Starbound

Starbound

The Armol: People of the Core
45 Comments
Bullitt  [author] 20 Jul @ 3:28pm 
You'll need to try another planet.

And if you don't find anything different in that planet's core within the first 10 minutes, move onto the next planet.

If you have frackin universe installed, the GPS can be used to quickly tell you, if an Armol biome is on the planet.
Ctoer 20 Jul @ 3:11pm 
How rare are the villages?, I've found several merchants and altars, a couple of spawns of that damn bat but I haven't seen a single village near the core layer.
Bullitt  [author] 5 May @ 12:36am 
What do you guys think of the new method of obtaining Black Crystals?
MegaMato 15 Apr @ 2:33pm 
OH MY GOD YOU MADE THE SHIP A CUTE MOLE!
Bullitt  [author] 1 Apr @ 10:16pm 
Idk what to say, surely there is a mod out there, that displays them for you.
Fartknockers 1 Apr @ 9:34pm 
annoying thing to ask but; what are the item ids?
Bullitt  [author] 25 Feb @ 12:32am 
There is a chance that a planet will have an "Armol Village" biome in the core layer.
Emerald 24 Feb @ 11:28pm 
Does your mod have Towns/Villages?
Bullitt  [author] 27 Nov, 2024 @ 5:56pm 
If you're finding Armol in rusty metal structures, you're in the Core Mines Biome, which only has Hostiles.

The Core Village Biome is identified by it's ash piles, normal colored Magma Rock, trees, and inhabited obsidian structures. It only has friendly Armol.
Hyperdino 27 Nov, 2024 @ 4:11pm 
Are all armol supposed to be hostile if you're not armol? Or have I just never found an armol village.
TheSilentAngryCat 3 Nov, 2024 @ 11:49am 
love it!
Bullitt  [author] 15 Oct, 2024 @ 12:02pm 
Or you could use a mod that makes them a crew member, right off the bat.
Bullitt  [author] 15 Oct, 2024 @ 12:02pm 
Yes. I'd recommend doing quests from Armol tenants though, because Armol from the core biomes tend to ask you to do missions that require you to visit the surface.
TMBCyberman the meme dealer 15 Oct, 2024 @ 12:32am 
Can the Armol be hired as crew?
Bullitt  [author] 1 Sep, 2024 @ 12:36am 
Beware entering core mines!

Some Armol bandits can be armed with weapons crafted from the Armol Altar.

This was made to add a little more chaos to that biome.

Have fun :)
Bullitt  [author] 21 Jul, 2024 @ 4:18pm 
@Oмεяυıп I imagine the Armol as sort of a challenge species.

*Above the surface, they suffer stat penalties, beneath the ground they receive greater stat bonuses... something like that.

*They also do well in hot environments like the core biome.

*Their diet consists of meat, mushrooms, and glitch-related food items(It's the reason for their metal-like bones).

*They have poor vision, and rely on their tendril noses to detect the environment around them.

Overall, they are a species well suited for underground mining.

I don't know how feasible most of these are, but you are free interpret them in anyway that works best with the mod.
Oмεяυıп 21 Jul, 2024 @ 1:48pm 
Heya!
Someone requested to have your race supported for my Race Traits mod! I wanted to ask you if you want to give your race specific stats and bonuses?
You can check out the public stat Google sheet and comment there! Race Traits - Stats Sheet [docs.google.com]
There is also the user-friendly form you can submit as well. (This option is easier to understand and navigate.) Race Traits - Race Support Application [forms.gle]
I'd love to have your official support! I'd prefer if we can talk on Discord and not on Steam, if necessary.
Pixus 13 Jul, 2024 @ 4:56pm 
Alright, just wanted to double check, and sure!
Bullitt  [author] 13 Jul, 2024 @ 4:53pm 
@Pixus For now, the best way to reach out to me would be here, or the comment section on my profile.

You're welcome to make a patch for this mod, and I'll review it.

How does that sound?
Pixus 13 Jul, 2024 @ 3:26pm 
Hello! I do apologize for the sudden inquiry but where would be the best way to reach you? I know you said you don't have a Discord account but I'd love to try and help around with some minor bits (like the scan dialogue) if you'd like.
projectmayhem 11 Jul, 2024 @ 5:55pm 
projectmayhem 11 Jul, 2024 @ 5:35pm 
Yeah, yours is a ship pet, theirs is just a pet. Renaming on their end would be better. I'm working on the patch now.
Bullitt  [author] 11 Jul, 2024 @ 5:34pm 
@projectmayhem Ah, should have figured someone else would use that name.

I would change it myself, but I don't want it to nuke people's saves...

A separate patch is probably the safest option, go ahead.
projectmayhem 11 Jul, 2024 @ 5:25pm 
Found the conflicting mod, its Pets: Galactic Shops Addon. I'll make a patch for my friend so they can use both mods, then upload it to steam for anyone else who needs it.
projectmayhem 11 Jul, 2024 @ 5:18pm 
Just a heads up, was trying to help someone figure out a crash. It looks like this mod and another mod both add a monster called armadillopet. Just wanted to give you a heads up. I"m still trying to figure out what the other mod that adds it is.
Bullitt  [author] 2 Jun, 2024 @ 8:41pm 
@TheNiteFox Glad you are enjoying it!

The goal of this mod was to add a species of Mole People that wouldn't feel too out of place in Starbound, while at the same time adding content to biomes that I feel are often under-utilized.

I hope I was successful in that regard.
DvynePetal 2 Jun, 2024 @ 8:23pm 
Man you absolutely nail it with the respawn animations! Love this one! It goes with the overall theme you gave them so well!
DvynePetal 31 May, 2024 @ 3:59pm 
When I booted this up and saw the ship, o m gdness! My jaw dropped. and the armadillo pet brought a smile to my face :)
Plus this is going to keep reminding me of the underminer from the incredibles haha xD
Can't wait to check out your balloon race mod ^_^
Bullitt  [author] 12 May, 2024 @ 10:43pm 
Config paths were already fixed in the latest update, along with the previously mentioned cultist.
So npcs shouldn't be randomly dying anymore.
ShyDispatch 12 May, 2024 @ 5:55pm 
Another dialogue thing for the cultist config patch.
Cultists should be similar to the other related converses in that the Armol portion should be in the path, not in the value.
🩸ℜ𝔲𝔦𝔫🩸 11 May, 2024 @ 10:57am 
Is this still being updated? Is there a patch to fix the dying npc issue?
ShyDispatch 29 Apr, 2024 @ 11:01pm 
@Lexi Lunarpaw
Starforge just does that. More specifically it can spawn mini dungeons on forest planets. And lush planets have forest sub-biomes. Any chance that you didn't encounter them pre-Armol installation was likely just a coincidence.
Lexi Lunarpaw 28 Apr, 2024 @ 1:49pm 
this mod seems to be from my testing causing Starforge hostile dungeons to spawn on Lush planets making it hard for new players to progress due to their inherent difficulty... this needs to be fixed. until then the Armol are extinct in my universe... this is likely due to a side effect of the core biome changes...
ShyDispatch 19 Apr, 2024 @ 11:31pm 
For the apex rebels patch, the path should just be "/scriptConfig/dialog/converse/apex/armol" with the value being only their dialogue.
ShyDispatch 19 Apr, 2024 @ 11:09pm 
It looks like you just forgot an } for the crewmember config patch, causing it to break entirely. So wasn't a penguin mercenary issue.
Indy 17 Apr, 2024 @ 7:45am 
I've been encountering that bug too with the penguin mercenaries. Whenever I go up to talk to them, they die instantly.
🩸ℜ𝔲𝔦𝔫🩸 14 Apr, 2024 @ 10:23pm 
I've encountered a bug that when I try to talk to apex at the Apex Rebel Camp they will immediately die.
Eggcellent Eggius IV 13 Apr, 2024 @ 9:03pm 
extractor is literally just straight from terarria change my mind
🩸ℜ𝔲𝔦𝔫🩸 11 Apr, 2024 @ 6:10pm 
Will there be a race traits patch and/or a patch for More Planet Info? :D <3
tigerfestival1988 11 Apr, 2024 @ 1:22am 
Just dropping in to give an update. I found one of the two biomes on a Frackin Universe planet and ran into zero issues. If I find the other one on another Frackin Universe Planet I'll drop in. So far it's looking like this mod is safe to use with Frackin Universe.
Xander_100k 9 Apr, 2024 @ 4:25pm 
"I bet when one of them smiles itll look like an 'xD' "

- Xander's anonymous brother
tigerfestival1988 9 Apr, 2024 @ 12:54pm 
I guess I'll be the one to give this a go with FU and the 600+ mods I got installed. Wish me luck!
Florp 8 Apr, 2024 @ 11:44pm 
we have it finally... mole people
🩸ℜ𝔲𝔦𝔫🩸 8 Apr, 2024 @ 5:57pm 
Looks interesting. The game really does need more stuff to make digging into the ground worth while, and exciting.
Silver Sokolova 8 Apr, 2024 @ 4:08pm 
sticky bombs,,,