Race The Sun

Race The Sun

Sawmill
25 Comments
belbonassa 30 May, 2016 @ 4:48pm 
i mean *middle
belbonassa 30 May, 2016 @ 4:48pm 
i really liked it, its hard and i like hard games but at the same time theres not too much to see, we see a "house" with some wood inside, some fences, some wood, and not much more, it could be good to have some falling trees, some forests being taken down and you need to run on the muddle, but after all good job, really good just should add more things to see
yy120103 13 Mar, 2016 @ 7:05am 
Oh, I've figured it out, all I have to do is to crash into the mid fence at the start, and it gets me through much of the denseness....
Though yeah, the fence part is quite demanding, would be nice if you made the obstacles less dense. Can't get past the second fence.
AstroBoyBD 11 Mar, 2016 @ 9:25am 
looks good
jun-san 20 Feb, 2016 @ 8:18am 
Looks good :)
ThePC007 11 Feb, 2016 @ 1:08pm 
@Drew Van Camp: I totally agree. :steamhappy:
Bullethead666 29 Nov, 2015 @ 5:39pm 
Love the look of this world, but needs some ramps and jump/escapes included for something so dense.

Otherwise it's nearly unplayable.
Cosmic Misfit Drew 8 Oct, 2015 @ 9:23am 
wow, this has a really cool look and feel. it's too dense to be very playable and the fences are hard to see until it's too late. but the modeling of the objects is super cool and I love the sawdust in the air. I'd certainly play this again if you spaced stuff out more.

super cool theme idea. (:
pazartesi_gorusuruz 23 Sep, 2015 @ 11:44am 
nice design but too hard
greenbigfrog 14 Aug, 2015 @ 10:12am 
The fences are really annoying.
Traptin85 9 Aug, 2015 @ 7:27pm 
very punishing, requires too much accuracy. Borders on too much frustration.
Jack5 31 Jul, 2015 @ 7:57pm 
Less obstacles, especially the fences. It's a bit too hard to remember everything.
pissin on da floor 31 Jul, 2015 @ 7:09am 
awesome!
C-Star 30 Jul, 2015 @ 6:43pm 
Not nearly enough room for error I think
Rodney Buckentime 30 Jul, 2015 @ 4:28pm 
nice
落ye 8 Jan, 2015 @ 6:06am 
cool!
Michael Bolton 1 Jan, 2015 @ 12:08pm 
This is really fun! Well done.
Allstate_Insurance 22 Dec, 2014 @ 10:34pm 
GG
Love the particle effects
All Art Is Noise 26 Nov, 2014 @ 1:44pm 
Yes, there are a lot of obstacles to weave through. The idea is very good, though. The particle effect is a nice touch. You could consider slackening the number of objects, but personally, I feel if you leave it as is, it's a great apocalypse practice map.
Ningauble 15 Oct, 2014 @ 10:08pm 
Neat idea. Rought execution. There are indicators of the gaps with blue triangles but the spacing doesn't allow for quite enough safety in any of the routes. Perhaps with some through customization of the ship's handling and acceleration numbers the map would function well.

Also. Given that level progression is a big part of the maps, I could see the starting map (with some fine tuning or ship modification) could function well as a final section, but I expect that all but a very few will find it tolerable.
гигич 5 Oct, 2014 @ 9:35am 
cool!
geek2785 3 Oct, 2014 @ 5:51pm 
space out obstacles, iss sooo fasssstt))) But otherwise love it
That Wun Wabbit 3 Oct, 2014 @ 9:40am 
nice!
drjd24 3 Oct, 2014 @ 9:30am 
really fun, like the concept; however it could use some refining in some aspects
A_Phosphorus_Invention 3 Oct, 2014 @ 7:58am 
Cool!