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java.lang.NoSuchFieldError: NORMAL_AMMO_TYPES
at rangedarsenal.rangedarsenal.preInit(rangedarsenal.java:85)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at necesse.engine.modLoader.ModMethod.invoke(ModMethod.java:47)
at necesse.engine.modLoader.classes.EntryClass.preInit(EntryClass.java:57)
at necesse.engine.modLoader.LoadedMod.preInit(LoadedMod.java:185)
at necesse.engine.GlobalData.loadAll(GlobalData.java:238)
at necesse.engine.loading.ClientLoader.loadGame(ClientLoader.java:159)
at necesse.StartPlatformClient.start(StartPlatformClient.java:11)
at StartSteamClient.main(StartSteamClient.java:6)
Steam support is looking into it. But if you ARE affected, you can re-validate your game files AFTER subscribing and downloading the mod. That will force it to download the correct version.
Hopefully they figure out what broke.
Ok, I've tracked down where the issue is. My main issue right now is that I'm about to (tomorrow) go out of town for the week, and I don't have a lot of time to figure out the why of the issue. I can't promise I can get it fixed by then. Maybe I will try to disable that function for dedicated servers. I will see what I can do.
Mods: Ranged Arsenal (v. 1.2.1)
Flamethrower and grenade launcher do take the cake for multi-target tho.