024 @ 1:43pm 
Mod should now be working on 0.26.0.1.
Jakapoa  [author] 10 Aug, 2024 @ 11:20am 
Yes, I am currently doing that. This update reorganized a lot of base game functions, so most mods need fixes.
Daan 10 Aug, 2024 @ 11:18am 
It needs to be updated with the new version
Helspwn 31 Jul, 2024 @ 12:53pm 
sweet, thank you!
Jakapoa  [author] 31 Jul, 2024 @ 12:49pm 
Nope.
Helspwn 31 Jul, 2024 @ 12:48pm 
do i have to start a new game to use this mod with my playthrough?
Jakapoa  [author] 15 Jul, 2024 @ 1:56pm 
Drops from any zombie, or can be purchased from the Gunsmith after defeating the Pirate Captain.
Mondongo 15 Jul, 2024 @ 1:42pm 
how do I get the niter?
Pokked! 8 Jun, 2024 @ 6:00am 
I guess part of this is due to crystalize effect of some weapons and a bullet type. That thing throws all the stats off-balance and make some of the stat-wise inferior weapons deal a lot more damage than even their own direct "upgrades", e.g. Amethyst and Gemstone swords, Machine Gun and Death Ripper, Shotgun and Living Shotty, etc, etc.
Jakapoa  [author] 7 Jun, 2024 @ 4:34pm 
Yeah, that's more the vanilla weapon balancing being a bit off with the upgrade levels. I'll give them all a test again with the new Tier 5 to see where to realign things.
Pokked! 7 Jun, 2024 @ 3:12pm 
I don't know if you intend for it to be this way, but right now the machine gun just beats the hell out of all other guns except for base game shotgun in single-target dps, and base game shotgun beats it by 50% more. Living shotty, death ripper, AWE, even shard cannon can barely make it to 70%-80% of the machine gun. The rest are around 50%-ish.

Flamethrower and grenade launcher do take the cake for multi-target tho.
Jakapoa  [author] 6 Jun, 2024 @ 10:00pm 
Noted, will fix for the next update (soon).
Luis Solari 6 Jun, 2024 @ 9:59pm 
Any chance there's gonna be a change to flamethrower? It goes through fuel sooo fast, 2 stacks gone in seconds! Maybe a more potent late game version with chance to not consume fuel? This is while fighting the night swarm.