Arma 3
Dagger Training Map (Utility, MP Ready)
15 Comments
Pyro  [author] 14 Apr, 2024 @ 10:18pm 
-Changed bomb_range_area marker's opacity to 0%
Pyro  [author] 13 Apr, 2024 @ 11:32pm 
-Fixed vehicle spawn system once again
-Added target spawning to bombing range
- Any plane/helicopter spawned will allow crew to spawn/delete targets.
ET Dewit 10 Apr, 2024 @ 6:54am 
requires DRC_Custom_Billboards?
Pyro  [author] 8 Apr, 2024 @ 10:28pm 
Okay, NEXT update!
Pyro  [author] 8 Apr, 2024 @ 5:32pm 
Next update I get around to will add targets (infantry and vehicles) to the bombing/gunnery ranges near the airfield. Possibly add targets to the Impact points for artillery?
Pyro  [author] 8 Apr, 2024 @ 4:20pm 
I'll give it a think. There's nothing super confidential.
Tigre437 8 Apr, 2024 @ 2:39pm 
a tip I give is that if there is no completely confidential content to upload the mission to github and the community can modify the mission to your liking, greetings and thanks for the work :)
Pyro  [author] 7 Apr, 2024 @ 8:43pm 
All the medical script does is spawn a unit and apply a randomized amount of damage to them. They go unconscious automatically if the damage is sufficient.
RaDezZ 7 Apr, 2024 @ 2:48pm 
did you put the AI unconscious? maybe because i didn t put it
Pyro  [author] 7 Apr, 2024 @ 10:06am 
I haven't had any issues. If you're using another medical mod, other than pure ACE (KAT medical for example) then you may run into issues, but I wouldn't know how to fix them.
RaDezZ 6 Apr, 2024 @ 9:51pm 
when they appear, the soldiers fall in order to begin treating the wounds. But we notice that they are already dead
RaDezZ 6 Apr, 2024 @ 9:12pm 
I will try again, because I couldn't get his pulse back and get him upright, yet everything was stable and sutured, including the blood.
Pyro  [author] 6 Apr, 2024 @ 8:15pm 
Just booted it up and tested again. Everything works as expected.
Pyro  [author] 6 Apr, 2024 @ 8:10pm 
@RaDezZ The patient doesn't do what?
RaDezZ 6 Apr, 2024 @ 7:32pm 
medical doesn't work .
the patient don't up